User blog comment:Puretppc/Moon Scale Stability for Dreamworld levels/@comment-5665767-20140227094158/@comment-4189499-20140228114250

Difficulty couldn't really be improved with numbers. In fact, the only way to improve the difficulty is by getting rid of it! It's subjective, and that's not good.

However, on the point of the Moon Scale stability, if there is a standard number of candies that when destroyed will be enough to tip Odus off the scale (let's say for example, 6), that is much more helpful information compared to just saying the scale is "Very Unstable". "Very stable", "Considerably stable", "Unstable", etc. don't actually mean anything by themselves, and neither would, say, a five-star stability rating system. Just give people the amount of candies they need to (avoid) destroy(ing) and this wiki will be doing its job of informing people on the workings of Candy Crush Saga and hopefully make their progression through the levels just that much easier!