Level 323/Versions

First Reality Version

 * This level was actually between March 2013 and December 2013.
 * The level used to have irregular teleporters at the top of each column, making cascades easier but less predictable.
 * It used to have 6 colours instead of 5.
 * The old difficulty was medium. This level in fact got much harder after the update, bumping it from Medium straight to insanely hard.

Strategy
There is almost no sort of strategy available, aside from making a match while waiting for candies to settle, hopefully with a lot of jellies cleared. Due to the nature of irregular teleporters, horizontal matches works the best in this level.

Each Mystery candy falls after 5 moves.

Glitches

 * Due to irregular teleporters, a glitch could happen in the old version. In that case, the candies will fall indefinitely due to the teleporters situated (usually when there's blocker from the mystery candies), forcing the players to exit the level via the red button.
 * In early releases of mobile versions, the teleporters were "broken". The candies didn't fall through the teleporters and new candies were spawned in their quadrant instead. It made the level almost impossible.
 * Roughly at the releases of Sugary Shire, Facebook versions received a mechanics change - the candies only got matched when all candies were dropped and settled down. It caused the level to malfunction again, this time on Facebook. This level was then deemed impossible to complete due to non-ending chain of candies cycling through the teleporters. This caused the level to undergo a redesign, fixing all sorts of glitches caused by the irregular teleporters, and replaced them with a much simpler design.

Second Reality Version

 * There used to be 25 moves.
 * All the teleporters works in a simple way. The top-left quadrant leads to bottom-right quadrant, and the top-right quadrant leads to bottom-left quardant.
 * There were 5 colours.

Videos
1st video: An example of infinite loop happening due to blockers.

2nd video: The same glitch happening on mobile devices.

3rd video: An infinite loop caused by mechanics change on Facebook.