Talk:Level 1047/@comment-25480692-20150701225531

Fairly luck-based, so I guess medium.

On a similar subject though, I have to wonder how we're defining a "variable" level. I thought it was a level where some factor beyond the player's control (e.g. the placement of an ingredient) completely determined the difficulty. Variable levels could be anywhere from very easy to insanely hard based solely on that factor. If all luck-based levels are variable, then nearly 1/4, if not 1/3 of all levels in the game should be "variable."