Board Thread:General Discussion/@comment-24141337-20140922131906

Are these based on any numerical criteria? I suggest difficulty should be passed on how many times you would expect to pass the level if you played it 100 times.

For example: Very Easy: 99 out of 100 Easy: 90 out of 100 Con Easy: 70 out of 100 Medium: 50 out of 100 Con Hard: 30 out of 100 Hard: 15 out of 100 Very Hard: 3 out of 100 Insanely Hard: 0.5 out of 100

That's just my suggested figures, open to change of course. But my point is I think there should be some kind of agreed scale upon which to base difficulty ratings. 