User blog:Carlsaga07/One more blog post...

Okay, so this is all about to which year you think you felt the best for this game.

I know, IMO, 2017 and 2018 is a big turnaround for the whole game. I won't say good or bad. Just saying a big turnaround since the removal of Dreamworld, "unnecessary" redesigns, and the endpoint of Flash version. Timed levels also go bye bye.

Which year do you think you find the game to be the most interesting in this point?
 * 2012 - The year in which Candy Crush Saga started. Four modes are introduced, and the episodes have a storyline. Also, the first 290 levels are released at that point, also containing level 200, a milestone.
 * 2013 - The year in which Toffee Tornadoes, the most hated, are introduced. But do not be too negative. Dreamworld is introduced, which is a dedication to level 500. 515 levels are released as of December 19, 2013, with 65 in Dreamworld.
 * 2014 - Continuous expansion of Dreamworld and Reality. Dreamworld reached its 500th milestone in late 2014. As of December 29, 2014, there are 800 levels in reality (a milestone!!!) and 530 in Dreamworld.
 * 2015 - Continuous expansion of Reality and Dreamworld. However, Dreamworld ended at level 665. However, more events are added to the game. As of December 23, 2015, there are 1,430 levels in Reality and 665 levels in Dreamworld, with 665 as it's endpoint.
 * 2016 - Continuous expansion of Reality, the events, and other things.
 * 2017 - Introduction of the new HTML5 version. Also, at this point, Dreamworld is removed. Also, Flash says bye bye at 2825 as it's endpoint. More events are added whatsoever.
 * 2018 - Continuous expansion of HTML5 version. At this point, Timed Levels in HTML5 are sadly removed, leaving a lot of it's levels converted to moves and other level types, especially level 252.

Comment the year. State the reason (optional but highly recommended).

That's all. See you later!!!

Carlsaga07 13:32, July 30, 2018 (UTC)