Thread:Hank Gillette/@comment-22439-20131013174834/@comment-3225604-20131014002613

This is our guideline we are using:


 * 1) Difficulty how-to:
 * 2) *Propose a change in the comments below.
 * 3) *Get everyone to discuss.
 * 4) *If more than 70% of the comments are agreeing with the idea, commit the change. (Neutral ones don't count.)
 * 5) *Look up at crushingcandies.com if there are a lot of users finding the level "hard" or "easy", at least 6 of them should have the similar comment.
 * 6) *Otherwise, hold a poll. However, poll is not the best because someone may play with it, marking the level as "very easy" when it is "insanely hard" or "insanely hard" when it is "very easy". Also, the poll may only apply to the small amount of people, which cannot represent the whole. The result should be measured by taking the median, not the mean or the average.
 * 7) *If these measures fail, my invented system will help mark the least possible difficulty. This will narrow the choices objectively.
 * 8) *"Insanely hard" and "very easy" can only be rated if most of the community find the level in the above described difficulty. That means, it should receive over 70% of support, neutral ones don't count.