Talk:Level 168/Dreamworld/@comment-4766500-20140927051545/@comment-25003252-20140928054056

@LEGOSpinjitzu

According to your profile you're currently on 546 Reality and 246 Dreamworld. Which makes me wonder how you dare to judge levels (e.g. 677 Reality or 289 Dreamworld) you didn't even get to play until now. Generally speaking, in my opinion noone should be allowed to actually rate a level before playing it at least 10 times. This way people wouldn't jump to the conclusion that they've beaten an easy level, which, after playing it again and again, would eventually turn out to be more tricky than initially thought.

I agree with you to the point that a level should rarely be rated "Insanely hard", similar to "Very easy" (only levels with a success/loss rate of 9+/10 times = VE/IH). But following your suggestion, wouldn't we have a TON of "Easy"/"Very hard" levels instead, further invalidating difficulty ratings? For example, level 68 DW pre-nerf was "Insanely hard" - but would it stand a chance against 383 DW? Certainly not and many people were claiming they have beaten it in less than 20 attempts => downgrade to "Very hard". But what about level 67 DW, which, although not being as hard as the former, is rated VH as well? You see, this way very hard would become the new hard etc.

Of course, the view of the majority may not be always right. But please remember that the admins don't set new difficulties with no consensus.