Thread:Catinthedark/@comment-3225604-20170722082846/@comment-26235098-20170730181655

I do have a suggestion, if you are going to look into this: Put that #invoke into a wrapper template that does ONLY that invoke, and accepting any possible parameters. That's how it was when the 'shard' template was in used. That's how difficulty is done, and difficulty colours. This was done by conscious choice, for reasons explained upthe thread as to why it is ALWAYS a good idea to keep a Lua invoke WRAPPED in single templates, not scattered all over the code.

If I sit here and explain to you how to debug, I might as well do it myself. I'm sorry Mulli but as said above, I don't have time left. Give it a shot. In any event I will try to look into it any chance I get.