Thread:TheQuiteMan/@comment-31121271-20170327183135/@comment-29373031-20170328131720

I think there are designers in King that have lost the concept of "puzzle". In my opinion, a puzzle must be challenging, but always doable, not depending enterely on luck. I agree with you the most of times because of this. I enjoy challenges, but not impossible tasks that need almost a deux ex machina issue to be solved. Greetings.