Talk:Level 290/Dreamworld/@comment-24953608-20140701140905/@comment-24525016-20140701145750

In general, my difficulties proposed of most levels are usually higher than their actual difficulty based on my method. Using my results for Odus falling off too many times and some failures using up all the moves, the proposed difficulty should be "Very hard".

Sometimes where I can't get a suitable rating like level 288, the Reality difficulty would be proposed, which means the proposed difficulty for level 288 Dreamworld is "Very hard" even though it is not hard enough to be. The same goes for level 305 whose proposed difficulty is "Insanely hard" even though it should be only "Very hard".

There can also be levels whose difficulty may be underrated, such as level 300 Dreamworld.

However, with more and more players try to complete this level, the difficulty of this level can be upgraded back to "Very hard".