Board Thread:Wiki Running/@comment-3225604-20150806111049/@comment-30095342-20150811165731

Don't rename Insanely Hard to Nearly Impossible. NI just doesn't have the same vibe around it as IH does.

I'd rather see more regulation of the current difficulties than new difficulties that only exist to plug the gap between two others. For example, IH should be reserved for a select few levels that are well known in the community as bad boys, while VH should be used for levels that are still hard, although not notorious enough to be considered IH. I've seen several people here (and probably myself as well) that, given the chance, would have every slightly tricky level under the sun rated as IH, thus destroying its meaning. If we restrict the number of IH levels (not with a definite cap though; as more levels are released, it's a given that there will be more IH levels consequentially, thereby providing us with a right pickle), EH would be redundant, because we'd have as clear a boundary as possible between VH and IH.