Level 1/Dreamworld (Mobile)

This level serves as a short tutorial on how the moon scale works.

Difficulty

 * On mobile, it still requires the same amount of points of the counterpart of this level, level 1.
 * There is no difficulty at all.

Moon Scale
The scale colour is always red on the left, and blue on the right.

Moon Struck
There is no moon struck.

Strategy

 * Make matches and special candies when possible. But even without them, five matches can guarantee at least one star.
 * It is not hard to reach the required points.

Trivia

 * This is the first level of Dreamworld.
 * Unlike the web version, blockers are not introduced in this level.
 * This level has the fewest spaces available in the entire game (20 spaces), along with Level 2/Dreamworld (Mobile).
 * If you follow all the steps in the tutorial, it will give you 240 points. The tutorial can be skipped on Android devices by pressing the back button.
 * This level has fewer colours than its counterpart in Reality. Hence, this is the first five colour level in Dreamworld for mobile (web version has six colours).
 * This level has more moves than its counterpart in Reality.
 * This is the first Dreamworld level to have a difficulty of "None". This is one of the 3 only levels that have a difficulty of "None", since it is theoretically impossible to fail under any circumstances unless quitting.
 * This is the first level whose target score for 3 stars is in the three-digit figure. The second level is level 2 on mobile.
 * Unlike level 2, this level is possible not to earn 3 stars.
 * With the absence of moon struck, this is the only Dreamworld level where the moon scale does not fill up at all.