User blog:Blueeighthnote/Ingredients stuck!

Since I'm currently stuck at 409, which requires me to move both ingredients inconveniently, I somehow have too much time in my hands to look for levels that can have ingredients to get stuck in a way that I have to move them.

The stupid ingredients are not candies, and can sometimes get stuck......hopelessly:

Levels with stuck and dead zones (66-110)
Level 74: The first level possible to have an ingredient stuck is Level 74 (the small square in the fifth column). It doesn't do that often, but it is quite annoying.

Level 78: Only the middle three columns bring down ingredients. Incredible. I have to make moves in the 4-5-6th columns so that they can slide into them, instead of having to move them out from the 3rd or 7th.

Level 82: Okay, only minor, the sides. Despite this, back then I somehow managed to bring it to the sides and it got stuck forever.

Level 90: Wow, the sides again. Not to mention vertical striped candies are tricky to make.

Level 92: Evil level. Odd columns only? Although it is intresting that if a striped candy set off at the even column, sometimes a "suction effect" occurs. The odd column candies, for some reason, are drawn in; same goes for the ingredients. Quite weird, actually.

Level 95: The notorious hard level. Only the 4th and 6th column allows access through the portal. Once there, special candies (preferably a wrapped + striped giant candy) need to be created in order to finally bring them down.

(111-200)
Level 117: Possibly the first level to absolutely "force" ingredients to be moved sideways. If the ingredients spawn from the 2nd or 8th column, the best I can do is let them slide to the 3rd or 7th.

Level 137: Ingredients are unlikely to fall into dead squares, but if that happens, just......restart.

Level 158: Usually if I am careful, ingredients don't go to the side. However, the main reason it is very hard is because, well, chocolate spawners are annoying, and the pipe is too narrow! These two factors make the pipe very easy to be clogged up.

Level 164: Just......be careful of the middle column.

Level 181: No stuck zones, but......thick meringues make it very, very hard.

(201-290)
The designers seemed to be bored with the stuck zone concept for a while.

Level 234: Still isolated areas, but this time the licorice may interfere with the exit paths by covering them.

Level 238: Finally the concept returns. Ingredients drop from the even columns, but exits are in odd columns? Read Level 92 for the suction effect. In this level, however, it is usually required, or else I have to make a match on the bottom to hopefully make ingredients slide into the correct columns.

Level 242:

Didn't get stuck in this level, but then I realized that I was doing the level with ingredients on the sides, which is a lot easier. If it appears at the 5th column (middle), I am forced to move the ingredient sideways twice to the 3rd or 7th column!

The pain doesn't stop here. Doing on the sides also requires attention. Sliding the ingredients from 1st to 2nd or 9th to 8th column requires a lot of skill. I need to be lucky with special candies as well.

Level 288: There is a chance for ingredients to get into the wrong hole.

Epilogue
I'll finish the rest later. If I put something wrong, feel free to inform me about it.