User:Top Agent PGG jr.

Welcome to my profile page,.
I will be available 24/7 as much as I can. However, I will not be available for chat because of many past incidents associated with it that threatened to destroy this wiki. Hence, contact me by using my message wall or blog post. 'Anyone who ask me to join chat of any kind (live chat included) will receive this reply on my message wall: "Read my profile carefully". No appeals will be entertained.'

As the director of the stars department, I am responsible for grading the difficulty of earning two and three stars for every level in Reality and Dreamworld. You can refer to the section for the levels which I have graded the two and three star difficulties. Currently, this section for new pages is temporarily on hold while I am revamping the existing information such as figuring out the probability of blockers affecting the star ratings rather than merely stating the reasons.

I am also a director of a series of episodes called Struggles. It depicts how a user is able to survive insanely hard levels. Currently, there are two episodes with the second one still in production.


 * Episode 1: link
 * Episode 2: link

My External sites
Outside King.com, I am a member of a Proboards forum called sphere matchers. Link: Proboards forum site

I do have a Deviantart site where I upload my pictures. Link: Deviantart site

Milestones

 * 10,000 edits achieved on 21 September 2014. 6,623 edits on articles have been achieved by then.
 * 10,000 edits on articles achieved on 2 April 2015. 14,714 edits have been achieved by then.

Topics to discuss during the 20,000 edit

 * Should the number of insanely hard levels be pegged to the levels in the Hardest Level In Reality/Dreamworld To Earn Three Stars Poll? Reference: link
 * How should the reasons be stated to match the difficulty of earning more stars? Reference: link
 * Should the lower levels in the poll be removed to make way for the higher levels or not? Reference: Looking back at the original "Insanely Hard" levels like 65, 147, 167, 181, 213, 275, 305, 311, 347, and 350 how many of them would have still been rated "Insanely Hard" had they been in the 800s??

Level Redesigns
Just as I am have done some path and background redesigns for the Luxor series, I will occasionally be doing some CCS level redesigns. So far, I have done for three levels.


 * Dreamworld level 297 redesign: link
 * Dreamworld level 470 redesign: link
 * Reality level 914 redesign V1: link
 * Reality level 914 redesign V2: link

Level challenges without use of boosters and hacks
While playing CCS, I do think of challenges for the players to try. Here are some of the challenges I have thought for now. There will be more coming.

Reality

 * Level 1: Win with only one star
 * Level 7: Win with three stars without using the striped candies provided to create the striped candy + striped candy combination
 * Level 11: Use only one move
 * Level 70: Use less than 25 moves
 * Level 182: Use special candy combinations to clear at least one candy bomb before sugar crush
 * Level 183: Earn at least 150,000 points (the old three star target score)
 * Level 185: Earn at least 200,000 points in a single move
 * Level 190: Use less than 10 moves
 * Level 275: Win with over 400,000 points after sugar crush
 * Level 281: Create at least 15 colour bombs. Note: Colour bombs created during sugar crush also count
 * Level 349: Use 15 moves or less. Moreover, do not destroy any chocolate which is directly below the liquorice dispensers
 * Level 357: Attempt to drop at least four ingredients in a single move
 * Level 376: Clear the cake bomb using less than 6 moves
 * Level 381: Win with at least 300,000 points after sugar crush on mobile device
 * Level 389: Clear at least 15 candy bombs using only colour bombs
 * Level 401: Win with at least 300,000 points after sugar crush on mobile device
 * Level 434: Clear at least six candy bombs with only colour bombs
 * Level 458: Earn at least 150,000 points in a single move
 * Level 459: Clear at least six toffee tornadoes before sugar crush
 * Level 590: Win with only one or two stars
 * Level 666: Earn at least 300,000 points in a single move

Dreamworld

 * Level 60: Drop at least two ingredients before moon struck
 * Level 150: Clear the icings as such that the candies can move to the jellies before moon struck. Earn three stars once that is done
 * Level 254: Complete all the combinations before moon struck
 * Level 272: Win with three stars after sugar crush
 * Level 289: Win with at least two stars after sugar crush
 * Level 349: Use 10 moves or less. Moreover, do not destroy any chocolate which is directly below the liquorice dispensers