User:--MULLIGANACEOUS--



2017 Q4 has arrived! ß-Cracy Incoming! Vote for the revamped mobile/HTML5 map!

I am currently writing more blog posts and announcements on other Candy Crush-related events, and working on a GUI implementation of my config extractor.



Harmonized Account Rating: /

Objectives for this Month: 1) GUI Config Blueprints (Initial run) 2) Difficulty Rating Revamp (Once E189 is rated) 3) Map Revamp Follow-Up (Posted on King Care, waiting for reply) 4) Official Discord Annoucement and Help 5) Fanon (Cancelled, but revivable) 6) Scorecards (Next scorecard at ß)

Forecasted ratings: Oct 16: / October: •

If two different ratings, separated by a slash, the first one represents the business days, and the second one represents weekends and holidays.

Note that to ensure consistency, each week represents a Monday-week; the first five days since the stated day are the business days, and the next two are the weekends. Each stated date is a Monday.

See the User Activity Rating System here

Programming and Data Matrix coming through request!

Get my Blueprint editor (it is just a Powerpoint file, copy+paste and position it correctly.)

About Me
Hullo! This is a Mulligan, and I am an admin in Candy Crush Saga wiki and a total night-owl. I am an all-rounder in contributing in this wiki, making improvements, insights, and other updates in this wiki. I am currently in university studying subjects about mathematics, computer science, and economics; Candy Crush is among one of the most important inspirations for me to pursue this career. This wiki is the only reason why I continued to play candy crush and participate in this community.

As of now, I am working on to provide accurate statistics in the levels, episodes, and many other aspects of Candy Crush Saga in my free time. I am also working on it to highlight important trends and analyze how Candy Crush is performing in the past compared to now. I am currently training myself to diversify my programming interests and skills. I actually joined Candy Crush Saga wiki in October 2013, posting anonymously. I signed up as -Mâck Mulligan-, before officially editing this wiki as Mulliganaceous.

I am also working on a variety of other computer programming projects from multiple languages, including Python, Java, C/C++, HTML, Javascript, and Sql. During my summer, I am also working on a database analyzing stock charts, a linear algebra program, and the implementation of a variety of data structures. I am also a fan of literature, mange, and history, and during other times, I pass my time reading a variety of novels and history books.

You can just call me a Mulligan, or Mull, in cause my full username is too long. A Mulligan is second chance without any side effects. Mulliganaceous is an adjective I coined. It means it relates to or contains Mulligans.

I describe myself as a Vietnamese-born Norwegian metalhead with a peculiar Dutch name and some Irish ancestry. I reside deep in some obscure area in a cold Canadian forest. Travelling to university can be quite long and dreary, but I always listen to my extreme metal there. I am a complete night owl, and I am most active during deep nights. I am a fan of many black metal bands such as Mayhem, Nidingr, Enslaved, and 1349.

My email address is mulliganaceous@gmail.com.

Hours Active (UTC)
I am usually active during late night in my zone, and I often take overtimes especially when I am active.


 * Business Days: Sporadic, but most active from 20:00 - 0:00 UTC (4:00pm - 8:00pm EDT)
 * Weekends: 00:00 - 07:00 UTC (8:00pm - 3:00 am EDT) plus sporadic periods

I use UTC-5:00 or UTC-4:00 time. I am against daylight savings time.

Current Progress
Re: Level 865, Truffle Terrace (Haven't played it for a while!)

Dw: Level 280, Funky Fortress. Final official result goes up to 238.

Wi: The score-extracting program is complete (it may not be completely stable), and I am updating it to significantly improve its functionality. I am currently writing a program to convert a long string text to datastructures and matrices; this allows me to extract all scorecards, difficulty ratings, and config files from all platforms (Flash/HTML5/Mobile). As of now, all my projects are functional, though I am programming extensions to provide a more insightful analysis, and check the many different test cases, including the occasional rogue case.

The current major project for this wiki I am doing is to convert each config file into a GUI; as I am becoming a fancy uppercase ß.

Wiki Progress Chart

 * Score-Extracting Program (Beta): 90% (Complete, but require more test cases and optimization)
 * Scorecard Processing: 100%, Accomplished
 * Statistical Analysis: 80% (fixed bug on median of included opponents, needed to work on percentiles)
 * Your ID and Score, Max, Median, Min, Average, Deviance, SD
 * User Exclusion and Opponents
 * Config-Extracting Program (Beta): 70% (Dispensers, Teleporters, Spawn Notes, and Conveyors finished! Working on Optimization and Extension!)
 * Direct attributes: 95% (Finished, need test cases)
 * Board attributes: 88% (Mostly finished including dispensers, some optimization recommended)
 * Goals: 97% (Finished including Orders, need test cases)
 * Tile Elements: 88% (All elements listed, finding a mapping optimization, and creating a categorical subclass)
 * Cannons: 78% (Finished cannon location, currently working on enumerating total cannon types)
 * Teleporters: 90% (Complete and revised, needed optimization)
 * Conveyors: 64% (Completed Conveyor objects, working on datastructure, optimization, and more sophisticated analyses)
 * Element Presence Criteria: 60% (Working on combos and element types)
 * Redesign Detection: 75% (Based on name changes only)
 * Documentation: Currently in draft form
 * Difficulty-Extracting Program: 100%, Accomplished
 * Difficulty Table: 100%, Accomplished
 * Fanon: Cancelled, but revivable
 * Blueprints I: 100%, Accomplished
 * Blueprints/Fanon Update: 90%, in hiatus
 * Type-Extracting Program: Some performed from Config Extractor
 * Hexagon Extractor: 100%, Accomplished
 * Hexagon Table Template: 85% (Complete, test cases provided, needed optimization)
 * Category Organization: 42% (Needed to deal with automated alphabetization)
 * Wiki Categories: 56% (Partially complete for navigation)
 * Category Tree Table: Not Started
 * Formatting Conversion:
 * Scorecard, Difficulty, Hexagons, Configs
 * Scorecard Categories
 * Difficulty Statisticz
 * Hexagon Synchronization
 * Config information
 * Spawn information
 * Enumeration of levels containing a given element
 * Enumeration of levels containing a given element combo
 * Cconfig Reports: (Demo complete)
 * Difficulty/Reality: (1 of 2 complete)
 * Wikitable conversion: (60%, Completed Configs, need to work on Difficulties, Scorecards, and Redesigns)
 * HTMLtable conversion: (5%, Not finished)
 * Excel chart: Complete, but I do not like the formatting.
 * Scorechart: (Currently on a stock database project)
 * Config GUIs: 3% (All sprites done, currently doing draft implementation)
 * Others
 * Config Extractor source code: Will not be distributed.
 * ß: Coming in the very near future!

Mulliganaceous Contributions

 * Config updates
 * Hexagon level reports
 * Past scorecards
 * Synchronization projects
 * Synchronization test cases

History of Candy Crushing and other Wikian Contributions:

 * valign=top|KKKK, 2017:
 * valign=top|KKKK, 2017:

Other Wikis
List is non-comprehensive.