Talk:Episode 43/@comment-5.70.121.222-20140621162155

New Ideas: 1. Slot Machines, trigger good and bad outcomes, activated by destroying the number of candies on the side of the slot machine. 2. Hard candies, which can only be destroyed with special candies. 3. Sugar Bombs which don't cause a game over when set off but they do destroy a space on the board for the rest of the level. 4. Chocolate Rainclouds, which can cause chocolate to appear anywhere on the board, not just next to chocolate generators. 5. Candy Power, a new booster that adds to orders to make them easier to complete, i.e. making a colour bomb worth 2, instead of one.