Level 1/Dreamworld

This level serves as a short tutorial on the differences between the Dreamworld and Reality levels.

Difficulty

 * The points required for this level are much higher than the level 1 in Reality.
 * However, it is not hard to reach the target score.
 * Since the moon scale is a new concept, players may forget to keep an eye on it, causing it to fall.
 * Moon struck removes candies matching the two colours from the moon scale, making it easier to create special candies.
 * The player is required to earn at least 180 points per move.

Moon Struck

 * Start:  moves left.
 * End: moves left.

Strategy

 * Make matches and special candies when possible. However, be wary of the moon scale. The colour candies on either side of the moon scale must be balanced, or else he will fall and you will fail the level automatically.
 * You will likely experience a moon struck, and it will help you create combinations.

Difficulty

 * The presence of six colours makes it hard to create special candies during regular moves.
 * The player is required to earn at least 1,340 points per move for two stars and at least 2,000 points per move for three stars.
 * The regular icing can be quite hard to clear. Fortunately, there are not too many of them.
 * Moon struck removes candies matching the colours on the moon scale and lasts for 5 moves. This makes it much easier to create special candies. With the second point in consideration, this is essential.
 * Once the moon struck ends, it is much harder to create special candies, and at the same time cascades will be dangerous.

Trivia

 * Unlike Reality, blockers are introduced in the very first level.
 * This level has more moves than its counterpart in Reality.
 * This level has introduced icing, as blockers are introduced much earlier than in Reality. Basic icing appears first in level 21.
 * This is the first Dreamworld level that has 6 colours.