Candy Crush Saga Wiki talk:Candy Keep/@comment-25473841-20150919031249/@comment-14966981-20151003023727

TBH When an episode's levels are all very easy, I probably feel a bit bored of it, because there is no challenge. A level with a challening part and an easier part would do the trick to let me feel "on-the-go" or still playing Candy Crush Saga. I also like new features (the way that a thing from the past appears in a different type, etc.), But I'm tired with nothing new is introduced. I really want new elements to add satisfaction of the game.

As you pass the level, there is a feeling of joy and excitement.

Really in my own opinion, New elements, either harmful or beneficial, makes it addition to its popularity, or call it as interesting, on how it will function, looks like, and affect the level's status.

I have nothing to complaint about it. This is the end of my discussion. :)