User:Lefty7788

Lefty here!!



I am currently on level 585 on Candy Crush. I like to make Candy Crush wiki pages.

I read ALL my messages.

Here are some stats about me playing Candy Crush:
 * Date started: August 19 2012
 * Level: 585
 * Level I was stuck on the longest: 361.
 * Favourite level: Gotta be 336 or 236!
 * Least favourite level: 419 of course!

Candy Crush Saga Wikia Rules
So let's get this part out of the way first and have the fun stuff to follow. These rules apply everywhere. They apply on your profile page, comments, blogs, chat, articles, and on the forum.

'''·         No swearing in excess. Swearing is allowed up to a point. Occasional swearing is allowed. Mild profanities are allowed. Racist or homophobic language is not allowed at all. '''

'''·         No vandalism of ANY sort. This will result in an immediate block of length varying depending on severity. '''

'''·         No asking for ranks. '''

'''·         Do not insert false information to pages. This is a type of vandalism. '''

'''·         Do not post rude, gory or extreme videos or links. '''

'''·         Do not be rude to or slander any other users. '''

'''·         Do not harass other users. '''

'''·         Do not come on here at all if you’re drunk. This might sound silly, but it has happened. When one is drunk, they don’t always realise what they are doing or saying, and could very easily break another rule. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Absolutely no abuse of ranks is allowed whatsoever. Abusing ranks will result in immediate demotion. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Don’t ask others for personal information or distribute any personal information that you may have accidentally discovered to others. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Do not restart old dramas that have been resolved. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Do not indulge in edit wars. These are incredibly disruptive and occur when two or more people disagree over a certain aspect of an article and continuously undo each other’s edits on that article. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Remember – edit count is not a competition. Don’t make soppy edits just to up your edit count. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Don’t spam in the chat, forum, blog or article comments. '''

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1"> ·         Do not discuss topics that frequently lead to drama, such as religion, politics, international conflicts such as wars etc. 

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">

<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0level1lfo1">'''<span style="font-size:13.0pt;font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol">·         Don’t advertise other wikias. '''

Hard Levels (up to 394)

 * 19 - OMG!! I actually quit for 2 weeks on this level. This was before it was made easy.
 * 29 - Really? Is it supposed to be hard?
 * 30 - HARD. I HATED this level and I hope to never have to do it again.
 * 33 - Had me stuck for a week.
 * 35 - First try.
 * 45 - Never had a problem.
 * 50 - First try.
 * 56 - I don't remember this level but I've heard it's meant to be hard.
 * 65 - Third try. Never had a problem. I personally would grade it "Considerably easy" but I would get so pounced on for that.
 * 70 - Two terror filled days. 48 hours of constant trying and failing. Approximately 150 attempts, hundreds of adverts watched, and needed to make fake Facebook accounts just to get me through it. With boosters. Then did it again and won it first time.
 * 77 - Yes this took quite a few tries but it wasn't too bad.
 * 79 - Didn't even know it was supposed to be hard.
 * 86 - Had me stuck for a few days this one. Was making a video called "I suck at candy crush" showing 30 failures at this level, but then (sadly?) beat it on the 15th run.
 * 92 - I almost gave up on this level. It was just so damn boring.
 * 95 - I don't remember this level but everyone's saying it is hard so I'm guessing it is.
 * 97 - Wasn't too bad. Did it after about 10 tries.
 * 98 - Three terror filled weeks. THREE. WEEKS. I sent email after email to king to nerf the level. Put the target score down to 90,000 (it was 110,000). Raged. Hit the keyboard. Hit the moniter, then I finally beat it, ironically with 2 stars.
 * 100 - Never ever ever had a problem. Failed this level only once and there were 2 jellies left.
 * 102 - Do not remember this level.
 * 109 - I don't remember this level at ALL.
 * 117 - Hard? Really?
 * 125 - Did it on my first try. With boosters. I heard what a nightmare this level was and I was eager to get into Wafer Wharf to do objective levels, couldn't be bothered to spend weeks on this level, so I bailed myself out.
 * 130 - I don't remember this too well but I don't think I had too much of a problem.
 * 135 - Same with 130.
 * 140 - Utterly. Utterly hopeless. I don't know HOW long I was stuck on this level. I lost count. It felt like 1000 years stuck on Candy Crush's most boring level. So much rage. So much anger. So much swearing. What must have been 300 attempts, with constant almost victories, sometimes being 2 candies off, before finally beating this godawful level.
 * 147 - Put 140 to shame. 'Nuff said.
 * 149 - Had no trouble with this level at all.
 * 152 - This level drove me MAD. Having just beaten 147 I was so annoyed to find another hard level so soon. Over 2 days and 40 attempts before bailing myself out with lollipop hammers.
 * 158 - Yesss this one was hard. I kinda just did it. Over and over again.
 * 162 - First try.
 * 165 - First try.
 * 167 - This level had me standing for 2 weeks before bailing myself out with a lollipop hammer.
 * 169 - This level took about 20 tries but I did them all at once. Boy did I rage. I kept getting the orders but failing the goddamn target score.
 * 180 - I quit at this point for a bit. I realised I had reached Hell's Cluster and I therefore quit. I returned to the game a bit later and 80 tries later, I had moved on to...........
 * 181 - Level 181!!!!!!! Let me just say that I would rather be forced to play level 140 on a loop with my nuts being ground up in an eternal blender than redo this level. This level would make Chuck Norris smash his computer with rage.
 * 183 - Third try.
 * 184 - Took a few goes and then got uber-lucky by getting a striped and wrapped inside the middle.
 * 191 - Had me stuck for some time. Stupid bombs.
 * 197 - Took a few tries but my eagerness for level 200 kept me going.
 * 201 - I don't remember this too well, all I remember is being stuck for a while.
 * 208 - Took a good few tries.
 * 213 - Ohhhhh god was this level the death of me. This was before they nerfed it the second time and was still in its "Very hard" state. I can't remember if I used a booster or not.
 * 215 - Had a little trouble with this one due to the colour bomb + colour bomb combo.
 * 234 - Confused the hell out of me.
 * 241 - THIS LEVEL NEEDS TO DIE!!! I don't know how long I was stuck here but it took well over 75 attempts.
 * 245 - Didn't know this level was supposed to be hard.
 * 265 - Took a few tries.
 * 270 - Took a few more tries.
 * 273 - I was actually stuck here for quite some time. I didn't realise how hard this level was going to be.
 * 275 - Stuck here for a good few days. I was so glad when I finally beat this level but I didn't mind being stuck here as it was actually quite a fun level for me.
 * 277 - Four tries and done.
 * 285 - I think I was stuck here for 24 hours or so. Not too bad.
 * 290 - I was stuck here longer than I was 275. Unlike 275, this level I found to be quite boring so it was annoying being stuck here. Gave up for a few days.
 * 305 - A whole day of failed attempts. An entire day. Then I woke up the next morning and pwned this level first try. How the hell does that work!?
 * 311 - This level was utter HELL. I never even came CLOSE to winning this level. Three weeks later I had to bail myself out using two lollipop hammers :/ I'm a dirty rotten cheater I know.
 * 320 - First try. Not hard at ALL. I have no idea why people say this level is hard.
 * 323 - Third try. Again, dunno what is supposed to be so hard about this level.
 * 325 - Had no trouble at all. Didn't even know this was supposed to be a very hard level.
 * 335 - Don't remember this level but I've heard it's supposed to be hard.
 * 340 - Took a good few tries.
 * 341 - About six tries. Not too bad after all I'd heard about this level.
 * 342 - "OMFG THIS IS THE HARDEST LEVEL EVER!!!" having heard that 60 times, I was quite scared about this level, having just done a couple of harder ones. I was laughing when I got SUGAR CRUSH on my third try.
 * 347 - Piece of CRAP. This level pissed me off SO MUCH I almost rage quit. My friend who I'd played with since the start rage quitted this level. One attempt in 20 would see me mix the colour bomb and wrapped candy ONCE. After 2 weeks, immaculate luck resulted in me being able to make the second mix in my last move. I cheared the house down.
 * 348 - I know this level isn't supposed to be hard, but it drove me MAD. Fifty tries on this crap.
 * 350 - Another insanely hard level. I thought, having flown through 320, 323 and 342 that this would be easy. BOY was I wrong. I have no idea how long I was stuck here for, but it was well over a week. Possibly even a month. I dunno. I just got lucky and did it boosterless. That's really the only way to do level 350 - have the candies fall in exactly the right place and BAM, piece of cake.
 * 361 - Put 147, 181, 311 and 350 to shame. 'Nuff said.
 * 365 - Stuck on this level for an entire day. I HATED this level. It wasn't too hard, but it was just soo BORING!!! Glad I was only here for a day. I would've lost my mind otherwise.
 * 375 - I have no IDEA why I was stuck here for as long as I was. Almost three weeks! Bad luck I guess.
 * 377 - This level can just go die in a fire.
 * 380 - Not hard. Only took 10 tries or so.
 * 382 - Fourth try.
 * 391 - Took several tries. Got 1 star, which was a bit annoying.
 * 394 - Stuck for over a week. Piece of crap. Boring as hell.

I am now nearing level 410. I can just tell that will be the end of the line for me. And if it isn't then 425 will. Dark and difficult times lie ahead. Will I ever get through the game's hardest episode - Soda Swamp?

UPDATE: SODA SWAMP IS BEATEN WOOOHOOOOOO!!!

My Battle With Level 419
Many people will remember a time a few months back when I was on level 419. If you're reading this in the future and it has since been nerfed, let it be known that when I did it there were six colours, 50 moves, and the orders were 100 yellows, 6 wrapped and 2 colour bombs.

Some of you will remember the trouble I had, some won't. So for those who don't, here is the story - my never ending battle with level 419 - my least favourite level and the level I was stuck on for the second longest (the longest was 361).

So I had heard that level 419 was hard. The wiki page at the time had the difficulty stated as "Very hard", so I knew I was in for a bash. I was totally SLAMMED by this level. On the first try, I didn't get CLOSE. I don't remember my first few tries all too well. But I seem to remember it took less than 10 tries for me to realise - this level was incredibly BORING. The yellow candy order just seemed impossible to reach. Before I knew it, I had failed my twentieth go. The most yellows I'd ever cleared was no more than 80. Never had more than four wrapped candies either. All I got from the mystery eggs was crap.

I looked at many websites and watched many videos. But I soon realised even Jin Luo couldn't help me out here - I was totally stuck. Constantly asking my friends for lives, I was, until I had no more friends to give me lives. I was sent boosters, which didn't help me in the slightest. Whenever I got a lucky candy from a mystery egg it always yielded a yellow candy. I eventually turned to making a fake Facebook account to give myself more lives. Back and forward out of my accounts, and I never came close.

Over fifty tries, and I had only cleared the yellow order once. In my closest attempt, I had both colour bombs, 5 wrapped and 26 yellows to collect. Every video link for level 419 was purple. I'd watched them all. Yet I just could not for the life of me get close. I was totally stuck.

It was here, at level 419, where I heard the weird "Divine" easter egg for the first time on attempt 66. But apart from that, attempt 66 was a totally normal attempt. In fact, every attempt was exactly the same. Every single attempt had the same story. I was doing the same thing over and over and over and over and over. It was like Groundhog Day. Every single attempt would play out exactly the same - a few pitiful moves at the start to break some meringue and collect about 10 yellow candies in 20 moves. Get some mystery eggs, have them reveal crap, make a few more moves, be at 15 moves before I knew it, then inevitable failure, sometimes not even having collected 40 yellow candies, sometimes, if I was lucky, 70. About 2-3 wrapped candies and possibly a colour bomb or two. Over. And. Over. And. Over. Again. It was like a video stuck on replay.

Weeks and weeks went by. I watched my fail count rising and rising. Over eighty attempts, still only having cleared the yellow order once. It was here that I began to feel that I would never pass this level. I felt in my bones I was at the end of my Candy Crush saga. It was the end of the line. In one evening, I had bash after bash. Fail after fail. This was the one evening I had over forty goes - all of them crashing and burning. Apart from one - attempt ninety. Cascades fell like a monsoon and I was getting colour bombs galore - I had cleared the meringue in no time. I was going to win. I had 7 yellows and 5 moves to go... then the board totally dried up. In those 5 pitiful moves, I couldn't do the simple task of getting 7 yellows where it was critical - and I fell 2 yellows short, having cleared all the other orders. I felt like crap. Then wouldn't you know it - three attempts later, the same happened again, and as I always knew was inevitable, I cleared all the orders and fell a single yellow candy short. I knew from the start that would happen at least once.

I waited for another attempt like that, but I had used up my luck. Back to the same old same old. I really hoped it wouldn't get to this, but it did - before I knew it, I had passed the 100 line. I ordered an upgrade to insanely hard at this point. Every attempt was just another brick in the wall. I had hit a rock. I knew that even if I beat level 419, I would be instantly slammed with 421 then 425. I realised I was probably going to be seeing attempt 200 and possibly 300, so I gave up for a while and quit candy crush.

Meanwhile, attempt 120 passed me by and I started to grow really angry at the game and its developers. Just the same thing. On and on and on and on and on and on and on and on and on... I started to make some very rude memes considering level 419 and its creator (all but one far too rude to upload to this wiki). Whenever I played and inevitably failed adding another attempt to the wall of shame, I thought about another crazy way I would kill or torture the maker when I found them.

This was the darkest point of the game. People kept telling me to keep going, but I felt totally drained. I had run out of crazy ways to kill or torture the maker. I had failed that many times. 130. 140. All bricks in the wall. 141. 142. 143. 144. On and on and on. Over and over and over again. The same five steps leading to failure. 145. 146. All the same. Absolutely nothing different. Watching each video for the tenth time over, still to no avail. 147. 148. 149. And then... 150... over and over and over and over and over. Another five lives, then another five lives, then another five lives.

I felt no one in the comments understood just how hopeless this was for me. I even created a new difficulty into the code just for this level - "Impossible" (it was quickly removed). It was totally hopeless. 151. 152. 153. 154. 155. Boom another five lives gone. Friend gave me another life, gone in 3 minutes. Another brick in the wall. That was attempt 156 I just had. I was just about to close the tab on Candy Crush for the final time - I was officially giving up for good - when my friend sent me another life. I figured I'd have just one more go and then when I inevitably failed I would quit for good.

Attempt 157. After a few moves, I realised this attempt was a bit better than average, so I decided to keep going. Even though it was only slightly above average, it was in the top 10%. That is how samey each attempt was. Then a miracle happened. On a six-colour level, I did the impossible - combined two colour bombs. I watched the lightning sweep past destroying every yellow in its path, opening all mystery eggs, revealing a tonne of wrapped candies. BAM. BAM. BAM. All the meringue gone! Yellows were falling like hail and they were all falling in perfect threes it seemed. Colour bombs being created out of nowhere - detonating more yellows and wrapped candies spontaneously created - and with my sixth wrapped candy detonated, I had 3 yellows to collect and still three moves. I swore out loud. There were no yellows to be had. They were scattered in the furthest corner of the board. I made one move randomly and would you believe it - two yellows came down and landed right next to a third. BOOM. SUGAR CRUSH!!!

I cheered so loud that my mum ran in because she thought I was having a heart attack. I'm not even kidding here - I cheered so loud the people two houses away probably heard. My never ending battle had come to an end. I HAD ''WON!! ''I never thought I would ever beat level 419. I had more hope with level 147 - although it took more attempts, I would get close and each attempt would play out differently. So I happily entered "157" into the table and continued on with the quest making light work of levels 421 and 425.

Okay I know this was a long section, and well done if you read it all, but I deliberately made it this long just to show how long and hard my battle with level 419 was.

Weird Divines
As you may or may not know, the "Divine" easter egg terrifies me and has even given me nightmares in the past. So why not record my weird divines right here and the details?

FAQ
And now the most frequently asked question:
 * Are you actually left handed? Yes.
 * How has it taken you so long to complete Candy Crush? I play it on and off usually.
 * What is it with you and the weird divine? It terrifies me for some reason. I think it's the uncanny valley.
 * Why don't you allow swearing? I want this place to be family friendly, and plus I don't really like excess swearing.
 * What were all these difficulty disputes about? I was a REAL cow back then and many considered me a tyrant. I even almost got de-admined twice for locking pages and slandering.
 * Who is Kool and what did he do? Kool was a vandal who just kept on coming back. He littered the wikia with profanity throughout December 2013 and cleared many pages and even people's profiles and he kept making sock-puppet accounts until eventually he was globally blocked.
 * What is it with you and level 419? 157 tries. That's what.
 * Did you really design level 500? Not sure. My design is very different to the final level but very similar at the same time. My personal guess is they glanced at it. Here is a comparison between my design and the actual level.
 * Did you design any other levels? Yeah I sometimes draw up level designs. Besides level 500 only one other drawing has been emailed to King. Most of the levels I draw on paper are things that will never be even glanced at, such as 2 colour levels levels that require 999 greens, 555 wrapped and 111 colour bombs in 3 moves!!
 * How the hell do you remember the dates and times of stuff? Dunno. Just can.
 * Do you play Minecraft? Not much.
 * Why are you at such a low rank in terms of badges? Because I don't really care about the badges and having a high score.
 * What is your name and age? I generally don't give out this information online.
 * No seriously. How old are you? 29.
 * Really? No.
 * Did you make all these templates? Nope! The wonderful CCSW community did! I actually know almost nothing about wikia making. In December 2012 all I really knew how to do was click the big pink button at the top.
 * How long did it take to get every level page formatted? Getting all the level pages done was surprisingly fast. As it is, there's still a few stubs. If you see one, feel free to add information!
 * Has anyone ever tried to shut this wikia down? Yeah! Kool once had a pathetic attempt but the community central instantly realised there was no reason to shut this wikia down.
 * Has this wikia ever been plagiarised? I've seen two fake candy crush wikias. I believe Kool was behind one of them.
 * Target Score levels? Objective levels? Ages ago, I didn't know what the official names of the "Moves" and "Candy Order" level type so I made them up. In around August/September 2013 we changed the levels to their correct names, but there may still be a few unnoticed. If you see a use of the word "Target Score" level or "Objective" level, change it!
 * Why do you always rate level difficulties low? I like to be sparing with the higher difficulties to really emphasise the ones that really are hard.
 * Do you play other sagas? Not really. I occasionally play pepper panic but not much.
 * Wow you are so sad! You actually sat down and counted the number of times each level appears! GET A LIFE!! Everyone's entitled to their own opinion...
 * Can I be an admin, rollbacker, moderator etc.? Earn it! Be a good user. If you've been blocked or warned that can lower your chances. And no I don't promote people by edit count or their progress in Candy Crush.

Wiki Goals
Record rank: 57 - ALMOST TOP 50!!!
 * To be in the top 100 wikis (DONE)
 * To be in the top 50 wikis
 * To be in the top 25 wikis
 * Have 75,000 visitors in a single day (DONE)
 * Have 100,000 visitors in a single day (DONE)
 * Have 200,000 visitors in a single day
 * Have 500,000 visitors in a single week (DONE)
 * Have 750,000 visitors in a single week
 * Have 1,000,000 visitors in a single week (it will happen one week!!!)

Record visitors in a day: ~111,000 (March 2 2014)

The Birth of Candy Crush Saga Wiki
This wiki was created on December 22 2012 at exactly 1:45pm.

The first page on this wiki was "Levels". I decided to create a candy crush wiki as there wasn't one existing, and one of the first things I did was make the table about level types and their number of appearances and percentage. I collected these stats because I was bored, so I decided to make a wiki and dump the stats in there, as I felt I needed to share my useless stats somewhere. Bearing in mind there were only 230 levels when I collected these stats (I collected them in October) and when I originally collected them, there were only 97 jelly levels! Not to mention 59 ingredient drop levels and only 30-something candy order levels!!!!!

I felt I needed to share my useless stats with the world, so I hit that button and created the levels page. By then there were about 290 levels, but I had been updating my excel document with each new episode, and have done right up until the end (level 500). This also explains how I've so readily had the percentage of appearances.

In the whole month of January 2013, there was not a single edit, comment, creation, blog post or category adding at all. This wiki lay dead. By the end of December there were only 2 pages - Levels and the Candy Crush Saga page itself. And the homepage, which doesn't really count. And the homepage was just a single paragraph explaining the basics of candy crush!

So January was a pretty rotten month. I would view my dead wiki every now and again. This was actually the third wiki I had created - the first two got totally burried and died. So I knew Candy Crush Saga Wiki would suffer the same fate. Then I just stopped caring. I stopped viewing the CCSW. What was the point? I was the only visitor. Then in February, I noticed a single comment on the "Levels" page, telling me this page was very informative. I thought about the amount of time it took to collect this stats, and realised I had wasted my time. These statistics were wasted on the world that was oblivious to this dead wiki.

Throughout the entire month of February, only 15 edits were made in total on this wiki and that includes comments. By the end, there was a third page, Candies. March went by and I never even looked at this wiki. But there was one visit where I went on and there were about 6 pages, none of which I had made. Was this wiki slowly starting to bubble to life?

I never expected it after so many months of this wiki being dead, but more and more pages were created. I created a lot of pages covering the basic elements. And before I knew it there was a page for every episode. But this was still a very small wiki. It needed time to take off. It did take an awful long time, but around about June, things started to come to life. June saw over 1500 edits in its 30 days, but in July, something major happened to this wiki - pages were made for every level. It was something I was against at first, as it would mean too many pages and they'd never be edited. Heck, by the end of July, the only level pages fully formatted where the first eight levels!!!

Through August, the wiki grew and grew and grew. I thought it would take about 5 years to get all the level pages done, especially with new levels coming all the time, but by then, this wiki had already formed its own community. The pages were done in no time. Yes, there are some stubs towards the end, but it has taken only 4 months to get this far. I thought it would take 15 times longer than that.

And now we reach December 2013. Almost a year after the creation of this wiki. Last month saw nearly 20,000 edits to this wiki, which is almost 20,000 edits better than we did in this wiki's first three months combined!! I am amazed at how rapidly this wiki grew - once something like this starts, it will grow exponentially.

And now we only have to wait to see what the future holds. As of December 11, we've hit 5500 edits!

So, want to see the document that eventually lead to the birth of this place? After all, this section you've just read wouldn't exist if it weren't for that document.



DECEMBER 2012 (14 edits)
This is the month it all started! The Candy Crush Saga Wikia's Saga, just three days before Christmas. The first two pages were created in this month (the first page being the Levels page, having collected stats from my own boredom). Above there is a huge section on this wikia's birth and how it all started. Apart from the creating of the wikia, nothing much else happened in this month. I was kinda the only user.

JANUARY 2013 (0 edits)
Wanna know what happened in this month? Absolutely nothing. And I mean nothing. Not a single edit. No pages made. No blogs. No users. No comments. The wikia's total edit count stood at a meager 14. Not a category added. Nothing. Absolutely nothing happened all month. I forgot this place even existed. Maybe a few times in the month I checked only to find absolutely nothing had changed. I gave up on this making it my third failed attempt at a wikia.

FEBRUARY 2013 (15 edits)
I didn't see much of this month on the wikia as I never visited. But amazingly enough this wikia now had a magical THREE PAGES!! But this was another very disappointing month. You could count on one hand the number of edits that had been done in an entire WEEK.

MARCH 2013 (105 edits)
I guess this is the month where things started to pick up a bit. I mean, this month was still incredibly inactive compared to the later months of 2013, with only 105 edits. A few new pages were created, but it was still a very small and very inactive wikia. I occasionally contributed. But really this was still a very early stage for the wikia. There were probably no more than about six pages in poor English at mid-March. However, towards the end of March, several more pages were created for some of the various elements on the wikia.

APRIL 2013 (275 edits)
This was actually quite a month for this wikia. The episode pages were starting to be created during this month, and by the end of the month, there was an episode page for every episode, though most of them were stubs and had almost no content. This month was still before the wonderful templaters on this wikia joined, so it was still very poorly formatted using only text and the very little code that I knew. However, even at this stage, the wikia still hadn't broken 500 total edits (409 if my maths is correct). By the end of the month we were approaching 40 pages. Still, 275 edits in 30 days is less than ten edits a day, which is still pretty poor.

MAY 2013 (666 edits)
Throughout this month, the episode pages were getting better formatted and they were being filled in. Old users will remember the Munchy Monolith page. For WEEKS it was a totally blank page! What was also sad was that most of the pages in the wikia were the episode pages. There wasn't even a page for special candies yet! (There was a colour bomb page made at the end of the month though). I started to lose hope. I mean, Candy Crush was such a big game and growing constantly. It would take me three years to get all the pages done.

Then came a page which would lead to a revolution - the List of Levels page. I spent all morning creating that page, which was then just a table with 366 rows, one for every level. Before this point, there was very little information on the levels themselves. I had purposefully avoided that as there were simply too many levels and the thought of a page on every level had crossed my mind but I dismissed it as, "Hell no, ain't ever gonna happen".

JUNE 2013 (1593 edits)
Things were really starting to pick up here. More and more users were joining and we were getting more and more pages made covering the various elements in the game. There were now about fifty or sixty pages. But this very profile that you're reading, right up until this point, had seven words - "Lefty here. I play Candy Crush alot". I realised this wasn't a very good profile for a founder and decided to revolutionise my profile. Meanwhile pages on boosters and blockers were starting to come to life. I decided to go back and fix the broken English on most of the pages that existed at that time.

I also started to add categories. The number of users was starting to grow slowly but surely and quite a lot was done in this month. A step up from last month. By the end of the month we had broken eighty pages covering the various elements in the game.

JULY 2013 (1822 edits)
THIS is my favourite month in this wikia's history. THIS was the month that revolutionised the whole wikia. And you know what? I was gone for most of it! By now this wikia had built up a community strong enough to cope without me for two weeks! Two months before my disappearance would have meant a grave reserved for this wikia. So much happened in this month. At the beginning of the month I was still the only admin. It was here that I made the first two admins on the wikia as the population was exponentially growing and I had to go on holiday.

But more amazing stuff happened in this month. We had the addition of the wonderful templaters to the community and these guys have shaped the wikia. The infobox quest template that you see on every level page today was created in this month, as a decision was made here that would change the wikia forever. It was here that we officially decided to make a page for every level, something I had previously avoided. I was sadly on holiday and didn't get to see the first few level pages being made. By the end of the month, however, there were only pages for the first eight levels and they were formatted in a broken way with the infobox in its glory on the right. The homepage was also built up to be something amazing and the episode pages now had their own infoboxes as well.

Many things happened in this month that changed the wikia. I always consider this month to be the turning point. The month that would bring this wikia out of the dead squalor that it was.

AUGUST 2013 (5921 edits)
Another amazing month following the history. With more and more templates being created (a notable one being the level navigation template) and the level pages having been created, though most of them blank. Due to the fact we were all on summer, we were able to carry on revolutionising the wikia. As you can tell from the step-up in edits from nearly 2000 to nearly 6000, a hell of a lot of activity happened.

Pages were now full of images and templates and throughout the month the level pages were starting to take shape, along with a new list of levels for "target score" levels, ingredient drop levels, jelly levels and "Objective" levels. I always say this is the first month where the wikia looked similar then as it does now. Although we still had a default background and no logo!!

SEPTEMBER 2013 (9287 edits)
As you can tell from the edit count, a lot went on in this month. The community size was still growing exponentially. More templates and level pages were created as more levels were being released. But there was also quite a bit addition to the wikia in this month - BADGES!! After spending a whole morning getting them ready, I released badges. Sure enough, this REALLY motivated people and in a single day, nearly 1000 total edits were made, which was a hell of a lot for September, and even an above average day now.

I enjoyed watching people collecting badges, and it really spurred people on to edit and add pictures, which was something the wikia lacked quite a lot at the time. Then I checked my badges and realised... I HADN'T MADE A SINGLE BLOG POST IN MY WHOLE TIME HERE!!! So that spurred something on. I started regularly blogging. The badges were another addition to this wikia that helped with the "summer revolution" as I called it. It was also in this month that MANY errors with terminology were fixed. Remember Objective levels!?

OCTOBER 2013 (11650 edits)
There was much excitement on the wikia as level 500 came out. By now the wikia did look quite a lot like it does now. For we finally got a logo!!!! The background also became what it is now, and not that horrible old one that I'm sure many of you remember. So there was much excitement, but we are now entering a stage in the wikia which I don't like.

Things at this point got ugly. I was a real cow in this month and I started locking pages if I didn't agree with the difficulty. I waged edit wars and even blocked users if they changed the difficulty. I very nearly got de-admined for this. Then I started slandering and almost got de-admined again. I have no idea why I was doing this. I have no idea why I became a tyrant and every day I thank my lucky stars I didn't drive everyone off with my terrible behaviour. We were also starting to get vandalised for the first times and being the ignorant egocentric cow I was, refused to make any more admins despite the clear cries of the community. Can we just move on to November now..?

NOVEMBER 2013 (18227 edits)
Vandalism was increasing by the day and i couldn't ignore the cries any longer. I noticed the error of my ways and created three new admins to tackle the vandalism and started to give users rollback rights. There was a lot of activity in this month, though the revolution was over and the wikia looked pretty much the way it does now. This month also wasn't too good in the history books as we were getting vandalised daily. I was horrified to wake up on one morning and find there'd been two HUGE attacks overnight. And I was battling with level 419.

Despite the vandalism, the wikia was still growing fast and we needed more reinforcements from vandalism.

DECEMBER 2013 (19844 edits)
The wave of vandalism was finally starting to receed. There were no more big attacks, and we were back to the old minor acts every now and again. More admins were created and we had a blast celebrating the wikia's first anniversary. It was during this month were for the first time ever, we got 100,000 visits in a single day. Try telling that to my January 2013 self!

Another mini revolution occured as the wikia underwent a huge update for the arrival of dreamworld. Many new pages were added (there were now hundreds at this point). By now the older pages were huge and remember that List of Levels page? It received a wonderful makeover! Despite occasional vandalism and one huge attack, this was a good month for CCSW, probably the best since the revolution. We were 156 edits short of breaking 20,000.

JANUARY 2014 (20259 edits)
I loved this month! I call this month the start of the template revolution. The wonderful template makers created many many new templates in this month as well as the new homepage and List of Levels, and changed the look of the wikia completely for the better. The old levels template for example was getting far too long, so the whole thing was re-written from scratch and made into a much neater and more compact template. New picture templates for the old level infobox were created and starting to be added, and let me just say, this addition blew my socks off!

There were many new additions in the way of templates, such as that navbar you see at the top of level pages. We also broke 1000 pages in this month! The template makers of this wikia are amazing! I had to give them admin for their amazing works during this month as they helped revolutionise the wikia in the first place and now they were giving the wikia a much needed update. Man if only I knew how to template!

FEBRUARY 2014 (17626 edits)
This month saw the continuation of the template revolution with a whole new infobox for the levels! More and more levels over the month were becoming formatted and more stubs were being filled. Another large addition this month was a new poll for every level!

This month was a bit quieter than the last month, but the new templates were so great that new admins were created! Inconsistancies which had stood around since the creation of the level pages were being fixed and the level pages, specifically the 200s and 300s were finally being freed from stubland.

During this month, many more fundamental pages received makeovers, such as episode pages and world pages, and some other old templates, such as the episode navigation template, received epic new makeovers!

MARCH 2014 (19522 edits)
During this month, many more inconsistencies were fixed. More people were made admin to help fix these. Dreamworld level pages got a neat makeover as well. There was a HUGE sweep of terminology changes and the famous feud started to brew - English spellings or American spellings? Ahh! The place goes mad trying to change Meringues to Icings and remove chocolate from the infobox. This was also a victorious month as we finally got rid of Kool after over three months. And his thousand sockpuppets!

Changes to the rules occured and swearing rules were relaxed, meaning swearing was no longer an instant ban. The live chat community grows by the day and many new members join. Various pages such as the Levels page and Episodes page get a huge makeover as well, showing more details about each episode.

During this month, we got a record number of visitors in one day with over 111,000 visits on March 2!

APRIL 2014 (19802 edits)
This month had a CRRRAAAZY start as a bunch of angry Bejewelled fans hacked Candy Crush Saga wikia, ruined the difficulties and the homepage and totally changed the wikia's house style and made plans to lynch me for rubbing in how Candy Crush totally copied Bejewelled and were going to shut this wikia down for good.... APRIL FOOLS!!

Besides the crazy April fools prank, not much happened this month. A few new templates here and there such as the new Music Player, and maybe a couple of ranks given, but no major revolution. During this month we focused heavily on optimising this place, fixing inconsistencies. The big Chocolate feud continued. Speaking of Chocolate, the big Easter Egg hunt happened as eggs were hidden all over the wikia for users to find. And.... oh dear must I mention it? KING IGNORED MY LEVEL IDEA!!

MAY 2014 (20980 edits)
This month saw the rise of the tags you see at the top of the level pages, starting with the Just Released content template. This would eventually lead to over fifty of these being created. We improved the efficiency of the level pages, now keeping 30 levels and 2 episodes ahead instead of one episode. The chocolate feud was finally settled and we decided to remove all the chocolate if there was already a chocolate fountain in the pictures.

On the day that Gummy Gardens was released, this wikia got over 2000 edits in a single day!!! Now that is quite something! This month also saw the rise of the Voting Room (dun dun duuun), but on the bright side, I get my 5000th edit this month as well. A new inactivity policy was also introduced and for the first time ever, we lost an admin due to inactivity, having not made a single contribution since February.

I had to semi-retire during this month, but still kept as active as possible. Then IT happened... yes... something I like to refer to as "The incident" or "The big nerf of May 2014". The entire frustrated wikia community scrambled around the entire wikia to try and fix this mess and update all the nerfed levels and their difficulties. WHY KING!?

JUNE 2014 (27219 edits)
A new adminning system is implemented and the rules are updated. This month saw the rise of the Summer Games. Everyone from the wikia scrambling around trying to guess this mysterious object and what on earth could this level be!? This soon became a HUGE thing on the wikia with many new members to guess and new admins amongst them, all guessing in hope that they're the one to get it right.

Another huge aspect of the community arose in this month as well - MEMES! With hundreds of memes being created as well as a new page as there were so many being created, memes certainly became a huge thing amongst the community. (I must make some memes myself, really, but AINT NOBODY GOT TIME FOR THAT, eh??) Overall, this was a fun month with us all playing blog games and the last of that pesky chocolate being removed, as well as hundreds of memes going up.

But what wasn't so cozy was the chat. Drama started to arise. Cracks started to appear and things started to get really ugly in...

JULY 2014 (31494 edits)
A staggering edit count doesn't always mean a good month. Things turned really bad and the cracks got deeper and wider, until an all-out fight started on the wikia that lead to many people retiring and/or threatening to. The chat no longer became a nice place. The Second Civil War of Candy Crush Saga Wiki was a bad one. In light of these nasty events of slandering and tyranny, the Voting Room, believed to be the cause of this mess, was deleted. Much hurt occured in this month, and the WAM score took a hit as a result. But the really ugly part was that for the second time in this wikia's history, I was the enemy due to my own poor judgement. It was like October 2013 all over again but worse. We almost lost HALF the admin team due to the friction of this horrible month wearing them down. No one knows this, but again, I was almost de-admined this month. It was horrible to see this wikia start to fall apart before my now tear-stained eyes, and after I thought we were a stable place, made all this even more upsetting.

But chin up, this month wasn't all bad. We hit 2,000 pages and the Summer Games were still going very strong, with new summer games being created every day and old ones reaching as high as the 24th round, and two users reaching the amazing milestone of 10,000 edits. And many old faces returned to us, such as Moves levels and Timed levels, as well as the return of previously retired members. Ranks were given, and ranks were taken (as a result of this awful drama). No big revolutions happened this month, as this wasn't a good month in the history books of this wikia, but hey, there's always August. Things can get better again!

Let's strive for a better month! Let's make August a happy month!