User blog comment:ChaneyTheSamurott/Chaney's color bomb contest/@comment-5617649-20150713013339




 * 10-move bombs spawn from any random dispenser every 4 moves.


 * The starting candy bombs will always be blue, so they can easily be destroyed by a color bomb and earn lots of points. They are also very hard to reach with regular matches because of 6 colors, so that's another reason.


 * 10 color bombs are already provided, so you have to make 8 more. 8 popcorns are located all beside chocolate spawners, so combining the amount provided and the popcorns, when if destroyed, produce color bombs, would mean technically all 18 color bombs are already provided. However, the popcorns are very hard to destroy because of limited space to make special candies and 6 colors, so you might have to make some color bombs yourself. The popcorns are also risky to destroy because chocolate will start attacking after the destruction of the popcorn.


 * The mystery candies could also produce color bombs or lucky candies containing color bombs, but you never know what comes out of them.
 * Mystery candies spawn every 3 moves.


 * All empty tiles in this level form a smiley face.
 * The one star score is equal to the amount required from the orders. So you don't need any additional points to earn one star.
 * Overall, this level seems hard.


 * BTW, I used Game Maker to create this. But since some parts seemed really tricky to deal with (like putting the numbers on the bombs and getting candies to fit in the pink box) I used GIMP for those parts. But luckily, the huge majority was made on Game Maker. I'm still a n00b at that program, so I still need to figure out some parts.