Talk:Fanciful Fort/@comment-25379853-20140905122608

I've been frustrated at levels many times up until this episode, but never angry. The moon scale above all else removes any fun in playing. If they want a sensitive mooon scale, then only player moves not cascades should count. Makes you hate bonus candies after a while. Basically the moon scale makes you rely on too much luck vs skill.

So far most levels are full of bugs in this episode. Had the scale go the wrong way, striped not go off and bombs go off before moonstruck (level ends then moonstruck goes off).

My great reward for finishing the worst level in the game (dreamworld 383) was dreamworld 384.

Inadvertantely I think they have found a way to get people to stop playing their game. Nothing better to make people stop doing something than to make them hate it.

Congrats King. Your programmers did you proud.