Talk:Episode 42/@comment-90.219.104.247-20140528223614/@comment-5.70.142.46-20140602235553

6. Fizzy candies that can destroy ingredients. 7. New level type: Rainbow Levels. You must destroy candies of the indicated colour (which changes every once in a while) to fill up the rainbow and complete the level. 8. Colourless candy which can deplete some of the rainbow when destroyed (in Rainbow levels). 9. Multiple boards, once the objective is complete on one board the game switches to the next board and another objective must be complete. 10. Candy Dice which can do a myriad of things, both good and bad including randomly shuffling the board, destroying one candy of each colour, switching places of chocolate generators, conveyer belts, dispensers, etc. and producing items that don't come out of mystery candies, i.e. Toffee Tornadoes, cakes and sweet teeth. The dice activates once all 6 sides are lit up. To light up a side the colour of the number on the dice must be matched adjacent to the dice, it lights up and rolls to the next number with a new colour; 1 = red, 2 = blue, etc. until the colour is matched when the dice reads 6 and the dice will activate and create its effect on the board.