Board Thread:Wiki Running/@comment-3225604-20150129143201/@comment-3225604-20150201153133

NicePlace1192 wrote: Lefty7788 wrote: NicePlace1192 wrote: 1. for Very Hard+ proposition.

I find that some "insanely hard" levels or past versions are not that insane as I can still work out how to finish them in case if I am lucky. For instance, only those that make me feel having no idea of how to succeed deserve insanely hard.

2. as I think no approach is universally acceptable.

3. as it is technically not difficult. By the way, Extraordinarily hard could be another alternative name to Very Hard+. We already have Insanely Hard for that. If the original levels 655, 677 and 829 are truly insanely hard, then levels 755, 765 and the like are a bit easier than them, in my opinion. The latter group only deserves a Very Hard+. If you have experienced them, you'll understand the difference. Sorry for my arrogance.

My advice would be to check the Hardest Level in Reality list and see how the orders of magnitude in difficulty of different levels differ.

EDIT: I feel that, for a level to be classify as insanely hard, it should be "[a] level in a long long time where [one] actually [feels] hopelessly stuck, and that each attempt [is] futile."

(Quoted from Lefty7788's words in http://candy-crush-saga.wikia.com/wiki/Talk:Level_655/@comment-Lefty7788-20140825115437?permalink=114973#comm-114973)

For a level to be "extremely hard" or "very hard+", the level must not satisfy all the requirements I mention in the first thread, otherwise the level will remain "insanely hard" (that means if users demand downgrading the level to "extremely hard" or "very hard", the level will be downgraded to "extremely hard" accordingly, which may fulfill your suggestion on downgrading 755 and 765 to extremely hard). However, for past versions, I think they can be discussed on whether they should be downgraded or not.