Differences between Flash and HTML5 versions

There are a number of differences between the Facebook and mobile versions of the game.

The map
In the Facebook version, the map is different from the mobile version: the pathways are different, the Facebook version has worlds, and the episodes are released before the mobile one.

Note : From Caramel Cove, the episodes pathways are the same with the exception of Butterscotch Boulders. In fact, the link between world five and world six is not connected.

The Dreamworld
In the Facebook version, the dreamworld's episodes' pictures are different of reality, but in mobile devices, the only difference is the color.

The game engine
The game engine also differs between versions. The engine used by the Facebook version forces candies to "settle" before matches from cascades can be made. This dramatically increases the score potential on levels with fewer colours like Level 336. The old version of the engine is still being used on mobile devices.

On mobile devices, for timed levels, on Sugar Crush, the Extra time candies will turn into wrapped candies, it doesn't occur on Facebook.

For striped candies, activating many on the same line will hit an icing as if all the striped candies hit it one-by-one (phone). However, on FB, the icing behaves as if only one striped candy hits it, even though many hit it. This is the reason for the hugely-split difficulty of Level 288.

If you combine striped candy and wrapped candy, licorice swirls around the 3x3 area block the effect (phone). However, on FB, they don't block the effect, allowing a wider area of clearing.

Facebook features

 * Gold
 * Three boosters: Bubblegum Troll, Sweet Teeth and Bomb Cooler
 * The Fun-O-Meter
 * The play with friends menu
 * Stories before and after the episodes (the stories stop at Salty Canyon in mobile version)
 * Characters appears on the map (they stop appearing at Chocolate Mountains in mobile version)
 * Champion Titles
 * Worlds