Talk:Sugar Drop Feature/@comment-92498-20150518162937

This feature just activated for me this morning. I have the 5 levels worth of rewards (156 candies and 180 candies required for the last two rewards, for a total of 600 candies per round), and a 4-hour cooldown (at least on the first playthrough, maybe it increases the more you do it?) It appears that when I successfully complete a level, I get twice the number of drops that I collected during the level, but if I fail it I get just the ones that ended up in the jar. Is this a new variation? Also, if I finish a level and collect a reward at the end of it, I can replay the level for more sugar drops. I assume that's a glitch.