Board Thread:Local Games/@comment-24693229-20160707042400/@comment-24549958-20191221093645

Hmm... currently at level  2044...

I "nerf" these levels, making them easier. Cavity Cave first.
 * 2031 - 47 to 55 moves.
 * 2032
 * Order: 10 to 5 yellow candies, and 9 icing layers, and 6 liquorice swirls
 * Move count: 18 to 28 moves.
 * 2033
 * Spawning rate: If there are fewer 3 mystery candies and 3 lucky candies... to: If there are fewer than 9 mystery candies and 9 lucky candies...
 * Four to three candy colours
 * Move count: 14 to only 10 moves
 * 2034
 * Order: 15 striped candies to 8 striped candies, three popcorn to one popcorn, and 15 wrapped candies to 6 wrapped candies.
 * Move count: 18 to 16 moves.
 * Add a conveyor belt from column 1, row 9, upwards to column 1, row 1, then towards column 7, row 1, then downwards on column 7, row 9. Looped.
 * 2035
 * Candies do not start from rest.
 * Both candy cannons can spawn wrapped candies
 * Turn every double jelly to single jelly, as well as removing cake bombs enitrely.
 * With a caveat: Move count from 22 to 17.
 * 2036
 * Only four striped candies on the outernmost part.
 * Outermost area has single jellies, and two-layered icing to one-layered.
 * No jellies on the 5*5 board.
 * Candies spawn on the ninth row.
 * Move count: 25 to 21.
 * 2037
 * A candy frog is added.
 * Two magic mixers replace the chocolate spawners. They spawn two marmalade every three moves.
 * All icing are two-layered.
 * Candy bombs are set free. The two closest of on the mixers become colour bombs encased in marmalade.
 * The lone jelly at row 9, column 1 becomes a free wrapped candy.
 * Move count from 36 to 35. 32-move candy bombs instead of 33-move.
 * 2038
 * Liquorice swirls' spawning rate from candy cannons decrease, from 22 to 7.
 * Four-layered icing is removed, and the cake bomb is one space shifted up.
 * 2039
 * Five to four colours.
 * A row of liquorice swirls on the right side becomes 14-move candy bombs that won't spawn.
 * Meanwhile, a row of liquorice swirls on the left side become double jellies.
 * Move count: 7 to 14 moves.
 * 2040
 * Change from an ingredient level to a mixed mode level!
 * A spiral conveyor belt is added, starting from row 4, column 4, and ending at row 7, column 5.
 * Five to three candy colours!
 * 7-move candy bombs to four-move candy bombs!
 * Move count drops to 8!
 * One hazelnut and one cherry to three hazelnuts and two cherries.
 * All five ingredients are present in the board, but are locked in four-layered sugar chests.
 * Bombs spawn at a rate of 36 per move! They're also in the upper part of the main board!
 * Teleporters are added in the empty spaces in the main board.
 * A sugar key cannon is added on the right side of the board. Spawn rate of 4 per move.
 * Four spaces on the right board is covered with chocolate! They also have double jellies underneath them!
 * Mystery candy spawn rates increase from 4 to 16!
 * 2041
 * The fifth column, from rows 1 to 3, has UFOs.
 * 2042
 * No icings cover the lucky candies.
 * Consequently, liquorice swirls and cannons are removed. Which means candies can slide through holes. Also, the liquorice swirls becomes two-layered icing.
 * Icing layout: 3-layered icing on row 4, column 3 and row 9, column 6 becomes four-layered, and all 2-layered icing becomes 3-layered icing. The extra icing at the lower-right part is removed.
 * Order: 35 wrapped to 24 wrapped, 82 icing to 90 icing, 30 pieces of chocolate.
 * 2043
 * Move count: 26 to 37.
 * 2044
 * Move count from 20 to 35.
 * Chocolate spawners are replaced with magic mixers, spawning a rate of one chocolate and one liquorice swirl every four moves.
 * 2045
 * 10 moves and three candy colors!
 * Bomb count from 15 to 10!
 * Candy bomb cannons are added in holes where there aren't any.

Hopefully, Cavity Cave will be much easier.