Board Thread:News and Announcements/@comment-5617649-20150723211537/@comment-26235098-20150808103110

Wildoneshelper wrote: I think it's better in this way:

Very easy: Cyan

Easy: Teal

Somewhat easy: Blue

Medium: Green

Somewhat hard: Yellow

Hard: Orange

Very hard: Red

Extremely hard (reserved): Brown/Maroon

Insanely hard: Black

In this way it will cause less confusion and I think yellow-orange-red-black colors are a group, so I think it is better to use it for hard difficulties only. The thread was highlighted twice, giving ample opportunity for feedback, and lot of people in fact did: there is just under 3:1 support for the current colors.

I'd say give these colours a chance since they've gone live now. Had this been suggested before, I'd have waited to implement Steve's idea, but, but if we now make more changes on the fly-- then people will REALLY get confused!


 * I prefer Steve's personally because his really does observe a spectrum and because starting yellow at medium makes sense to me, progressing tot the reds (a universal symbol of danger) exactly at the 'hard' difficulty.

=
The only thing I'd like to do with the current colors, especially with folks saying things are glaring, is darken that green, perhaps just a above a standard green, and possibly bring the yellow down to an amber.... i.e. not really change the code but dial down the brightness/hue.