Board Thread:Wiki Running/@comment-26235098-20151208010324

Hello all, and especially DCG and PGG:

I able to resume the work we started back in (... sigh!) August, implementing stars in the same way as level difficulty using integrated logic. DCG & PGG, I need your confirmation to proceed. Can I go ahead, or have issues come up I might not be aware of? (For your reference, our original discussion about this work is here.)

I am posting as a general thread so others can be informed and also may comment, or indicate any issues they are aware of.

To complete this task, I will do the following:


 * Update contents of Difficulty Module 1, 2, and 3 (stars), D & R, to reflect current contents of the templates which PGG has been updating. You may recall I wrote an export program to generate Lua code from the template contents of each template, so this update requires only a small amount of manual work from me. I added duplicate detection too, so if the a template accidentally contains multiple values for the same level, I get a list of these cases; then we can review each and manually correct just the dups.


 * Resolve any duplicate/different values discussing with PGG.


 * Change Module:Difficulty level so that the function used is the one I updated with stars support.

.... At this point, to send the changes live, I will:


 * Align the contents of the new Stars/new, StarsD/new and B/new templates with the live templates, so the live templates use the new code.

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OK to proceed?

Any issues, comments, questions?

Thank you

Catinthedark (talk) 01:03, December 8, 2015 (UTC) 