User blog comment:DoCheonGong/How to update newly designed level navbox/@comment-16894369-20160507161027

I'm looking at the case since the code seems like it should generate the correct results already calculated.

It seems that the problem is the nesting switches argument. Since I see the DW is only used for detecting if it is a Dreamworld level, it might be better to use a different way to code them (the one I can think of now is )