Board Thread:Wiki Running/@comment-3225604-20150502135511/@comment-5617649-20150502214517

Yes, it may cause some slight confusion, but I'm pretty sure "insanely hard" should be the highest difficulty, and "extremely hard" would be good to place in between "insanely" and "very". Insanely hard would mean that the level would be so hard to pass, that anyone who attempts it will be stuck for a really long time and then rage quit and become insane at this level. If a person loses an insanely hard level for the, say, 40th time, the person could flip off the game, punch the computer/phone screen and ragequit. Basically, it makes you insane. Right now, the insanely hard difficulty is too overused, and it should only be reserved for the levels that would be truly almost impossible to pass without boosters. "Extremely hard" would be good for the currently "insanely" hard levels that are actually a little on the not-so-insane and easier side, so that's why this new difficulty would be a good idea.