Board Thread:General Discussion/@comment-4189499-20130902062418/@comment-3225604-20130902074932

I will not choose 5) and I will be definitely against. I will go for both 2), 3) and 4). However, 2) will be used as a reference because it is not always accurate, for example level 30 has been graded "very easy" in the system, which is instead a very hard level to many players, including me. For 3), this will be in extreme situation of having too much argument from many users. For 4), it will be the best one and it will take the least time. 3 days will do for 4) if there is a common trend.

So, this is my planned version:

The most controversial part is difficulty. Start a proposal of any levels and give 3 days to respond. Review the comments and change the difficulty, if requested generally, to their requested one. However, if there is no general trend, a poll is requisite. This can make a consensus. How should we define "general trend"? If either side consists more than 70% of all comments, then it is a "general trend". This explains "level 65" has a general trend of downgrading the level to "very hard". There will be a 3-day discussion. After that, the most votes will decide the difficulty. Please feel free to appeal in Template talk:Levels or in forums.