Level 1340

Difficulty

 * Candy bombs from both sides of the board will distract the player as the player needs to clear them for access to the remaining moves.
 * The evil spawner spawns marmalade. This is not as bad as previous levels, since this is a weak blocker. It is also contained in a 3×5 rectangle in the centre, due to the conveyor belt.
 * The player is already provided with colour bombs in marmalade.
 * Six colours do not help in creating special candies.
 * The jellies are worth 66,000 points, which is equal to the one-target score.

Strategy

 * Remember that candy bombs continue counting down whenever you use a move. It doesn't matter if you use them clearing the evil spawner.
 * Unlock the marmalade colour bombs and ideally combine them with a striped candy in order to get rid of most, if not all of the bombs. But the bombs can be cleared without that much brute force; so focus on clearing the bombs, don't waste moves hoping for a remote chance of a combination.
 * After clearing most of the candy bombs, most of the jellies on the side will also be cleared. Now concentrate on the evil spawner. Clear the marmalade and the rest of the jellies. Destroy the evil spawner for it to destroy most of the marmalade it created or jelly for you.
 * Use the last few moves for simple Candy Crush strategy to finish this first episode with evil spawners.

Trivia

 * This is the second world finale level with six colours. The first is level 800. If pre-nerfs are counted, This would be the 4th as level 350 and level 440 used to have six colours.
 * Most of the world finales have five colours, and levels, , and have four.

Miscellaneous Info

 * 1) 33 double jellies x 2,000 points per double jelly = 66,000 points