User blog comment:Overloadxyz/New level type!/@comment-25517064-20150711124656/@comment-25523546-20150711150908

That sort of idea, yes, but that would be notoriously difficult, levels that hard would be really rare. A variant of that level that would be a good survival level would have bombs with 10 moves less than the minimum number of moves the player must survive for, chocolate spawners removed from the bottom, one spawner in the top-center of the board, 4 colours, a higher target score and licorice cannons on either end of the board.

I'm thinking for the first survival level:

Level (number) is the first level in Episode (number) and the first survival level. To pass this level you must survive for at least 15 moves and score 20000 points (the game will continue after 15 moves if you haven't yet reached the target score).

This level will be very easy, it will have 5 colours, a few 12 move bombs on the board (no other bombs spawn) and licorice locks covering the ceiling. All you really have to is destroy the bombs and break at least one licorice lock before it's too late, then that's pretty much it!