Talk:Level 905/@comment-26037278-20150402023852/@comment-26235098-20150404015627

I agree with Davpage and Zizanie. We are better than average players, because we've been through boot camp and specialized crush training. We aren't "smarter", nor even more talented. Simply, we are more skilled because we have had more practice -- 905 levels worth. The visual patterns required for various constructs to play are now burned into our noggins. It's not that these levels are easier, but our training causes us to have an easier time playing.

Now that said, I do think the overall difficulty of the game had to almost-plateau, at some point, or we wouldn't be able to keep on playing. I think it is still increasing somewhat in complexity, with the introduction of new elements, but the difficulty can only go so far, if it is to remain fun.

Just suppose every level had an insanely hard difficulty. Me? I'd get bored. Besides perhaps frustrated and annoyed, I also just get bloody bored playing the same level over and over. Come a point, I just want to move on. When I played 305? I got so sick of it, I would take "breaks" from playing it and replay other levels. It became like work, not fun. And I ended up lollipopping 305 to get past it because I could bear it no longer.