Board Thread:Wiki - Running & Policies/@comment-25122955-20180321153103

Revamping some infobox templates

A few months ago, I fixed Infobox episode to some functions work automatically. Now, I introduce the new design of Infobox level and Infobox champion. Both templates take a lot of time to beta-testing.

Like the current Infobox episode template, these templates will do some functions automatically. Here is the list of things that are changed on new templates:


 * Sample source: Infobox champion/new
 * Example (Beta-Testing): Kooky Kernel
 * Example (Beta-Testing): Kooky Kernel


 * Most of functions will be done automatically, only the number of episode is needed


 * Infobox level
 * Sample source: Infobox level/DCGtest
 * Example (Beta-Testing): Level 1 and Level 2820


 * Most of categorization are automated (Level type, Number of candy colors, Game object, etc.) - Note that redesign status is not updated automatically
 * Episode banners will work by EB template - parameters for featuring episode banners( and  ) are no longer needed
 * You don't have to put Moves(number of moves) or Time(amount of time) to feature an info icon.
 * Automatic level navigation - The users don't have to put previous/next level and level type manually
 * Featuring sugar drop level or hexagon/super hard level with an icon - Doesn't working on mobile view
 * And more functions that I didn't describe here...

However, to work new infobox level template properly, there are two module pages that needed to fill in.
 * Module:Leveltype/list - Level type of each level
 * Module:Sugar Drop levels/list - List of sugar drop levels, same mechanism as Module:Hexagon levels/list

When both module pages are completely filled in, then I will apply the new design of infobox level. 