Talk:Level 237/Dreamworld/@comment-24738105-20140502140541/@comment-108.36.72.230-20140503080333

My view about stars is that the concept is truly FLAWED. Solving a level QUICKLY (in as few moves as possible) should NOT be a detriment. You should not be penalized for that. The concept of taking more moves to accumulate score is, to me, totally against the grain. And let's face it, though Candy Crush/Dreamworld can be addictive, the luck factor is way too pronounced. On many levels you get a ridiculous amount of points from share LUCK at the end, I prefer NOT worrying about stars at all, even though most of my successes have been of the 3-star variety, and instead just worrying about the PRIMARY objective of each level, which is to clear all the jellies, drop all the ingredients or (as is the case here) to satisfy a candy order.

Also ,,,,, looking at YouTube I see that someone whose name begins with a "T" is constantly posting his successful level completions and almost all of his "successes" involve using lollipop hammers. My personal feeling (and I acknowledge that some here may disagree) is that if you must use a lollipop hammer or some other booster (such as beginning the game with a speckled bomb) then you are NOT truly completing the level.

The past three days I have been unable to load Candy Crush between (appropximately) 8 and ll PM Eastern Time. Something is going on. Maintenance? In any event, iut's annoying as hell.

As for Level 237, I would vote either very hard or insanely hard. It may take me more than 1000 tries before I complete it. But I will never under any circumstances go the lollipop hammer route.