Talk:Level 1787/@comment-2.136.205.10-20160625103108

This was not the most horrible time level but, in general, all these time and move levels are discouraging me because of the stupid way to assign points. This level was a good example, a coconut and a ufo enjailed but there was not any reward to free them and use it. On the contrary, in my winning try I have both free, plus a CB and some other special candies and I made every effort to avoid any combination because I knew letting them to act after candy cruch would give me many more point. I game that rewards playing bad is not so interesting any more. I know this game is 80% luck but lately the skill component is being eliminated.