User:PowerCrusher04

Hello, my name is Michael aka PowerCrusher04 and I'm just another editor in this wiki. I also play candy crush saga a lot (Obviously lol). By the way, no, I don't live in the US!

The day I became a "rollbacker": August 5th 2017.

Game stats
Level 2855 - Tricky Tower (Episode 191)

Where I was in Dreamworld: Level 108 - Nerdy Nebula (Episode 8/Dreamworld aka my nightmare)

The day I completed all of the Flash era levels of this game:  July 5th, 2018 .

Levels I find difficult
Level 70 (Took a few months to complete, keep in mind I had to deal with the pre-nerfed version)

Level 125 (Those liquorice swirls....)

Level 133 (That's a board?!)

Level 147 (Who doesn't find this difficult)

Level 181 (Rage)

Level 265 (Stop it candy bombs!)

Level 305 (My worst nightmare, took me half a year to complete (It was the 55 moves version) curse those hard to reach areas)

Level 307 (Not the worst, but pretty close to it, took approximately two months to complete)

Level 323 (Won by a number of boosters and some music on youtube)

Level 342 (Too many icing layers)

Level 350 (Took me 9 days, but completed on New Year's Eve (The nerfed version))

Level 461 (I may have completed it on the first try, but only because I knew this level's horrible difficulty and equipped every booster available)

Level 524 (Why must this happen?)

Level 957 (Pretty hard, but doable)

Level 963 (My god this was hard)

Level 1014 (Nightmares)

Level 1103 (Oh my goodness this level's difficulty....)

Level 1191 (I remember struggling on this level)

Level 1247 (Cake bombs and isolated icings......)

Level 1330 (Why are you doing this this to me Magic Mixers?)

Level 1334 (Wow, calm down Magic Mixers)

Level 1525 (What did you expect? It took me Mort's full helmet!)

Level 1538 (This makes 1525 look easy, pre-nerf BTW)

Level 1688 (Thank you, King, for introducing us to mixed levels with this monstrosity)

Levels were added to the list regularly below this line

Level 1756 (Glitches that need to be fixed)

Level 1795 (Why must the orders be so hard to collect?)

Level 1796 (How do you destroy that many icing layers?)

Level 1853 (Too many colours)

Level 1909 (This is basically clear all the sachets that have jelly underneath WITH jelly underneath)

Level 1981 (Too few moves)

Level 1986 (Those cake bombs.....)

Level 1992 (Quite a high target score)

Level 1996 (Sachets and some jellies are hard to clear)

Level 1999 (Not the best prelude for a very special level)

Level 2002 (Hard to reach lucky candies)

Level 2004 (Quite hard)

Level 2009 (Isolated licorice swirls)

Level 2017 (Popcorn is the hardest part for me)

Level 2019 (Locked magic mixers....)

Level 2024 (A level for draining all of your boosters)

Level 2025 (Backup for 2024)

Level 2032 (A mere warm up for Cavity Cave)

Level 2033 (Out of all levels, why does this one have to introduce naturally spawning lucky candies?!)

Level 2034 (Locked chocolate is never easy to clear)

Level 2035 (Hard to clear cake bombs remind me of 1247)

Level 2036 (Probably the easiest in Cavity Cave, but still troublesome)

Level 2037 (Locked candy bomb mania!!!!!)

Level 2038 (King seems to have an addiction to licorice swirls}

Level 2039 (SEVEN MOVES!!!!!!!)

Level 2040 (So many isolated candy bombs!)

Level 2041 (No need to explain)

Level 2042 (Seems like backup for 2041)

Level 2043 (Those magic mixers!!!!!)

Level 2044 (Hard-to-reach jellies yet again)

Level 2047 (That ingredient is so hard to collect, on top of that, there are jellies behind sachets!)

Level 2052 (This should be more than just medium because of those licorice swirls)

Level 2059 (So many orders in so few moves!)

Level 2061 (Locked chocolate nightmares)

Level 2069 (Even though I passed it on my first try, it took me the golden spaceship to beat it, and even then it was a close call)

Level 2076 (Those icings are so thick that it took me over 50 tries to bring down those ingredients)

Level 2101 (It is really hard to collect all those icings in the given amount of moves)

Level 2105 (Some jellies are VERY hard to clear)

Level 2109 (Those jellies in the corners and the magic mixer are very irritating)

Level 2119 (A less head-spinning 461)

Level 2122 (Lots of sachets and liquorice swirls)

Level 2124 (The jellies are all over the place)

Level 2131 (Too difficult and generic for the 100th moves level)

Level 2134 (Liquorice swirls are the troublemakers once again)

Level 2135 (AGAIN with liquorice swirls and sachets?!)

Level 2138 (Isolated popcorn is never easy to clear)

Level 2139 (Bad cake bombs)

Level 2140 (Oh, look, locked chocolate makes an appearance again, to remind us of the terror)

Level 2145 (Isolated jellies + isolated candy bombs = Mind-smashing difficulty)

Level 2184 (Another blocker mania....)

Level 2245 (3 colors aren't enough to prevent the isolated jellies and the ingredients to be a severe pain in the neck)

Level 2249 (Come on already lucky candies!!!!)

Level 2267 (Those icings, THOSE ICINGS!!!!!)

Level 2359 (A MAJOR HEADACHE, I see why it's rated NI)

Level 2395 (Those candy bombs, oh those candy bombs!)

Level 2399 (UHH, this wouldn't be as annoying if it wasn't a level ending with 99)

Level 2403 (A dishonorable mention. Though I passed this one on my first try, thanks to my Golden Spaceship, it wasn't all that easy, I can see why it's rated nearly impossible)

Level 2408 (Smashing all the locks is still difficult despite only 4 colors)

Level 2434 (You need to move the INGREDIENTS!)

Almost every level in Popsicle Plateau (I can't just pick a certain one, all of them are notorious, at least to some extent)

Level 2466 (Another difficult ingredients level)

Level 2467 (I hate it when you need to bring the ingredients down like THAT)

Level 2468 (The keys are tough to get)

Level 2469 (Too many and too thick icings)

Level 2470 (The mixer is obviously a pain in the neck and you can tell that the board is trying so hard to have as many locks as possible)

Level 2471 (Too many jellies, let alone the fact that they're all double jellies)

Level 2473 (It seems like having one not-so-hard level was too much for King, so they made this thing. Each one makes the other orders even more difficult to collect)

Level 2475 (Those isolated DOUBLE jellies are so hard to remove, and the bobber doesn't help much, and you can't make and/or special candies all that much since there's a conveyor belt there)

Level 2476 (Too many icings, too many colors)

Level 2479 (I thought this was quite possibly the hardest level of the episode or even the world with its jellies demanding the creation of multiple color bombs, and even then, there's this ingredient that acts like a bonus splinter with its tendency to just REFUSE to come down when it's in the jelly column to the right. Maybe this really is the hardest of the episode, unless...)

Level 2480 (WHAT IN THE WORLD?! This level requires two ingredients to be SWITCHED, in earlier levels that was considered the hardest thing ever (when the ingredients ended up in a stuck zone). Where did that time go?)

Level 2483 (Freeing the frog is hard, since it's covered and surrounded by locked chocolate, and the locked chocolate is surrounded by liquorice swirls. The candy bombs make things even worse)

Level 2486 (I've noticed that King is really starting to love setting up the jellies in "chess squares", but for me, it's a really bad thing)

Level 2487 (Too many blockers and too many popcorn squares to be collected)

Level 2488 (What if I didn't use space dash on this one....)

Level 2489 (Too many icings)

Level 2491 (IRRITATING)

Level 2492 (Same note as 2488)

Level 2494 (Same note as 2488 and 2492)

Level 2495 (Same note as 2488, 2492 and 2494. You know what's that called? FORMULATIC: I need to use space dash to have a chance of passing these levels)

Level 2497 (The locked chocolate is annoying)

Level 2498 (Let me in the 2500s already!)

Level 2500 (A bad milestone level)

Level 2502 (I need to clear all THAT in 18 moves? You see why I need space dash so much?)

Level 2504 ( Same note as.....I'm gonna call that the space dash effect from now on, as these levels are CLEARLY designed for space dash to be used)

Level 2506 (Even space dash isn't so effective for this one)

Level 2507 (Chocolate is a nightmare once again)

Level 2508 (Similar problem as 2506)

Level 2509 (The space dash effect)

Level 2510 (The space dash effect once again)

Almost every level in Watermelon Waves (The space dash effect)

Level 2526 (I'm not even gonna bother with this one...)

Level 2527 (Too many empty spaces, the most annoying of them are the ones that act as holes in the board, the chocolate spawner makes things even worse)

Level 2528 (This level would be much less frustrating if those icing spaces didn't exist)

Level 2529 (The space dash effect, sort of)

Level 2530 (Is a single bobber going to help us get a good amount of chocolates out?)

Level 2532 (Those icings obviously can't be cleared easily)

Level 2533 (A notorious layout of blockers = A notorious level, thank goodness there are still Striped candy cannons)

Level 2534 (Over reliant on bobbers again)

Level 2535 (Just like the previous level, except this one is even more reliant on bobbers)

Level 2536 (The space dash effect)

Level 2537 (Chocolate?! CHOCOLATE?! CHOOOOOCOOOLAAATE!!!)

Level 2538 (Oh boy.)

Level 2540 (4 colors isn't an excuse to make a mixed level with 18 moves and with restricted space)

Level 2541 (The middle is so cramped, it's insane!)

Level 2542 (Booooriiiiing!!)

Level 2543 ("Overswirled")

Level 2544 (The chocolate makes up what King seems to be thinking about everyone's complaints)

Level 2545 (Fiasco)

Level 2546 (This reaches a whole new level of reliance on bobbers. Thank god I had space dash boosters)

Level 2547 (....Those icings don't clear themselves you know)

Level 2548 (WHY?!)

Level 2549 (The space dash effect)

Level 2550 ("Overicinged")

Level 2553 (The space dash effect)

Level 2554 (The chocolate is locked and my anger is open)

Level 2555 (The space dash effect)

Level 2556 (Too few moves)

Level 2557 (Too many cake bombs)

Level 2558 (The space dash effect)

Level 2559 (More more more more of the same)

Level 2560 ("Overswirled")

Level 2561 (Over reliant on bobbers again, also, too much chcolate)

Level 2562 (The spots of jellies and the spots of the blockers make this one very irritating)

Level 2563 (The space dash effect)

Level 2564 (The space dash effect)

Level 2565 (The space dash effect)

Level 2566 (The space dash effect. Oh and by the way, this also applies if I use Mort's helmets, though it isn't very likely that I win with just the helmets)

Level 2567 (The popcorn order makes this one hard)

Level 2568 (Too few moves)

Level 2569 (But two colors can't make the chcolate clear itself)

Level 2570 ("Overlocked")

Level 2571 (The space dash effect)

Level 2572 (Trying to get the ingredients to "the final section" is a very irritating process)

Level 2574 (Yellow candies spawning naturally? That's rarer nowadays, can't say that's a bad thing though)

Level 2575 (Oh hi locked 5-layered icings. You seem really irritating to destroy so I'm just gonna space dash through you)

Level 2576 (A very tasty looking chest covered by sugar chests covered by sugar chests covered by sugar chests covered by sugar chests. Chestception!)

Level 2577 (The level designers just couldn't have enough of those chests so they shoved some more)

Level 2578 (Gotta get those keys so we can get even more of those chests)

Level 2579 (ThOsE ChEsTs. K I'll stop)

Level 2580 (The space dash effect)

Level 2581 (I feel like this one resembles something by those spaces)

Level 2582 (Thick blockers on display)

Level 2583 (The space dash effect. Oh and this was the first former-timed level I played since the removal of timed levels)

Level 2584 (Oh the chests are back. But they were barely absent)

Level 2585 (Speaking of chests, this one has a loooooot of them)

Level 2586 (Blockerpasta)

Level 2587 (Wait those ingredients aren't gonna drop themselves)

Level 2589 (SO many holes....)

Level 2590 (The space dash effect)

Level 2591 (This one too)

Level 2592 (This one three)

Level 2594 (Oh a gap happened, but this one also has the space dash effect)

Level 2595 (Two-colored nightmare, save me space dash!)

Level 2596 (Clearing those three-layered icings is harder than you might think)

Level 2597 (Needed some boosters on this one as well)

Level 2598 (NOW you see why I need space dash so much?)

Level 2599 (JUST GET ME TO 2600 ALREADY!)

Level 2600 (I regret that. Worst. Milestone level. EVER)

Level 2601 (I wish those bombs took longer to explode. Still kind of fun though)

Level 2602 (Overswirled)

Level 2604 (Special candies at the begging. Oh you're too kind King.....no you're not)

Level 2606 (Overmarmaladed)

Level 2607 (I thought every odd-numbered level would be fun and easy after that 2602-04-06 pattern, but NOPE, more bobbers and more nonsense)

Level 2608 (The space dash effect)

Level 2609 (I wish I could suck out those swirls)

Level 2610 (Lucky candies! 5.5 colored level! Swirls! Bobbers! Space dash!)

Level 2612 (Am I seeing things?! DO I SERIOUSLY HAVE TO WIN THIS WITH ALL THOSE BOMBS THAT THREATEN TO END THE LEVEL?! This is getting ridiculous)

Level 2613 (The space dash effect)

Level 2614 (Overchocolated)

Level 2615 (Too few moves. Obviously space dash needed)

Level 2616 (Overchocolated and overicinged)

Level 2617 (OH MY GOD. WHAT IS THIS?!)

Level 2618 (M is for Mixer. It's also for 1000. 1000 is also the amount of times I've needed space dash to complete levels)

Level 2619 (Those candies don't seem to have enough space. So we'll give it space dash!)

Level 2620 (Too few moves)

Level 2621 (Looks like I said too little after 2617 happened)

Level 2622 (The space dash effect)

Level 2623 (Three colors, but lots of icings)

Level 2624 (Unlocked this level on the 100th anniversary of Georgia's independence, May 26th, 2018. Also got kinda lucky on this one)

Level 2625 (Overbombed)

Level 2626 (This used to be the 1000th jelly level until timed levels were removed and some of them were replaced with jelly levels. Was this one deserving of that title? No, not even with 2 colors)

Level 2627 (Over dependent on bobbers)

Level 2629 (Overswirled. Also the ingredient bit is very irritating)

Thoughts in my head after this

1: I give up!

2: You can't. You've come so far.

1: So? I don't want this, almost every level needs space dash. What's the fun in that?

2: I see where you're coming from but semi-new things are added now, like locked icings!

1: OK then. What else? I comment on almost every level for being difficult or boring.

2: Well is it better that you were suffering in level 549 in CCJS for a month, up until yesterday?

1: At least that some levels of those game are bearable!

2: Yeah but that game is more rigged than this one.

1: I also have a thing called LIFE, this game is draining my nerves.

2: You have space dash, that makes completing levels easier.

1: It also takes the fun out of the game.

2: Well is it fun when you pass a level after 1000 tries? You've got a goal! You want to complete something...

1: Something? What something? I don't feel like doing ANYTHING after this.

2: You want to catch up with the levels, you want to get to the 3400s, you want to accomplish that!

1: ....But.....but...

2: BUT NOTHING. You've spent such a long time, 5 years isn't a joke, if you quit now....

1: If I quit now...

2: If you quit now, all your time you spent playing this game will go to waste. It's not that bad either.

1: Oh really?

2: YES REALLY. Keep going. The difficulty of the levels could be much worse!

1: Alright, FINE. I'll keep going. I hope I'm won't regret this.

2: Trust me, you won't!

Let's continue, shall we?

Level 2632 (The popcorn makes this one annoying)

Level 2635 (I hate it when at least part of the board is in a chess-like arrangement, except here we have empty spaces and spaces for candies, but that's made worse when liquorice is present and occupies every one of them quite frequently)

Level 2636 (The space dash effect. I felt that this one was terrible so I took my time to refresh the board until I got a board that had the color bombs next to each other. OH BOY was I right to do that)

Level 2637 (Can't have the player avoid two hard levels in a row, eh? Space dash and just boosters in general weren't enough because of the mechanics (Teleporter mechanics in particular) not allowing the CB+CB combo to instantly drop the ingredient to the exit)

Level 2639 (Cake bomb is my brain bomb)

Level 2642 (Has the chess board problem that 2635 has)

Level 2643 (Gotta popopopopopopopop them all!!)

Level 2644 (The space dash effect. Actually, no, I'm gonna call this the booster effect as Space dash isn't always what helps me)

Level 2645 (The booster effect)

Level 2646 (The booster effect)

Level 2648 (The middle is my nightmare)

Level 2649 (The limit of moves is insane, let alone with that amount of blockers)

Level 2650 (The booster effect)

Level 2651 (This one drained my boosters, space dash is not enough and that chess board problem is at its worst here, I threw boosters again and again and again until I FINALLY won, it didn't take too much time, but it took a lot of tries and boosters)

Level 2652 (The booster effect)

Level 2653 (Those bombs make interventions in the same level they're beneficial somehow)

Level 2654 (The booster effect. Notice the pattern?)

Level 2655 (The booster effect. Sheesh, the moment I point out the pattern it collapses)

Level 2656 (Did they really have to put the ingredients there and then lock everything else?)

Level 2657 (Speaking of locks...)

Level 2658 (Popcorn scattered around the edges. And they all have to be cleared.)

Level 2660 (Just when I thought I was finally out of this episode, it said "Gang gang MFer!")

Almost every level in Fabulous Fair (The booster effect)

Level 2676 (OH. MY. GOD. So....this level exists......why? why? Just WHY KING?.........OK OK I'll TRY to calm down and describe the situation here....this level has 28 moves and 4 colors, not too bad right? WELL IT ALL CHANGES WHEN........I mean.....it all changes when the number of spaces is pretty low, and a quite a large portion of it is covered by icings, although only 1 of them is multi-layered (Five-layered yes, but still). But the ELEPHANT IN THE ROOM is the fact that like, half the jellies are not only isolated, but some of them are even in areas that are impossible to reach, only color bombs can clear jellies in those kind of areas. Some of you who haven't played this MONSTROSITY will argue that 4 colors make thing easier. My response to that would be: 4 colors don't solve everything, that's why 3 and 2 colored levels exist. They should definitely nerf this to three colors.........Although as a side note, as of me writing this, the level is not as hard as it used to be with the brand new feature that allows you to make a jelly fish through a specific combination, this makes the level easier, but still not easy. I could have just written "the booster effect" in the notes, but this level is EXTRAORDINARILY HORRIBLE, so I made sure that I pointed out everything. THE END.)

Level 2677 (With 2676 out of the way, I think everything will be a vacation compared to it. Who cares if that jelly fish thing was implemented, that level is still hard.........what is that you're telling me? 2677 relies on bobbers, meaning that I have to use special candies and boosters? ARE YOU SERIOUS? Yes, fish that comes out of bobbers target blockers, but a bobber isn't enough to clear all that liquorice! OK I don't want this to be another 2676, come help me boosters! And so, I threw lots and lots of boosters at it and I won eventually. Not as bad as 2676, but still a nightmare)

Level 2678 (So....what's next? OH NO another nightmare! Those icings aren't even that thick but it's very VERY irritating because they're all piled up to block the ingredient. Clearing them all is quite difficult in 22 moves! On top of that there are 3 ingredients, all have their individual "paths", one of them has to be brought down in a very restricted area and the other's path is blocked by liquorice which has to be cleared through striped candies because they're isolated. Boosters, boosters, BOOSTERS)

Level 2679 (Enough of this nonsense King! Come forth my boosters and annihilate the liquorice and the jelly underneath!)

Level 2680 (Cakes, a lot of cakes, accompanied by a load of locked liquorice. Come and help me out boosters!)

Level 2681-88 (The booster effect)

Level 2689 (You have to get the ingredients in the right place (most likely where the top icings are located at) to get them into the final part of the board [until the ingredient is collected] with the conveyor belt runnin' around in only 20 moves!)

Level 2690 (The booster effect. Sheesh, the levels are getting extremely one-note now)

Level 2691 (Balloon Barn starts of with another difficult level, but to be fair, this one was fun and explosive with 3 colors)

Level 2692 (The level creators just LOVE isolated parts of the board. 4 colors, yes, but boosters are still needed because of the move limit)

Level 2693 (The booster effect, but still kind of fun)

Level 2694-97 (The booster effect)

Level 2699 (Forget 2434 and 2480, this one just pushes over the limit with the fact that the ingredient needs to be switched 6 times! 4 colors don't help either by the fact that in some of the cases, the ingredient needs to be switched through a tiny 3-space hole)

Level 2700 (Icings! Chocolate! 25 moves! Gimme those boosters!)

Level 2701-02 (The booster effect)

Level 2704 (I thought locked icings would be a fresh new feature, seems like that isn't the case, let alone with 14 moves)

Level 2705 (You see, this is the case where I wish this level had at least 5 colors, because the ingredient can fall down from the lower conveyor belt, which can easily get on any player's nerves)

The majority of the rest of the 2700s (The levels keeps following that loophole poophole type of formula of the space dash effect, reviewing each and every one of them would make this list drag severely)

Level 2796-97 (The booster effect)

Level 2798 (I've got mixed to negative feelings about this level, maybe because of the magic mixers......Bad joke, slap me)

Level 2799 (15 moves for that many double jellies. Thank goodness there are only 4 colors or this level would be a nightmare)

Level 2801 (The booster effect)

Level 2804-05 (The booster effect)

Level 2807 (The bombs make things quadrillion times harder)

Level 2808 (The blockers that fill up the "corridors" are hard to clear)

Level 2809-10 (The booster effect)

Level 2812-14 (The booster effect)

Level 2816 (If only there were normal spaces at the spots of the liquorice swirl cannons)

Level 2817 (Curse those stupid locks!)

Level 2818 (The conveyor belts are set up in a kind of bizarre way, and the chocolate is pure evil)

Level 2820 (The bombs' timers need and even higher number because of the popcorn squares and the locked liquorice swirls)

Level 2822 (The booster effect)

Level 2823 (Too few moves, too many icings, too many jellies, too many keys)

Level 2824 (If only those icings were thinner)

Level 2825 (I wish the level developers made a better level to celebrate the end of the Flash version of this game, but instead, we have to clear the locks, match the lucky candies and then collect all the yellow candies that come out of the lucky candies, all in 22 moves)

Thoughts in my head after this

1: I did it, I finally did it!

2: I know right, it feels like something of major significance has been accomplished!

1: There are more levels after this though.

2: Don't worry, you'll be just fine as long as you don't come across a level that is impossible.

1: I already have, 2741.

2: Yeah but that level's passable on HTML5 version, it's just impossible on Flash version.

1: You get my point though, right?

2: Actually, I mean levels that only have, like, 2 moves.

1: Oh I see....nah, the level developers won't do that unless they make levels on drugs.

2: Alright then, shall we dive into the HTML5-exclusive levels?

1: Yes, let's go!

~

Level 2827 (I wish the icings were thinner)

Level 2828 (This level is harder than you think as when you clear the isolated regular icing, obviously with a striped candy, the striped candy also hits the lucky candy at the same time for some reason and the attempts to clear the isolated popcorn is a pain in the neck)

My Top 5 Background Music In The Game
This top 5 is based on music that plays in the background when you play levels of a certain level type. Keep in mind I'm taking about the music in the Flash version (A.k.a. Before they were swapped)
 * 1) Mixed levels
 * 2) Timed levels
 * 3) Candy Order levels
 * 4) Ingredients levels
 * 5) Jelly levels and Moves levels

Hardest Levels In 100 Levels For Me

 * 0s : Level 70
 * 100s : Level 181
 * 200s : Level 265
 * 300s : Level 305
 * 400s : Level 491
 * 500s : Level 530
 * 600s : Level 617
 * 700s : Level 724
 * 800s : Level 863
 * 900s : Level 963
 * 1000s : Level 1032
 * 1100s : Level 1103
 * 1200s : Level 1247
 * 1300s : Level 1330
 * 1400s : Level 1426
 * 1500s : Level 1573
 * 1600s : Level 1658
 * 1700s : Level 1796
 * 1800s : Level 1853
 * 1900s : Level 1909
 * 2000s : Level 2076
 * 2100s : Level 2184
 * 2200s : Level 2272
 * 2300s : Level 2359
 * 2400s : Level 2434
 * 2500s : Level 2526
 * 2600s: Level 2676
 * 2700s: Level 2706

Hardest episodes in 100 levels for me
(Episodes that contain levels from two 100-level periods will count towards the 100-level period with more levels from the episode)
 * 0s: Easter Bunny Hills
 * 100s: Pastille Pyramid
 * 200s: Jelly Jungle
 * 300s: Pearly White Plains
 * 400s: Cherry Chateau
 * 500s: Sour Salon
 * 600s: Crunchy Courtyard
 * 700s: Chewy Citadel
 * 800s: Nougat Noir
 * 900s: Cookie Crossing
 * 1000s: Siberian Sorbet
 * 1100s: Pastry Palace
 * 1200s: Bonbon Bistro
 * 1300s: Candy Keep
 * 1400s: Mount Chocolympus
 * 1500s: Scrumptious Studio
 * 1600s: Honey Highlands
 * 1700s: Fruity Fairground
 * 1800s: Icing Islands
 * 1900s: Vanilla Villa
 * 2000s: Luscious Lane
 * 2100s: Candy Countdown
 * 2200s: Crumbly Crossing
 * 2300s: Cobweb Canopy
 * 2400s: Popsicle Plateau
 * 2500s: Watermelon Waves
 * 2600s: Cocoa Cove
 * 2700s: Fudgy Fort

Opening Time
I live in UTC+4 time, and I'm the most active during hours after 12:00pm to 8:00 pm, though I won't always be available during those specific hours.

This section will be relevant until July 14th, 2018.

Level Milestones (When I reached them, level 1500+)

 *  Level 1500  - Reached on approximately May 6th, 2017
 *  Level 1600  - Reached in Late May, 2017
 *  Level 1700  - Reached in early June, 2017
 *  Level 1800  - Reached on June 21st, 2017
 *  Level 1900  - Reached on July 7th, 2017
 *  Level 2000  - Reached on July 30th, 2017
 *  Level 2100  - Reached on approximately September 10th, 2017
 *  Level 2200  - Reached on November 14th, 2017
 *  Level 2300 - Reached on approximately March 1st, 2018
 *  Level 2400  - Reached on April 5th, 2018
 *  Level 2500  - Reached on April 24th, 2018
 *  Level 2600  - Reached on approximately May 8th, 2018
 *  Level 2700  - Reached on June 7th, 2018
 *  Level 2800  - Reached on June 24th, 2018

Edit Milestones

 *  500 : July 6th, 2017
 *  1,000 : July 30th, 2017
 *  1,500 : August 22nd, 2017
 *  2,000 : December 5th, 2017, 11:35 PM my time
 *  2,500 : July 8th, 2018
 *  3,000 : July 9th, 2018 (I can't believe it either, I rollbacked all the edits of a vandal that wasn't banned until some Admins got on the wiki and helped out, but the vandal kept making sockpuppets, I did my bit and rollbacked all those edits, it wasn't easy to say the least)