Board Thread:Wiki Running/@comment-25490016-20150519064809/@comment-26235098-20150623215753

My thinking is that "old versions" of levels should only describe changes in level design... more/fewer blockers, more/fewer moves, candy bomb timers changed, fewer fish provided, etc.

When the mechanics of an element changes, I think the concept of "old" version here should be applied to the element that changed, and not the levels that contain it. The same could be done for the behavior of a specific combination, even if it is not an element.

For levels containing elements with changed mechanics, once the change is listed in the elements page, we could make a template with a note about the change, and stick it all the pages having that element. Generally, we have categories corresponding to all the elements "eg levels with cake bombs", so this should be very easy to do.

Something like color bomb + color bomb glitch could be a little more subtle, but the change in behavior should be noted in the special candy/combo descriptions -- as a history, not just by updating the page --- and it would probably do to have a note referencing this change in any level where the combination is either required or usefu/recommended.

These things can almost surely be automated .... Imamadmad or Wildones, proud bot owners? ;->