User blog:TimBluesWin/New Mechanics on Candy Crush Saga?

I'm inspired from BoygeyMario's ideas for new elements of the game, so how about having new mechanics of the gameplay? My idea is when we're out of moves, and the objectives hasn't been fulfilled yet, there will be still Sugar Crush just to destroy any remaining special candies on the board. This might be useful for destroying that one or two jelly remaining in a pinch, or in ingredient drop levels.

Any other ideas on the change of mechanics? Please comment below! Thanks so much!!