Talk:Level Types/@comment-25523546-20151105012643

New gimmicks are being/have been introduced for at least two of the level types:

Candy order levels now have orders for colours which don't spawn on the board, meaning the player must seek out lucky candies to complete the level.

Ingredient levels have exits that aren't above empty tiles (even in the centre of the board in some cases), meaning the player must make sure the ingredient doesn't drop too far or it will be impossible to win (unless conveyor belts are involved). Also, the ingredient can't be collected unless it it stops directly on a square with an ingredient exit and doesn't fall any further.

It hasn't been implemented yet but maybe there will be a jelly level with jelly under chocolate spawners (and jelly fish will be provided on the board, albeit in hard-to-reach places), meaning that the jelly fish must be sought out and activated to complete the level. Level 587 doesn't count because that level had a design flaw and no jelly fish were provided to complete the level.