|Welcome to the Candy Crush Saga Wiki. We’re a collaborative community website about the hit game Candy Crush Saga that anyone, including you, can edit! |
We currently have 10,523 articles, made 1,342,865 edits and 280 active users.
If you are new here, remember to read the rules before editing!
| Latest Releases: Episode 292 has been released for HTML5, with official config redesigns. Episode 296 has been soft-released for W10. Happy Valentine's Winter!
Wiki Historical! FEB 03: A historically significant vandalism wave lasting hours has affected this wiki. It brought the vandalism warning directly from blue to black, the first time ever in this wiki. Numerous vandal accounts (over 60) have been created at a rapid pace, and with each vandal account as much as four pages have already been affected by them. Some pictures have also been replaced with extremely disturbing content which requires reverting and the deletion of the offending version.
All level and episode pages have been semi-protected in response to this incident. Only auto-confirmed users, which excludes the newest users with very little edits, can edit these pages.
Global! JAN 22: The URL domain migration has been applied to this wiki. The URL is now candycrush.fandom.com. We will still call it a wikia, and the wikia links are still fully functional even for new pages.
Historical! On NOV 06, the selective redesigns have been applied for all of the players as an official config redesign! That could possibly spark a huge amount of frustration both in game and in the wiki!
AUG 07: You can no longer play the Flash version of Candy Crush on Facebook. [Fallback Site https://apps.facebook.com/candycrush/?ccsfallback=true]
Historical! MAY 02: Timed levels have been completely phased out from the game! Level 18 is now a Jelly Level. Vote in the poll in the Timed levels page or featured puzzles on the sideline. Timed levels are still available on the Flash version only.
Candy Crush Saga is a British-Swedish puzzle game, much like Bejeweled, created by the British Facebook game developing team King.com. The difference between it and Bejeweled is that the game has a story mode; levels can have multiple required goals, more entities and elements, and most obviously, has candies instead of jewels. It is currently available through the Apple Store, the Google Play Store, and Facebook for free, with the ability to sync between devices and Facebook account. The player has to match three or more candies of the same colour through switching candies with each other to complete the various level objectives. There are six types of Levels: moves levels, jelly levels, ingredients levels, timed levels, candy order levels, and mixed levels.
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Timed levels are being phased out of the game, such that most Timed levels have been replaced with Moves levels. King might be just testing with the game without Timed levels. Do you support or oppose these redesigns?
Should Dreamworld be revived?
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