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Goldbar

Gold (also known as Gold Bars) is the premium currency in Candy Crush Saga. There are no permanent lower-order currencies in Candy Crush Saga, but Sugar Drops and event-based currency were considered similar. Gold can be used to buy moves, lives (not recommended), boosters, and continues. They can also be used to obtain event benefits if the player could not do so by other means. Content and situations which usually require gold are termed semi-premium. Some event content can only be bought or completed using real-life money; these are termed premium content.

Gold was tested during the spring and summer of 2013 before being added on most accounts. Gold was introduced on September 19, 2013 with the release of the 33rd episode, then called Cherry Chateau. All prior premium purchases, then the only reliable method of obtaining boosters, involved Facebook Credits and real-life currency via the Yeti Shop or through continuing.

On September 24, 2013, the game gave away 50 gold bars to players for free. In some events, you can earn gold bars from challenges. Meagre amounts of Gold bars are most commonly won as prizes, via Sugar Drops (discontinued), Episode Race, and Candy Necklace. Nowadays, considerable amounts of gold can be obtained from recent iterations of the Episode Race and Candy Royale, effectively making Gold merely uncommon, and radically altering the strategies of progressing through the game. Some events, such as All Stars and Gold Club, rewarded its top-scoring players with generous amounts of gold.

List of items that use gold bars[]

The list is incomplete, and Gold may be used for progressing through events.

Item Icon Description Price
Extra Moves
Booster extra moves 5
Add 5 extra moves! Goldbar 10
Extra Lives
Extra Lives
Buy a full set of lives!
Tip: Not recommended under any circumstances!
Goldbar 12
(when empty)
Goldbar 69
(6h Live Forever)
Boosters Boosters can be bought upon running out of boosters or through the Inventory. See page. Goldbar
3 ~ 29 / unit
Tickets (Flash only)
Ticket
Unlock the next episode directly without asking friends or waiting for help. Tip: Not recommended! Goldbar 9 (3 friends)
Goldbar 3 (per friend)

Strategy[]

Considerable amounts of Gold Bars can now be obtained by mastering ongoing events, especially the Episode Race. They are best spent on Extra Moves, large packs of consolation boosters especially the Lollipop Hammer, and rare boosters such as the UFO and Party Popper.

Owing to the considerable rarity of Gold Bars outside of real-money purchases, they should be used sparingly as almost all levels and (with very rare exceptions) every episode can be completed without the use of purchased boosters (termed NBU). With recent episodes often consistently ranking at least Hard in difficulty, plus the abundance of boosters offered via timed boosters, almost all levels can be completed in just a few tries by playing while the timed boosters are active. Impossible levels are normally redesigned so they do not stay impossible. Therefore, they have little use to most players besides bragging. One can consider gold itself as a booster.

Gold bars should also be used conservatively since they are rarer than common boosters easily obtainable via events. They should not be used as a means to progress through non-premium events or to substitute for another goal. They should be used to stock rare boosters like the UFO and Party Popper, and more commonly as a last resort to avoid missing out on a Gold Crown that nowadays are integral for events.

Note: It is strongly recommended not to buy Extra Lives.

Semi-premium items[]

These items are either rare, or can only be obtained by using Gold besides rare offers and the initial three.

  • 5 Extra Moves (can be activated mid-game on Flash)
  • Consolation boosters and continues
    • Bomb Cooler
    • Extra Time
    • Special candies as part of a consolation against failure
    • Restore Balance
    • Higher levels of Extra Moves, Extra Time, and Bomb Cooler boosters
  • Sweet Teeth
  • Bubblegum Troll
  • Extra Time (all varieties)
  • Moon Struck


Top In-App Purchases[]

The most common reason of using Gold, and consequently for paying real-life money, is to continue. Besides Gold itself, Extra Moves, and sales, Extra Lives consistently ranked the top in terms of in-app purchases, followed by Lollipop Hammers. In particular, the Piggy Bank never made into the app purchases leaderboard, mainly due to duplicate Extra Moves entries.

As of v1.236.0.3 Candy Cup, according to the US Apple Apps Store, the ten most commonly purchased items are in order:

Rank Title Cost Comments
1 Offer of 10 Gold Bars $1.99 Regular price from Yeti Shop.
2 Extra Moves $0.99 A continue. Most common reason.
3 Extra Lives $0.99 Should never be bought under any circumstances.
4 10x Gold Bars package $0.99 Sale from Yeti Shop.
5 Extra Moves $0.99
6 Extra Moves $0.99
7 Lollipop Hammer $1.99 Set of 3. Most commonly bought booster.
8 15x Gold Bars Package $1.99
9 50x Gold Bars package $4.99
10 Extra small offer $6.99

Historical purchase leaderboards[]

On the earliest mobile versions (2013 April 24, v1.0.10)[1], the leaderboard instead was dominated by ticket purchases, and it looked like:

Rank Title Cost Comments
1 Extra Moves $0.99 First continue
2 Extra Lives $0.99 Should never be bought under any circumstances.
3 Lollipop Hammer $1.99 Set of 3
4 Color Bomb $0.99 Set of 3
5 Striped & Wrapped $1.99 Set of 3
6 Unlock Next Episode $0.99 Tickets for a particular episode. It is possible Mystery Quests aren't available at that point.
7 Jelly Fish $1.99 Set of 3
8 Unlock Next Episode $0.99 Tickets for Minty Meadow.
9 Unlock Next Episode $0.99 Tickets for a particular episode. It is possible Mystery Quests aren't available at that point.
10 Unlock Next Episode $0.99 Tickets for a particular episode. It is possible Mystery Quests aren't available at that point.

At the introduction of Dreamworld (2013 December 31, v1.22.1)[2], the leaderboard consisted of mainly Extra Moves, Extra Lives, and then consolation boosters.

Rank Title Cost Comments
1 Extra Moves $0.99 First continue
2 Extra Lives $0.99 Should never be bought under any circumstances.
3 Extra Moves $0.99 Multiple continue?
4 Extra Moves $0.99 Multiple continue?
5 Lollipop Hammer $1.99 Set of 3
6 Extra Moves $1.99 Multiple continue bundle?
7 Color Bomb $0.99 Set of 3
8 Extra Moves $1.99 Multiple continue bundle?
9 Striped & Wrapped $1.99 Set of 3
10 Bomb Cooler $1.99 Continue

Later versions with Dreamworld still in active development (2015 February 09, v1.44.1)[3] now feature small gold purchases on this leaderboard. Notice the lack of Dreamworld-specific booster purchases.

Rank Title Cost Comments
1 Extra Moves $0.99 First continue
2 Extra Lives $0.99 Should never be bought under any circumstances.
3 Extra Moves $0.99 Multiple continue?
4 Extra Moves $0.99 Multiple continue?
5 Lollipop Hammer $1.99 Set of 3
6 Extra Moves $0.99 Multiple continue
7 Color Bomb $0.99 Set of 3
8 10x Gold Bars package $0.99
9 Extra Moves $1.99 Multiple continue
10 50x Gold Bars package $4.99

The Piggy Bank only makes occasional appearances on this leaderboard.

Note there are duplicate entries, especially for Extra Moves. The reason is possibly because of the various offers and internal subtleties upon purchasing Extra Moves to continue, or that subsequent continues are distinct Extra Moves entries on the purchase log. It is known that ticket purchases for distinct episodes count as distinct entries.

Trivia[]

  • The player receives 50 gold bars at the end of Candy Town. Before 2014, a player received 10.
  • Initially, there were no other possible ways to obtain gold bars other than the first 50, Facebook, in-app purchase, forum contests, or through hacking; they were once premium content. Consequently, it was one of the trickiest items to receive in the game, along with the jackpot from the Daily Booster Wheel.
    • It could also be obtained from rewards from the Sugar Track before their removal in March 2020.
    • The Secondary Wheel has been removed so players can no longer earn Gold Bars.
    • Nowadays, it could be obtained through Episode Race and more recently Gold Nuggets.
  • Occasionally, if a player buys something with gold, he/she may get infinite lives for two hours.
  • Players who place first on All Stars are given the incredibly generous reward of 50 gold bars a year. This reward is very appropriate, though, due to the sheer challenge required to achieve this in practice.
  • Players who place third, second, or first in Gold Club are rewarded with gold bars.
  • When you cursor on the icon, an inscription will show up: "Buy Gold Bars for your saga journey!".

Gallery[]

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