Level 10 is the tenth and last level in Candy Town and the 5th jelly level. To pass this level, you must clear 39 single jelly squares in 40 moves or fewer.
When you complete the level, Sugar Crush is activated and will score you additional points.
After finishing this level on mobile, 50 gold bars will be awarded to you.
The presence of four colours makes it extremely easy to create special candies.
The jellies are worth 39,000 points. Hence, an additional 31,000 points for two stars and an additional 61,000 points for three stars have to be earned through matching of candies.
The player is required to earn at least 1,760 points per move for two stars and at least 2,500 points per move for three stars.
The candies do not fill the entire board at the start of the game. This can result in the clearing of jelly or the creation of special candies or both if the player is lucky. All of these can result in a point boost.
The player earns more points for combining a colour bomb with a colour that covers several single jellies than the one on mobile devices.
This is the first Reality jelly level (and first level overall) in which candies do not start from their rest positions. They fall at the beginning.
Thus, it is the first level with unsettled cadies.
Because of this, initial cascades may allow you to win in zero moves.
This is the first hexagon level. It is, however, very easy, and a possible reason it might be a hexagonal level is the higher amount of jelly and it is still the first episode in the game (still quite simple and easy to pass).
The level became even easier after a nerf. So much easier that it is possible to complete the level without making any moves.