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Current version Dreamworld Past versions
Level 126
Level 126 Dreamworld
Episode
Sparkle-Submarino
Level type Objective new
Orders Redcandy order: 35   Bluecandy order: 35   Greencandy order: 35
Moves 20 Dreamworld
Target score 1star (trans): 10,000 pts
Blockers Liquorice Swirl new  Two-layered Icing new
Other features None
Colours 6
Red Orange Yellow Green Blue Purple
Spaces 81
Difficulty Medium
Previous Next
Jelly new Objective new
125 127

Level 126 was the first level in Sparkle Submarino and the 1st candy order level in Dreamworld. To pass this level, you must collect 35 red candies, 35 blue candies and 35 green candies in 20 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • This level is the first candy order level, so some people might forget to adapt their strategy.
  • The blockers in the middle of the board and the presence of six colours might reduce the chance for cascading.
  • The number of orders required has been increased by 15 each compared to its counterpart in Reality.
  • The player is required to collect an average of 2 candies of the colours required or an average of 7 candies per every 4 moves.[1]
  • Moon struck will prevent candies matching both colours on the moon scale from spawning. If any required colour appears on either side, 4 additional candies have to be collected in addition to the 2 candies the player has to collect two moves after the moon struck.[2][3] Most of the time, the board is dry enough to make you lose after moon struck.
    • There is a high chance that any of the three colours required show up on the moon scale, making this level more difficult than it looks.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 10,000 35,000 55,000
Difficulty None Undetermined Undetermined

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 4 8 10

Moon StruckEdit

  • 1st Start: 4 Dreamworld moves left.
  • 1st End: 3 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 16 moves 1 move

StrategyEdit

  • This level is a nice and gentle introduction to Dreamworld candy order levels, and you can reach the objective on this level without having to worry too much about the liquorice swirls and frosting.
  • If you get stuck, try making matches at the bottom to bring more candy onto the screen, or use a striped or wrapped candy of a different colour to reach your target.
  • A colour bomb, of course, will help you out a lot, but you should not need it for this first trial.
  • It is important to finish the order that is going to be removed by moon struck in time. The candies removed by moon struck count towards your order, so check that they will be enough. Otherwise you would not get that much raining down after moon struck.

TriviaEdit

  • Owing to a glitch on mobile, this level has a completely different board layout and has more colours than its counterpart in Reality on mobile.

NotesEdit

Miscellaneous Info

  1. 35 candies / 20 moves = 1.75 candies per move
  2. 35 candies × ((1 move + 1 move) / 20 moves) = 3.5 candies
  3. This assumes that the start of the moon struck removes less than the number of required candies whose colour appears on the moon scale.

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 126 (Traumwelt)

Candy Crush Saga Dreamworld Level 126 (Traumwelt)

Candy Crush Saga Dreamworld Level 126 No Booster 3 Stars

Candy Crush Saga Dreamworld Level 126 No Booster 3 Stars

GalleryEdit

Candy Crush Saga Dreamworld level list
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