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GTA: The Criminal Enterprises - The Loop
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Reality |
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Episode | ||
Level type | ![]() | |
Jelly squares | ![]() ![]() | |
Moves | ![]() | |
Target score | ![]() | |
Blockers | None | |
Other features | None | |
Colours | 6 ![]() ![]() ![]() ![]() ![]() ![]() | |
Spaces | 71 | |
Difficulty | Easy |
Previous | Current | Next |
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12 | 13 | 14 |
Level 13 was the third level in Funky Factory and the 6th jelly level in Dreamworld. To pass this level, you must clear 8 single and 15 double jelly squares in 20 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.
Difficulty[]
- This level has more jellies to clear than its counterpart in Reality as there are double jellies instead of single jellies on most of the squares.
- The odd shape of the board can make some of the jellies difficult to clear, but there are no blockers, so it should not be difficult.
- The jellies are worth 38,000 points.[1] Hence, an additional 2,000 points is required to earn one star.
Stars[]
Moon Scale[]
Moon Struck[]
Moon Struck | Normal moves | Moon Struck moves |
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16 moves | 1 move |
Strategy[]
- Create special candies and take advantage of the moon struck to easily clear the board.
- Keep the moon scale balanced.
Earning More Stars[]
Difficulty[]
- The presence of six colours make it hard to create special candies during regular moves.
- The jellies are worth 38,000 points. Hence, an additional 62,000 points for two stars and an additional 112,000 points for three stars have to be earned through matching of candies.
- The two star score requirement is increased by 257.14%[2] compared to its Reality counterpart.
- The three star score requirement is increased by 400.00%[3] compared to its Reality counterpart. This can make it hard to reach.
- There are double jellies which make it easier to increase the point multiplier by sustaining cascades.
- The mechanics on Facebook make it easier to create special candies during cascades than the one on mobile devices. Furthermore, the player earns more points for combining a colour bomb with a colour that cover several single jellies than the one on mobile devices.
- With respect to the two and three star target scores, 20 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
- Moon struck removes candies matching the colours on the moon scale and lasts for 1 move. This makes it much easier to create special candies. With the second point in consideration, this is essential.
- Overall, the moon struck may not be enough due to its short duration.
- Once the moon struck ends, it can become harder to create special candies.
Trivia[]
- This the first Dreamworld level to have single and double jellies.
- This is the first level that is easier than its counterpart in Reality.
- This is the first level in web version to have no blockers.
Notes[]
Board Info

- Orange line(s) show where the candies spawn.
- Blue line(s) are the hidden teleporter entries.
- Pink line(s) are the hidden teleporter exits.
- Light blue square(s) indicate the position of single jellies.
- Dark blue square(s) indicate the position of double jellies.
- The hidden teleporters having identical numbers indicate where the entry and exit is.
Miscellaneous Info
Walkthroughs[]
Candy Crush Saga Dreamworld Level 13 (Traumland)
Candy Crush Saga Dreamworld Level 13 ★★ 2 Stars
Gallery[]
Candy Crush Saga Dreamworld level list |
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