Candy Crush Saga Wiki
Candy Crush Saga Wiki
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Reality Dreamworld
Level 13
Level 13 Dreamworld.png
Level type Jelly new.png
Jelly squares Single jelly-removebg-preview (1).png: 8   Double jelly-removebg-preview.png: 15
Moves 20 Dreamworld.png
Target score 1star (trans).png: 40,000 pts
Blockers None
Other features None
Colours 6
Red.png Orange.png Yellow.png Green.png Blue.png Purple.png
Spaces 71
Difficulty Easy
Previous Next
Ingredient drop new.png Jelly new.png
12 14

Level 13 was the third level in Funky Factory and the 6th jelly level in Dreamworld. To pass this level, you must clear 8 single and 15 double jelly squares in 20 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.


  • This level has more jellies to clear than its counterpart in Reality as there are double jellies instead of single jellies on most of the squares.
  • The odd shape of the board can make some of the jellies difficult to clear, but there are no blockers, so it should not be difficult.
  • The jellies are worth 38,000 points.[1] Hence, an additional 2,000 points is required to earn one star.


Two Stars.png
Score 40,000 100,000 150,000

Moon Scale[]

Moon Scale
Normal Scale
Odus worries
Odus panics
Odus falls (game over)
Candies 0 4 8 10

Moon Struck[]

  • 1st Start: 4 Dreamworld.png moves left.
  • 1st End: 3 Dreamworld.png moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full.gif 16 moves 1 move


Earning More Stars[]


  • The presence of six colours make it hard to create special candies during regular moves.
  • The jellies are worth 38,000 points. Hence, an additional 62,000 points for two stars and an additional 112,000 points for three stars have to be earned through matching of candies.
  • The two star score requirement is increased by 257.14%[2] compared to its Reality counterpart.
  • The three star score requirement is increased by 400.00%[3] compared to its Reality counterpart. This can make it hard to reach.
  • There are double jellies which make it easier to increase the point multiplier by sustaining cascades.
  • The mechanics on Facebook make it easier to create special candies during cascades than the one on mobile devices. Furthermore, the player earns more points for combining a colour bomb with a colour that cover several single jellies than the one on mobile devices.
  • With respect to the two and three star target scores, 20 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
  • Moon struck removes candies matching the colours on the moon scale and lasts for 1 move. This makes it much easier to create special candies. With the second point in consideration, this is essential.
    • Overall, the moon struck may not be enough due to its short duration.
  • Once the moon struck ends, it can become harder to create special candies.


  • This the first Dreamworld level to have single and double jellies.
  • This is the first level that is easier than its counterpart in Reality.
  • This is the first level in web version to have no blockers.


Board Info

Level 13 Dreamworld Notes.png
  • Orange line(s) show where the candies spawn.
  • Blue line(s) are the hidden teleporter entries.
  • Pink line(s) are the hidden teleporter exits.
  • Light blue square(s) indicate the position of single jellies.
  • Dark blue square(s) indicate the position of double jellies.
  • The hidden teleporters having identical numbers indicate where the entry and exit is.

Miscellaneous Info

  1. (8 single jellies × 1,000 points per single jelly) + (15 double jellies × 2,000 points per double jelly) = 38,000 points
  2. (100,000 - 28,000) points / 28,000 points = 257.143%
  3. (150,000 - 30,000) points / 30,000 points = 400.00%



Candy Crush Saga Dreamworld Level 13 (Traumland)


Candy Crush Saga Dreamworld Level 13 ★★ 2 Stars