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m ({{Leveltabs}} no longer needed on level pages [automatic]) |
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− | {{Leveltabs}} |
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− | {{Platformtabs}} |
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{{Infobox level |
{{Infobox level |
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− | | image = Level 1550 Reality.png |
+ | | image = Level 1550 Reality Buffed.png |
− | | epimage = Biscuit-Bay.png |
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− | | episode = Biscuit Bay |
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− | | type = Ingredients |
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| ingredients = {{Ingredients|1|1}} |
| ingredients = {{Ingredients|1|1}} |
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− | | moves = |
+ | | moves = 15 |
− | | target = |
+ | | target = 20,000 |
− | | blockers = {{Blocker| |
+ | | blockers = {{Blocker|Two-layered Icing|Three-layered Icing|Four-layered Icing}} |
| other = {{Other|Teleporters}} |
| other = {{Other|Teleporters}} |
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| candies = 5 |
| candies = 5 |
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| spaces = 52 |
| spaces = 52 |
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− | | previous = 1549 |
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− | | prevtype = Order |
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− | | next = 1551 |
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− | | nexttype = Jelly |
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}} |
}} |
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{{Level Passage |
{{Level Passage |
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− | | numberinepisode = fifteenth and last |
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− | | episode = Biscuit Bay |
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− | | numberintype = 427th |
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− | | type = ingredients |
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| requirement = {{IngredientsRequirement|1|1}} |
| requirement = {{IngredientsRequirement|1|1}} |
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− | | score = 20,000 |
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| moves = 15 |
| moves = 15 |
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}} |
}} |
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*The [[teleporter]]s are very confusing. |
*The [[teleporter]]s are very confusing. |
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*The player only has 15 moves to escape the maze. |
*The player only has 15 moves to escape the maze. |
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− | *The ingredients are worth 20,000 points,<ref>2 ingredients × 10,000 points per ingredient = 20,000 points</ref> which is equal to the one star target score. |
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{{Clear}} |
{{Clear}} |
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==Strategy== |
==Strategy== |
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*Remove all of the [[Multilayered Icing|icing]] and bring both ingredients down quickly. |
*Remove all of the [[Multilayered Icing|icing]] and bring both ingredients down quickly. |
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+ | |||
+ | ==Trivia== |
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+ | {{Icon Bug|first}} |
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==Notes== |
==Notes== |
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+ | {{Board Info|1550 Reality|Orange|TealSq|RedSq|NumbersS}} |
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− | ===Elements Info=== |
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− | {{Elements |
+ | {{Elements Info |
| ingredients on screen = 2 |
| ingredients on screen = 2 |
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}} |
}} |
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− | + | {{Miscellaneous Info}} |
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− | {{ref}} |
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==Walkthroughs== |
==Walkthroughs== |
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− | [[File:Candy Crush Saga Level 1550|thumb|left|300px]] |
+ | [[File:Candy Crush Saga Level 1550 NO BOOSTER (2nd Version)|thumb|left|300px]] |
− | [[File:Candy Crush Saga |
+ | [[File:Candy Crush Saga LEVEL 1550 NO BOOSTERS (new version)|thumb|right|300px]] |
{{Clear}} |
{{Clear}} |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | L 1550 M |
+ | L 1550 M V3.png|Mobile version |
− | Level 1550 Reality icon.png|Level icon |
+ | Level 1550 Reality icon New.png|Level icon (bugged) |
</gallery> |
</gallery> |
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{{Levels}} |
{{Levels}} |
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+ | {{LevelsHTML5}} |
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− | [[Category:Ingredients levels]] |
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− | [[Category:Biscuit Bay levels]] |
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[[Category:Episode finales]] |
[[Category:Episode finales]] |
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− | [[Category:Levels with 15 moves]] |
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− | [[Category:Levels with 30-54 spaces]] |
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− | [[Category:Levels with five candy colours]] |
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− | [[Category:Levels with teleporters]] |
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− | [[Category:Levels with one-layered icing]] |
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− | [[Category:Levels with two-layered icing]] |
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− | [[Category:Somewhat easy levels]] |
Revision as of 16:58, 30 May 2020
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Episode | ||
Level type | ||
Ingredients | : 1 : 1 | |
Moves | ||
Target score | : 20,000 pts | |
Blockers | ||
Other features | ||
Colours | 5 | |
Spaces | 52 | |
Difficulty | Somewhat Hard |
Previous | Current | Next |
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1549 | 1550 | 1551 |
Level 1550 is the fifteenth and last level in Biscuit Bay and the 388th ingredients level. To pass this level, you must collect 1 hazelnut and 1 cherry in 15 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.
Difficulty
- The teleporters are very confusing.
- The player only has 15 moves to escape the maze.
Stars
Strategy
- Remove all of the icing and bring both ingredients down quickly.
Trivia
- This level has an icon bug that shows the first version of this level.
Notes
Board Info
- Orange line(s) show where the candies spawn.
- Teal square(s) show where ingredients stay in the same location without spawning in random places.
- Red square(s) show where the ingredients' stuck zones are located.
- The regular teleporters having identical numbers indicate where the entry and exit is.
Elements Info
Element Spawn Notes | ||
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Elements | Notes | |
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