You need 50 candies of three colours in 25 moves which means that 6 candies need to be collected per move.
A relatively small board with lots of blockers and six colours leaves very little freedom to choose your moves carefully, resulting in time-wasting and moonscale-tipping moves being forced on you in many cases.
Moon struck will prevent candies matching both colours on the moon scale from spawning. If any required colour appears on either side, 4 additional candies have to be collected in addition to the 2 candies the player has to collect two moves after the moon struck.
In order to open up the board to collect the candies, clear the liquorice swirls and liquorice locks. Clearing these will help you make bigger combinations throughout the level. Special candies can help you to clear the liquorice more effectively. They can help to reach the "hard-to-get" candies in the corners of the board. Try to use the purple, red, and blue candies in order to clear the board and collect the required resources.
Be aware of the chocolate spawner at the bottom of the board. The chocolate spawner will continue to release chocolate onto the board throughout this level. Try to clear the chocolate immediately. The chocolate will continue to take up the squares that could have necessary candies. Use special candy combinations to clear them more effectively.
Besides the liquorice swirls, liquorice locks, and chocolate squares, the board in this level is pretty open. Cascading moves that occur throughout the level, could throw Odus off balance. If you do not balance the two candies, his moon scale will topple over. Once Odus’ moon scale is full, take advantage of the moon struck. During the moon struck try to create multiple special candies and clear any remaining candies that are needed.