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{{Leveltabs}}
 
{{Leveltabs}}
 
{{Infobox level
 
{{Infobox level
| image = Level 160 Reality.png
+
| image = Level 160 V5 HTML5.png
 
| ingredients = {{Ingredients|3|3}}
| epimage = Pastille-Pyramid.png
 
| episode = Pastille Pyramid
+
| moves = 24
| type = Ingredients
 
| ingredients = {{Ingredients|5|5}}
 
| moves = {{Moves|40}}
 
 
| target = 70,000
 
| target = 70,000
 
| blockers = {{Blocker|Chocolate Spawner|Chocolate}}
 
| blockers = {{Blocker|Chocolate Spawner|Chocolate}}
  +
| other = {{Other|CannonI}}
 
| candies = 5
 
| candies = 5
| spaces = 81
+
| spaces = 75
| previous = 159
 
| prevtype = Timed
 
| next = 161
 
| nexttype = Jelly
 
 
}}
 
}}
 
{{Level Passage
 
{{Level Passage
| numberinepisode = fifth
 
| episode = Pastille Pyramid
 
 
| numberintype = 43rd
 
| numberintype = 43rd
 
| requirement = {{IngredientsRequirement|3|3}}
| type = ingredients
 
 
| moves = 24
| requirement = {{IngredientsRequirement|5|5}}
 
| score = 70,000
 
| moves = 40
 
 
}}
 
}}
   
 
==Difficulty==
 
==Difficulty==
 
*[[Chocolate Spawner|Chocolate spawners]] can be a worry to contract the board size, also they create [[chocolate]] that further contract the board size if the player is unlucky and/or not keen enough to clear them.
 
*[[Chocolate Spawner|Chocolate spawners]] can be a worry to contract the board size, also they create [[chocolate]] that further contract the board size if the player is unlucky and/or not keen enough to clear them.
*The player also only has 40 moves to bring down 10 ingredients, thus (s)he needs to bring down each ingredient in four moves,<ref>40 moves / 4 ingredients = 10 moves per ingredient</ref>.
+
*The player also only has 24 moves to bring down 5 ingredients, thus (s)he needs to bring down each ingredient in four moves.<ref>40 moves / 4 ingredients = 10 moves per ingredient</ref>
 
*There are only five colours in this level, making it easier to create [[Special Candy|special candies]] to bring down the ingredients and also destroy the chocolate.
 
*There are only five colours in this level, making it easier to create [[Special Candy|special candies]] to bring down the ingredients and also destroy the chocolate.
*The ingredients are worth 100,000 points,<ref>10 ingredients × 10,000 points per ingredient = 100,000 points</ref> which is more than the one star target score.
 
 
{{Clear}}
 
{{Clear}}
   
Line 37: Line 26:
   
 
==Strategy==
 
==Strategy==
*This board should favour a lot of special candies. Make a lot of them. Chocolate won't affect much in this level, so don't bother clearing chocolate; most of them should be able to be cleared via cascades, as there are only five colours present. Use as few moves as possible to get a high score.
+
*This board should favour a lot of special candies. Make a lot of them. Chocolate will not affect much in this level, so do not bother clearing chocolate; most of them should be able to be cleared via cascades, as there are only five colours present. Use as few moves as possible to get a high score.
   
 
==Notes==
 
==Notes==
===Board Info===
+
{{Elements Info
[[File:Level 160 Reality Notes.png|thumb]]
 
{{Notes|Green}}
 
===Elements Info===
 
{{Elements Notes
 
 
| ingredients density = 10
 
| ingredients density = 10
 
| ingredients on screen = 2
 
| ingredients on screen = 2
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==Walkthroughs==
 
==Walkthroughs==
[[File:Candy Crush Saga Level 160 ✰✰✰ No Boosters 176 900 pts|thumb|left|300px]]
 
 
{{Clear}}
 
{{Clear}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Level 160 mobile new colour scheme.png|Mobile version
 
Level 160 Reality icon.png|Level icon
 
 
</gallery>
 
</gallery>
 
{{Levels}}
 
{{Levels}}
  +
{{LevelsHTML5}}
[[Category:Ingredients levels]]
 
[[Category:Pastille Pyramid levels]]
 
[[Category:Levels with 40 moves]]
 
[[Category:Levels with 81 spaces]]
 
[[Category:Levels with five candy colours]]
 
[[Category:Levels with chocolate]]
 
[[Category:Levels with chocolate spawners]]
 
[[Category:Redesigned levels]]
 
[[Category:Buffed levels]]
 
[[Category:Nerfed levels]]
 
[[Category:Easy levels]]
 

Revision as of 03:17, 30 September 2019

Reality Dreamworld
Reality Dreamworld
 Level 160 
Level 160 V5 HTML5
Episode
Pastille-Pyramid
Level type Jelly new
Ingredients Hazelnut order: 3   Cherry order: 3
Moves Moves-24
Target score 1star (trans): 70,000 pts
Blockers Chocolate Spawner (new)  Chocolate new
Other features Ingredient cannon cherry
Colours 5
Red Orange Green Blue Purple
Spaces 75
Difficulty Medium
Previous Next
Objective new Ingredient drop new
159 161

Level 160 is the fifth level in Pastille Pyramid and the 65th jelly level. To pass this level, you must collect 3 hazelnuts and 3 cherries in 24 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

Difficulty

  • Chocolate spawners can be a worry to contract the board size, also they create chocolate that further contract the board size if the player is unlucky and/or not keen enough to clear them.
  • The player also only has 24 moves to bring down 5 ingredients, thus (s)he needs to bring down each ingredient in four moves.[1]
  • There are only five colours in this level, making it easier to create special candies to bring down the ingredients and also destroy the chocolate.

Stars

Stars
One-Star
Two Stars
All-Stars
All-Sugar-Stars
Score 70,000 110,000 135,000 270,000

Strategy

  • This board should favour a lot of special candies. Make a lot of them. Chocolate will not affect much in this level, so do not bother clearing chocolate; most of them should be able to be cleared via cascades, as there are only five colours present. Use as few moves as possible to get a high score.

Notes

Elements Info

Element Spawn Notes
Elements Notes
Hazelnut newCherry new
  • Ingredient spawn density: 10 moves
  • If there are fewer than 2 ingredients on the screen, then the board spawns up to 2 ingredients when possible.

Miscellaneous Info

  1. 40 moves / 4 ingredients = 10 moves per ingredient

Walkthroughs

Gallery