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 Level 1628 
Level 1628 V5 HTML5
Level type Target score new
Moves Moves-35
Target score 1star (trans): 60,000 pts
Blockers Regular meringue  Two-layered Icing  Four-layered Icing  One-layered Dark Chocolate  Three-layered Dark Chocolate
Five-layered Sugar Chest
Other features Mystery Yellow Candy  Ufo5  Mystery Candy Dispenser
Colours 5
Red Orange Green Blue Purple
Spaces 65
Difficulty Somewhat Hard
Previous Next
Objective new Jelly new
1627 1629

Level 1628 is the third level in Milky Marina and the 92nd moves level. To pass this level, you must score at least 60,000 points in 35 moves. When you complete the level, Sugar Crush is activated and will score you additional points.


  • Chocolate can be deadly if they go to the wrong directions.
  • Due to board layout, candy flows will waste much time.
  • The player is required to earn at least 500 points per second.[1][2]


Two Stars
Score 60,000 75,000 90,000
Difficulty Undetermined Undetermined Undetermined


  • Try to remove the chocolate first.
  • It is suggested to release the UFO without activating it.
  • Make colour bombs whenever possible. This is more important for mobile versions.


  • After the redesign, this is the first unofficial appearance of extra time candy cannons.
  • This is also the first level where both extra time candies and UFOs appear on the board at the start.


Elements Info

Element Spawn Notes
Elements Notes
Mystery Yellow Candy
  • If there are fewer than 2 mystery candies on screen, then the board spawns up to 2 when possible.
  • Spawn 1 every 30 moves.
  • If there are fewer than 5 sugar keys on screen, then the board spawns up to 5 when possible.

Miscellaneous Info

  1. 60,000 points / 120 seconds = 500 points per second
  2. This is the theoretical minimum. In practice, extra time candies can be collected, decreasing the amount of points need to be earned per second as the amount of time available is increased.



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