The two columns of icing tremendously slow down the beginning stages of this level. They completely block off all but two slivers of the board, leaving only four tiles width of space! The aforementioned icing are all four-layered and will take damage from multiple matches before they break.
Assault the columns in the same areas as many times as you can to break through one part of the column. Once some candies are inside of the wall, it will not be as hard to break down the rest of the blockers.
There are 3 striped candies frozen in marmalade at the top of the level in the centre of the board preventing reinforcements from making their way down. Clear these as soon as you can.
The presence of six colours makes it hard to create special candies during regular moves.
The jellies are worth 80,000 points. Hence, an additional 140,000 points for two stars and an additional 170,000 points for three stars have to be earned through matching of candies.
The two star score requirement is increased by 193.33% compared to its Reality counterpart.
The three star score requirement is increased by 138.10% compared to its Reality counterpart.
Like its Reality counterpart, the four layer icing are the main problem. With only two columns available on each side compounds the problem of clearing them even though there are 23 regular moves before each moon struck.
Once any of the four layer icing on the top are cleared, it is much easier to clear them.
Moon struck removes candies matching the colours on the moon scale, lasts for two moves and occurs twice. This makes it much easier to create special candies. However, this can be negated if most of the four layer icing on the top are not cleared before the first moon struck and most of the jellies would have been cleared before the second moon struck.
Once each moon struck ends, it can become harder to create special candies.