This level is rated variable, meaning that the outcomes are completely based on luck. The difficulty varies enormously and can range from very easy to nearly impossible, depending on what outcomes occur. This is usually caused by a level that is designed as such to make the outcome completely based on the initial board. Please remove this template when the level is redesigned.
Try to get clusters of lucky candies together and then open them. This will not only automatically match the resulting yellow candies but it may destroy licorice swirls, meaning that none of them will spawn on the next move and open up the board quicker.
This is the first time that two types of lucky candy cannon appear in the same level (a cannon that dispenses only lucky candies and a cannon that also dispenses licorice swirls). It's also the first "orders for colours that don't spawn" level with the latter cannon.
This is the first candy order level released in 2017.