Tiffi-alarm This level is hell!

This level is currently nearly impossible to beat without boosters (or even with boosters).
This is probably caused by a design error or a glitch, or an objective which requires extreme insane luck to fulfill.
This level is currently one of the hardest, if not the hardest level in the game.
Please remove this template when the level is nerfed.

Current version Past versions
Ⓒ Level 2595 
Level 2595 Reality 3rd version
Level type Objective new
Orders Redcandy order: 9   Yellowcandy order: 9   Purplecandy order: 9
Moves Moves-8
Target score 1star (trans): 150,000 pts
Blockers 10-move
Other features Lucky Candy Red  Candy bomb Lucky candy cannon new
Colours 2 to 5
(Red Yellow Purple) Green Blue
Spaces 39
Difficulty Nearly Impossible
Previous Next
Jelly new Ingredient drop new
2594 2596

Level 2595 is the tenth level in Wafer Waterfall and the 590th candy order level. To pass this level, you must collect 9 red candies, 9 yellow candies and 9 purple candies in 8 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.


  • Despite having two colours spawning, the other three colour candies that come from lucky candies can easily complicate stuff.
  • The board space is extremely restricted. As candies with more colours come, it could be much harder to generate cascades.
    • Only the central part and the four corners (5 spaces each, cross-shaped) are playable.
    • Only the central part can be used to form special candies. (Four corners can create a wrapped candy by cascades, but it is very rare case.)
    • You cannot rely on lucky candies to generate special candies; they always generate one of the three foreign candies.
  • Shuffles occur frequently as you uncover more foreign-coloured candies.


Two Stars
Score 150,000 175,000 200,000 400,000


Missing strategy!

The strategy in this article is missing. Feel free to extend the article by writing one!


  • This is the fourth 2-coloured level, and the first 2-coloured candy order level. Technically, it's the first ever 2.5 coloured level.
  • This is the first order level to require 3 candies that do not spawn.
  • This is the first level with candy bomb + lucky candy cannons.
  • This is the first level when purple candies are required but don't spawn naturally.
  • This is one of the levels to have harmless bombs. This is because there're 10-move bombs while the level only has 8 moves.
    • This level used to have bombs more than the moves until it was redesigned.
  • This level spawned sugar drops before this element was removed.


Elements Info

Element Spawn Notes
Elements Notes
Candy Bomb Green
  • If there are fewer than 20 candy bombs on screen, then the board spawns up to 20 when possible.
Lucky Candy Blue
  • If there are fewer than 20 lucky candies on screen, then the board spawns up to 20 when possible.



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