In most cases, 30 moves might not be enough for combining striped candies six times, even though six of them have been given to you, but they are covered in marmalade and protected by liquorice locks.
There are two moon struck periods, but they are of little help. First off, any striped candy whose colour matches the colour on the left side of the moon scale will be prematurely activated. And since there is quite a wide open space, there are bound to be a lot of cascades, tendentially not leaving any pairs of adjacent striped candies. In practice, you will most likely get a lot of wrapped candies and colour bombs, which do not help fulfill orders and will likely cause Odus to fall down after the moon struck ends.
The moon scale is very unstable, which is especially troublesome in this level as there are five colours and a lot of space for cascades.
Apart from the initial candy bombs, more of them keep flooding the board, and you only have 10 moves to defuse each bomb.
Note that the first moon struck triggers after 12 moves have passed.
Although the task of combining two special candies is luck-based, planning ahead should never be underestimated and may help save moves.
Take full advantage of the striped candies encased in marmalade to help you save some moves to create and combine more striped candies.
One of the striped candy combinations should ideally be used to clear the initial bombs before the first moon struck.
Although the moon strucks are not very helpful in completing the orders, they are of help when clearing the bombs. Also, keep in mind that any bomb that matches the colour of the left side of the moon scale will get cleared when moon struck occurs. When not in moon struck, only use colour bombs and wrapped candies to clear the bombs as a last resort.
Here, you need one more combination than its counterpart in Reality. This breaks the trend from levels 356 and 362, whose Dreamworld versions each require you to get one fewer combination than their respective Reality versions.