Even with the same amount of candy colours and three star target score as Reality version, the low amount of moves available, two big holes in the upper part of the board, a very unstable moon scale makes it highly risky to perform combinations which can greatly limit the amount of colour bomb + candy bomb combinations that are required to score a huge amount of points, moon strucks which come late as it requires 12 moves to fill up the moon meter, and the moon struck duration being too short at only two moves total makes this level hard to earn three stars.
Fourteen out of twenty colour bombs have been given to you, but they are covered in marmalade. Also you have to keep an eye on the chocolate spawners as the chocolate can consume any uncovered colour bomb and further restrict possible moves.
Unlike its counterpart in Reality, there are two 2×2 holes in the upper part of the board.
The mystery candies can help or hinder your progress by containing either useful special candies or harmful blockers. The latter are especially dangerous, as they could disable the candy flow in the narrow passages on the left and right side of the board.
The moon scale is very unstable and each of the two periods of moon struck only lasts for one turn. Hence, it is risky to perform combinations out of Moon Struck, as they could make Odus fall.
You have to destroy the initial candy bombs within 15 moves, also more of them are coming soon.