This is the version between its original release and October 2013. The difficulty for this version was rated extremely hard.
The candy bombs had 10 moves. Due to a glitch, mobile versions feature 9-move bombs at the start. The bomb timers are what makes this level very frustrating, as they are out of reach most of the time due to the icing below.
Toffee tornadoes used to have different mechanics, being indestructible even by special candies. Their permanent presence made this level extremely difficult.
Although, with the next episode introduced, toffee tornadoes can be removed with special candies, but only for five moves.
This level was almost impossible to grade. People had finished this level on their first try, yet for some it can take over 200 tries. This level was hugely based on luck, but with the right tactics, it can be made easier. 200 blue candies may seem a lot, and many players are intimidated by this number, but with all the combinations, they get taken care of by themselves.
This level has gained hatred due to the luck element on this level, as the tornadoes leave you crossing your fingers hoping your plans are not ruined.
The original version was used again during February 2014 and May 27, 2014, also rated extremely hard. Between this version and the original, they are nearly identical with one exception: The difference between this version over the other which was first released is that the toffee tornadoes can be removed by special candies for five moves.
The requirement for blue candies was 230 during that time.
The bomb count used to be 15 during that time.
Additionally, after the new episodes, Candy Kaiju and Fizzy Falls are introduced in August, toffee tornadoes can be permanently removed by the effects of special candies. However, these mechanics was introduced in mobile versions first.