The presence of five colours makes it easy to create special candies. However, it is not that useful as the board layout is rather restricted.
The ingredients are worth 30,000 points. Hence, an additional 90,000 points for two stars and an additional 120,000 points for three stars have to be earned through matching of candies.
The player is required to earn an additional 1,800 points per move for two stars and an additional 2,400 points per move for three stars. However, the board layout makes it difficult to create enough special candies to meet the average number of points required for two and three stars.
All the sugar chests directly below the ingredient exits need to be opened and the candies inside them need to be cleared, reducing the number of moves for sugar crush.
With the board splitting into three narrow parts with the longest column being three spaces long, it is hard to create wrapped candies for the wrapped candy + striped candy combination on these parts. Even it is hard to create colour bombs.
With only three ingredient exits and a conveyor belt, moves have to be wasted if the ingredients spawn from the wrong candy cannons or if the ingredients on the conveyor belt go past the ingredient exits. Even worse, the ingredients can even fall into the wrong squares on the row where the ingredients are if special candy combinations are incorrectly used. This can decrease the amount of points earned because the player either has to waste moves to wait for the special candies to align at the correct position or has to activate individual special candies which do not give plenty of points.
The conveyor belt may help or hinder the creation of special candies.
Given the limited prospects of earning plenty of points outside sugar crush, it is essential that the player completes this level in as few moves as possible.