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There are currently five ''(six in flash)'' '''level types''' throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.
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There are currently five ''(six in flash)'' '''level types''' throughout the whole [[Candy Crush Saga|game]]. Each type of [[level]] has a unique and different objective. All levels are marked with a colour based on their objectives.
   
 
== Game types and properties ==
 
== Game types and properties ==
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%;"
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{| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="width: 100%;"
 
|-
 
|-
! scope="col" style="text-align:center;"|Level Type
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! scope="col" style="text-align:center;" |Level Type
! scope="col" style="text-align:center;"|Description
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! scope="col" style="text-align:center;" |Description
! scope="col" style="text-align:center;"|First Level
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! scope="col" style="text-align:center;" |First Level
! scope="col" style="text-align:center;"|Last Level
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! scope="col" style="text-align:center;" |Last Level
! scope="col" style="text-align:center;"|Appearances
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! scope="col" style="text-align:center;" |Appearances
 
|-
 
|-
|{{Type|Moves}}<br/><span style="color:orange">'''Moves'''</span>
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|{{Type|Moves}}<br /><span style="color:orange">'''Moves'''</span>
|The first five moves levels are tutorial levels. These levels are marked orange.<br />
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|The first five [[moves levels]] are [[tutorial]] levels. These levels are marked orange.<br />In these levels, the objective is to reach the amount of given [[points]] to progress.<br />Moves levels are irregularly distributed.<br />Any leftover [[Special Candy|special candies]] will be activated during [[Sugar Crush]].
In these levels, the objective is to reach the amount of given points to progress.<br />
 
Moves levels are irregularly distributed.<br />
 
Any leftover special candies will be activated during [[Sugar Crush]].
 
 
|[[Level 1|1]]
 
|[[Level 1|1]]
|[[Level {{Levelamount|Last Moves}}|{{Levelamount|Last Moves}}]]
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|[[Level {{Levelamount|Last Moves}}|ast Moves}}]]
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|{{Levelamou]]
 
|{{Levelamount|Moves}} ({{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Moves}} ({{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|{{Type|Jelly}}<br/><span style="color:blue">'''Jelly'''</span>
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|{{Type|Jelly}}<br /><span style="color:blue">'''Jelly'''</span>
|These levels are marked blue.<br />The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are [[jelly|single jelly]] and double jelly.<br />
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|[[Jelly levels|These levels]] are marked blue.<br />The only way to pass these is to clear the amount of [[jelly]] in a certain number of moves needed to pass. The only jelly types are [[Jelly#Single jelly|single jelly]] and [[Jelly#Double jelly|double jelly]].<br />When [[Sugar Crush]] occurs, you will get some bonus [[points]], and three [[Jelly Fish (special candy)|Jelly Fish]] will come out to eat [[candies]] at random for every remaining move.
When [[Sugar Crush]] occurs, you will get some bonus points, and three [[Jelly Fish]] will come out to eat candies at random for every remaining move.
 
 
|[[Level 6|6]]
 
|[[Level 6|6]]
|[[Level {{Levelamount|Last Jelly}}|{{Levelamount|Last Jelly}}]]
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|[[Level {{Levelamount|Last Jelly}}|({{#expr:{{Levelamount|Jel]]
 
|{{Levelamount|Jelly}} ({{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Jelly}} ({{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|{{Type|Ingredients}}<br/><span style="color:green">'''Ingredients'''</span>
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|{{Type|Ingredients}}<br /><span style="color:green">'''Ingredients'''</span>
|They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.<br />
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|[[Ingredients levels|They]] are marked green. To pass, the player has to get the amount of [[ingredients]] in a number of moves.<br />When [[Sugar Crush]] occurs, a [[striped candy]] for each move leftover will take place and activate. Any special candies left will also be activated.
When [[Sugar Crush]] occurs, a [[striped candy]] for each move leftover will take place and activate. Any special candies left will also be activated.
 
 
|[[Level 11|11]]
 
|[[Level 11|11]]
|[[Level {{Levelamount|Last Ingredients}}|{{Levelamount|Last Ingredients}}]]
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|[[Level {{Levelamount|Last Ingredients}}|Ingredients}} ({{#expr:{{Levelam]]
 
|{{Levelamount|Ingredients}} ({{#expr:{{Levelamount|Ingredients}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Ingredients}} ({{#expr:{{Levelamount|Ingredients}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|{{Type|Timed}}<br/><span style="color:blueviolet">'''Timed'''</span>
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|{{Type|Timed}}<br /><span style="color:blueviolet">'''Timed'''</span>
|They are marked purple. The only way to pass is to collect a number of points in the given amount of time.<br />
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|[[Timed levels|They]] are marked purple. The only way to pass is to collect a number of [[points]] in the given amount of time.<br />Timed levels are very irregularly distributed; earlier [[Episode|episodes]] regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.<br />When [[Sugar Crush]] occurs, any +5 candies on board will activate and act like a [[Wrapped Candy|wrapped candy]]. Any other special candies left will be activated.<br />Timed Levels are replaced and redesigned to other level types on HTML5, preferably [[Moves levels]]. Timed levels redesigned this way still remain timed in Flash. There are no Timed Levels in HTML5.
Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.<br />
 
When [[Sugar Crush]] occurs, any +5 candies on board will activate and act like wrapped candy. Any other special candies left will be activated. These levels are marked purple.
 
 
* Timed Levels are replaced and redesigned to to other level types on HTML5, preferably Moves levels. Timed levels redesigned this way still remain timed in Flash. There are no Timed Levels in HTML5.
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|-
 
|-
|{{Type|Candy Order}}<br/><span style="color:magenta">'''Candy Order'''</span>
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|{{Type|Candy Order}}<br /><span style="color:magenta">'''Candy Order'''</span>
|They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.<br />
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|[[Candy Order levels|They]] are marked pink. To progress, the player has to collect an amount of certain types of [[candy]], and/or make a number of combinations.<br />When [[Sugar Crush]] occurs, any moves remaining will create a [[striped candy]] and activate. This may also happen to any leftover [[special candy]].
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
 
 
|[[Level 126|126]]
 
|[[Level 126|126]]
|[[Level {{Levelamount|Last Candy Order}}|{{Levelamount|Last Candy Order}}]]
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|[[Level {{Levelamount|Last Candy Order}}|unt|Last Candy Order}}]]
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|{{Leve]]
 
|{{Levelamount|Candy Order}} ({{#expr:{{Levelamount|Candy Order}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Candy Order}} ({{#expr:{{Levelamount|Candy Order}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|{{Type|Mixed}}<br/><span style="color:magenta">'''Mixed'''</span> <span style="color:blue">'''Mode'''</span>
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|{{Type|Mixed}}<br /><span style="color:magenta">'''Mixed'''</span> <span style="color:blue">'''Mode'''</span>
|The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.<br />
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|The goal of this level type is combining other two level types' goals. If the level requires crushing [[jelly]] and collect [[ingredients]], the player has to do both of them to complete the level.<br />When [[Sugar Crush]] occurs, any moves remaining will create a [[striped candy]] and activate. This may also happen to any leftover [[special candy]].
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
 
   
Formerly, all mixed levels are jelly drop down or jelly-order. Flash version will only have jelly drop down and jelly-timed two combinations (, HTML5 version may have more. This is chronologically the last level type on Flash version.
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Formerly, all [[mixed levels]] are jelly dropping down or jelly-order. Flash version will only have jelly dropping down and jelly-timed two combinations (HTML5 version may have more). This is chronologically the last level type on Flash version.
 
|[[Level 656|656]] (unofficial)
 
|[[Level 656|656]] (unofficial)
 
[[Level 1688|1688]]
 
[[Level 1688|1688]]
|[[Level {{Levelamount|Last Mixed}}|{{Levelamount|Last Mixed}}]]
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|[[Level {{Levelamount|Last Mixed}}|mount|Last Mixed}}]]
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|{{Le]]
 
|{{Levelamount|Mixed}} ({{#expr:{{Levelamount|Mixed}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Mixed}} ({{#expr:{{Levelamount|Mixed}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|}
 
|}
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==Trivia==
 
==Trivia==
*Each [[striped Candy|striped candy]] created at random during ingredients levels and candy order levels' [[Sugar Crush]] will produce 3,000 points. Now it also acts in jelly levels since version 1.60.0 of mobile.
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*Each [[striped Candy|striped candy]] created at random during [[ingredients levels]] and [[candy order levels]]' [[Sugar Crush]] will produce 3,000 points. Now it also acts in [[jelly levels]] since version 1.60.0 of mobile.
 
*Jelly levels are the most dominant levels, making up {{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels, whereas moves levels are the least dominant, making up only {{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels.
 
*Jelly levels are the most dominant levels, making up {{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels, whereas moves levels are the least dominant, making up only {{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels.
 
*Jelly levels are voted the hardest type of all, even the hardest level throughout the whole game (pre nerfed [[Level 350/Versions|level 350]] and [[level 461|461]]) is a jelly level.
 
*Jelly levels are voted the hardest type of all, even the hardest level throughout the whole game (pre nerfed [[Level 350/Versions|level 350]] and [[level 461|461]]) is a jelly level.
*There are 4 episodes that consist of only 2 level types. They are [[Candy Town]], [[Sleepy Slopes]], [[Twilight Egg]], and [[Minty Meadow (Episode 64)]].
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*There are 4 [[Episode|episodes]] that consist of only 2 level types. They are [[Candy Town]], [[Sleepy Slopes]], [[Twilight Egg]], and [[Minty Meadow (Episode 64)]].
 
*For the first time, the 114th episode, [[Sugar Shrubs]], has all five level types.
 
*For the first time, the 114th episode, [[Sugar Shrubs]], has all five level types.
   
==Poll==
+
==Polls==
 
:''Old polls can be found [[/Archive|here]].''
 
:''Old polls can be found [[/Archive|here]].''
 
===Easiest level type===
 
===Easiest level type===

Revision as of 04:18, August 11, 2019

There are currently five (six in flash) level types throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.

Game types and properties

Level Type Description First Level Last Level Appearances
Target score new
Moves
The first five moves levels are tutorial levels. These levels are marked orange.
In these levels, the objective is to reach the amount of given points to progress.
Moves levels are irregularly distributed.
Any leftover special candies will be activated during Sugar Crush.
1 ast Moves}} {{Levelamou]] 470 (7.07%)
Jelly new
Jelly
These levels are marked blue.
The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are single jelly and double jelly.
When Sugar Crush occurs, you will get some bonus points, and three Jelly Fish will come out to eat candies at random for every remaining move.
6 ({{#expr:{{Levelamount|Jel 2069 (31.11%)
Ingredient drop new
Ingredients
They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.
When Sugar Crush occurs, a striped candy for each move leftover will take place and activate. Any special candies left will also be activated.
11 Ingredients}} ({{#expr:{{Levelam 1284 (19.31%)
Timed new
Timed
They are marked purple. The only way to pass is to collect a number of points in the given amount of time.
Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.
When Sugar Crush occurs, any +5 candies on board will activate and act like a wrapped candy. Any other special candies left will be activated.
Timed Levels are replaced and redesigned to other level types on HTML5, preferably Moves levels. Timed levels redesigned this way still remain timed in Flash. There are no Timed Levels in HTML5.
N/A N/A N/A
Objective new
Candy Order
They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.
When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
126 unt|Last Candy Order}} {{Leve]] 1436 (21.59%)
Mixed new
Mixed Mode
The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.
When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.

Formerly, all mixed levels are jelly dropping down or jelly-order. Flash version will only have jelly dropping down and jelly-timed two combinations (HTML5 version may have more). This is chronologically the last level type on Flash version.

656 (unofficial)

1688

mount|Last Mixed}} {{Le]] 1392 (20.93%)

List

Main article: List of Level Types

Trivia

Polls

Old polls can be found here.

Easiest level type

According you, which kind of level do you think is the easiest?
 
81
 
6
 
1
 
3
 
4
 

The poll was created at 12:58 on May 2, 2018, and so far 95 people voted.

Hardest level type

According you, which kind of level do you think is the hardest?
 
2
 
6
 
7
 
2
 
63
 

The poll was created at 12:58 on May 2, 2018, and so far 80 people voted.

Gallery

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