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(timed level removed)
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There are currently six '''level types''' throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.
+
There are currently five '''level types''' throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.
   
==Level types and properties==
+
None (Moves Levels)
  +
  +
[[Jelly Fish (disambiguation)|Jelly Fish (Special candy)]] (Jelly Levels)
  +
  +
[[Coconut Wheel (disambiguation)|Coconut Wheel (Special candy)]] (Ingredient Drop Down Levels)
  +
  +
[[Extra Time Candy|Extra Time candy]] (Timed levels, removed)
  +
  +
[[Lucky Candy (disambiguation)|Lucky Candy (Special candy)]] (Candy Order levels)
  +
  +
Some may appear in other level types.
  +
  +
== Game types and properties ==
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%;"
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%;"
 
|-
 
|-
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! scope="col" style="text-align:center;"|Description
 
! scope="col" style="text-align:center;"|Description
 
! scope="col" style="text-align:center;"|First Level
 
! scope="col" style="text-align:center;"|First Level
! scope="col" style="text-align:center;"|Last Level (Flash)
+
! scope="col" style="text-align:center;"|Last Level
! scope="col" style="text-align:center;"|Appearances (Flash)
+
! scope="col" style="text-align:center;"|Appearances
 
|-
 
|-
|<span style="color:orange">'''Moves''' [[File:Target score.png|27px|link=Moves levels]]</span>
+
|{{Type|Moves}}<br/><span style="color:orange">'''Moves'''</span>
 
|The first five moves levels are tutorial levels. These levels are marked orange.<br />
 
|The first five moves levels are tutorial levels. These levels are marked orange.<br />
 
In these levels, the objective is to reach the amount of given points to progress.<br />
 
In these levels, the objective is to reach the amount of given points to progress.<br />
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|{{Levelamount|Moves}} ({{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Moves}} ({{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|<span style="color:blue">'''Jelly''' [[File:Jelly.png|27px|link=Jelly levels]]</span>
+
|{{Type|Jelly}}<br/><span style="color:blue">'''Jelly'''</span>
 
|These levels are marked blue.<br />The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are [[jelly|single jelly]] and double jelly.<br />
 
|These levels are marked blue.<br />The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are [[jelly|single jelly]] and double jelly.<br />
 
When [[Sugar Crush]] occurs, you will get some bonus points, and three [[Jelly Fish]] will come out to eat candies at random for every remaining move.
 
When [[Sugar Crush]] occurs, you will get some bonus points, and three [[Jelly Fish]] will come out to eat candies at random for every remaining move.
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|{{Levelamount|Jelly}} ({{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Jelly}} ({{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|<span style="color:green">'''Ingredients''' [[File:Ingredient drop.png|27px|link=Ingredients levels]]</span>
+
|{{Type|Ingredients}}<br/><span style="color:green">'''Ingredients'''</span>
 
|They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.<br />
 
|They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.<br />
 
When [[Sugar Crush]] occurs, a [[striped candy]] for each move leftover will take place and activate. Any special candies left will also be activated.
 
When [[Sugar Crush]] occurs, a [[striped candy]] for each move leftover will take place and activate. Any special candies left will also be activated.
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|{{Levelamount|Ingredients}} ({{#expr:{{Levelamount|Ingredients}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Ingredients}} ({{#expr:{{Levelamount|Ingredients}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|<span style="color:blueviolet">'''Timed''' [[File:Timed.png|27px|link=Timed levels]]</span>
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|{{Type|Timed}}<br/><span style="color:blueviolet">'''Timed'''</span>
 
|They are marked purple. The only way to pass is to collect a number of points in the given amount of time.<br />
 
|They are marked purple. The only way to pass is to collect a number of points in the given amount of time.<br />
 
Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.<br />
 
Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.<br />
 
When [[Sugar Crush]] occurs, any +5 candies on board will activate and act like wrapped candy. Any other special candies left will be activated. These levels are marked purple.
 
When [[Sugar Crush]] occurs, any +5 candies on board will activate and act like wrapped candy. Any other special candies left will be activated. These levels are marked purple.
|[[Level 18|18]]
+
|[[Level {{Levelamount|Last Timed}}|{{Levelamount|Last Timed}}]]
+
* Timed Levels are replaced and redesigned to to other level types, preferably Moves levels. There are no Timed Levels.
|{{Levelamount|Timed}} ({{#expr:{{Levelamount|Timed}}/{{TOTALLEVELSR}}*100 round 2}}%)
+
|N/A
  +
|N/A
  +
|N/A
 
|-
 
|-
|<span style="color:magenta">'''Candy Order''' [[File:Objective.png|27px|link=Candy Order levels]]</span>
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|{{Type|Candy Order}}<br/><span style="color:magenta">'''Candy Order'''</span>
 
|They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.<br />
 
|They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.<br />
 
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
 
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
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|{{Levelamount|Candy Order}} ({{#expr:{{Levelamount|Candy Order}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Candy Order}} ({{#expr:{{Levelamount|Candy Order}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|-
 
|-
|<span style="color:magenta">'''Mixed'''</span> <span style="color:blue">'''Mode''' [[File:Mixed.png|27px|link=Mixed Mode levels]]</span>
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|{{Type|Mixed}}<br/><span style="color:magenta">'''Mixed'''</span> <span style="color:blue">'''Mode'''</span>
 
|The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.<br />
 
|The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.<br />
 
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
 
When [[Sugar Crush]] occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
   
Formerly, all mixed levels were jelly-ingredients levels. Recently, a new combination has been added. Flash version will only have two combinations, HTML version may have more. This is chronologically the last level type on Flash version.
+
All mixed levels are either jelly drop down or jelly-order. Flash version has jelly drop down and jelly-timed combinations. This is chronologically the last level type on Flash version.
|[[Level 1688|1688]]
+
|[[Level 656|656]] (unofficial)
  +
[[Level 1688|1688]]
  +
  +
(official)
 
|[[Level {{Levelamount|Last Mixed}}|{{Levelamount|Last Mixed}}]]
 
|[[Level {{Levelamount|Last Mixed}}|{{Levelamount|Last Mixed}}]]
 
|{{Levelamount|Mixed}} ({{#expr:{{Levelamount|Mixed}}/{{TOTALLEVELSR}}*100 round 2}}%)
 
|{{Levelamount|Mixed}} ({{#expr:{{Levelamount|Mixed}}/{{TOTALLEVELSR}}*100 round 2}}%)
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==Trivia==
 
==Trivia==
 
*Each [[striped Candy|striped candy]] created at random during ingredients levels and candy order levels' [[Sugar Crush]] will produce 3,000 points. Now it also acts in jelly levels since version 1.60.0 of mobile.
 
*Each [[striped Candy|striped candy]] created at random during ingredients levels and candy order levels' [[Sugar Crush]] will produce 3,000 points. Now it also acts in jelly levels since version 1.60.0 of mobile.
*Jelly levels are the most dominant levels, making up 46% of all levels, whereas Moves levels are the least dominant, making up only 2.26% of all levels.
+
*Jelly levels are the most dominant levels, making up {{#expr:{{Levelamount|Jelly}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels, whereas moves levels are the least dominant, making up only {{#expr:{{Levelamount|Moves}}/{{TOTALLEVELSR}}*100 round 2}}% of all levels.
 
*Jelly levels are voted the hardest type of all, even the hardest level throughout the whole game (pre nerfed [[Level 350/Versions|level 350]] and [[level 461|461]]) is a jelly level.
 
*Jelly levels are voted the hardest type of all, even the hardest level throughout the whole game (pre nerfed [[Level 350/Versions|level 350]] and [[level 461|461]]) is a jelly level.
*Timed levels on the other hand, are considered the easiest, due to the fact that the player has unlimited moves, and that for a long time, no time levels are any harder than '''Very Hard'''. However, they tend to be the hardest to earn three stars ([[level 1237]] is the hardest level in Reality to earn three stars. This is followed by levels [[Level 297|297]] and [[Level 1198|1198]]).
 
**The most recently released Timed levels are <span style="color:black">'''extremely hard'''</span> to even earn one star.
 
 
*There are 4 episodes that consist of only 2 level types. They are [[Candy Town]], [[Sleepy Slopes]], [[Twilight Egg]], and [[Minty Meadow (Episode 64)]].
 
*There are 4 episodes that consist of only 2 level types. They are [[Candy Town]], [[Sleepy Slopes]], [[Twilight Egg]], and [[Minty Meadow (Episode 64)]].
*For the first time, the 117th episode, [[Sprinkle Sea]], has all six level types.
+
*For the first time, the 114th episode, [[Sugar Shrubs]], has all five level types.
 
   
 
==Poll==
 
==Poll==
  +
:''Old polls can be found [[/Archive|here]].''
 
===Easiest level type===
 
===Easiest level type===
 
<poll>
 
<poll>
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Jelly level
 
Jelly level
 
Ingredients level
 
Ingredients level
Timed level
 
 
Candy Order level
 
Candy Order level
 
Mixed Mode level
 
Mixed Mode level
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Jelly level
 
Jelly level
 
Ingredients level
 
Ingredients level
Timed level
 
 
Candy Order level
 
Candy Order level
 
Mixed Mode level
 
Mixed Mode level
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</gallery>
 
</gallery>
 
|-|
 
|-|
Timed level=
+
Timed level (removed)=
 
<gallery position="center" spacing="small">
 
<gallery position="center" spacing="small">
 
Level 18 Reality 2nd Official Version.png|Level 18 - The first Timed level
 
Level 18 Reality 2nd Official Version.png|Level 18 - The first Timed level
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</tabber>
 
</tabber>
 
{{Level types}}
 
{{Level types}}
 
 
[[ru:Типы уровней]]
 
[[ru:Типы уровней]]
 
[[Category:Level types|*]]
 
[[Category:Level types|*]]

Revision as of 19:39, February 1, 2020

There are currently five level types throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.

None (Moves Levels)

Jelly Fish (Special candy) (Jelly Levels)

Coconut Wheel (Special candy) (Ingredient Drop Down Levels)

Extra Time candy (Timed levels, removed)

Lucky Candy (Special candy) (Candy Order levels)

Some may appear in other level types.

Game types and properties

Level Type Description First Level Last Level Appearances
Target score new
Moves
The first five moves levels are tutorial levels. These levels are marked orange.

In these levels, the objective is to reach the amount of given points to progress.
Moves levels are irregularly distributed.
Any leftover special candies will be activated during Sugar Crush.

1 6704 473 (7.02%)
Jelly new
Jelly
These levels are marked blue.
The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are single jelly and double jelly.

When Sugar Crush occurs, you will get some bonus points, and three Jelly Fish will come out to eat candies at random for every remaining move.

6 6733 2087 (30.96%)
Ingredient drop new
Ingredients
They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.

When Sugar Crush occurs, a striped candy for each move leftover will take place and activate. Any special candies left will also be activated.

11 6737 1297 (19.24%)
Timed new
Timed
They are marked purple. The only way to pass is to collect a number of points in the given amount of time.

Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.
When Sugar Crush occurs, any +5 candies on board will activate and act like wrapped candy. Any other special candies left will be activated. These levels are marked purple.

  • Timed Levels are replaced and redesigned to to other level types, preferably Moves levels. There are no Timed Levels.
N/A N/A N/A
Objective new
Candy Order
They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.

When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.

126 6738 1450 (21.51%)
Mixed new
Mixed Mode
The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.

When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.

All mixed levels are either jelly drop down or jelly-order. Flash version has jelly drop down and jelly-timed combinations. This is chronologically the last level type on Flash version.

656 (unofficial)

1688

(official)

6740 1433 (21.26%)

List

Main article: List of Level Types

Trivia

  • Each striped candy created at random during ingredients levels and candy order levels' Sugar Crush will produce 3,000 points. Now it also acts in jelly levels since version 1.60.0 of mobile.
  • Jelly levels are the most dominant levels, making up 30.96% of all levels, whereas moves levels are the least dominant, making up only 7.02% of all levels.
  • Jelly levels are voted the hardest type of all, even the hardest level throughout the whole game (pre nerfed level 350 and 461) is a jelly level.
  • There are 4 episodes that consist of only 2 level types. They are Candy Town, Sleepy Slopes, Twilight Egg, and Minty Meadow (Episode 64).
  • For the first time, the 114th episode, Sugar Shrubs, has all five level types.

Poll

Old polls can be found here.

Easiest level type

According you, which kind of level do you think is the easiest?
 
83
 
6
 
1
 
3
 
4
 

The poll was created at 12:58 on May 2, 2018, and so far 97 people voted.

Hardest level type

According you, which kind of level do you think is the hardest?
 
2
 
6
 
8
 
2
 
63
 

The poll was created at 12:58 on May 2, 2018, and so far 81 people voted.

Gallery

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