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There are currently five (six in flash) level types throughout the whole game. Each type of level has a unique and different objective. All levels are marked with a colour based on their objectives.

Game types and properties

Level Type Description First Level Last Level Appearances
Target score new
Moves
The first five moves levels are tutorial levels. These levels are marked orange.
In these levels, the objective is to reach the amount of given points to progress.
Moves levels are irregularly distributed.
Any leftover special candies will be activated during Sugar Crush.
1 ast Moves}} {{Levelamou]] 426 (7.61%)
Jelly new
Jelly
These levels are marked blue.
The only way to pass these is to clear the amount of jelly in a certain number of moves needed to pass. The only jelly types are single jelly and double jelly.
When Sugar Crush occurs, you will get some bonus points, and three Jelly Fish will come out to eat candies at random for every remaining move.
6 ({{#expr:{{Levelamount|Jel 1818 (32.46%)
Ingredient drop new
Ingredients
They are marked green. To pass, the player has to get the amount of ingredients in a number of moves.
When Sugar Crush occurs, a striped candy for each move leftover will take place and activate. Any special candies left will also be activated.
11 Ingredients}} ({{#expr:{{Levelam 1127 (20.13%)
Timed new
Timed
They are marked purple. The only way to pass is to collect a number of points in the given amount of time.
Timed levels are very irregularly distributed; earlier episodes regularly feature one or two timed levels, while long groups of later episodes do not feature timed levels.
When Sugar Crush occurs, any +5 candies on board will activate and act like a wrapped candy. Any other special candies left will be activated.
Timed Levels are replaced and redesigned to other level types on HTML5, preferably Moves levels. Timed levels redesigned this way still remain timed in Flash. There are no Timed Levels in HTML5.
N/A N/A N/A
Objective new
Candy Order
They are marked pink. To progress, the player has to collect an amount of certain types of candy, and/or make a number of combinations.
When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.
126 unt|Last Candy Order}} {{Leve]] 1258 (22.46%)
Mixed new
Mixed Mode
The goal of this level type is combining other two level types' goals. If the level requires crushing jelly and collect ingredients, the player has to do both of them to complete the level.
When Sugar Crush occurs, any moves remaining will create a striped candy and activate. This may also happen to any leftover special candy.

Formerly, all mixed levels are jelly dropping down or jelly-order. Flash version will only have jelly dropping down and jelly-timed two combinations (HTML5 version may have more). This is chronologically the last level type on Flash version.

656 (unofficial)

1688

mount|Last Mixed}} {{Le]] 971 (17.34%)

List

Main article: List of Level Types

Trivia

Polls

Old polls can be found here.

Easiest level type

According you, which kind of level do you think is the easiest?
 
70
 
6
 
1
 
3
 
3
 

The poll was created at 12:58 on May 2, 2018, and so far 83 people voted.

Hardest level type

According you, which kind of level do you think is the hardest?
 
2
 
5
 
7
 
2
 
56
 

The poll was created at 12:58 on May 2, 2018, and so far 72 people voted.

Gallery

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