FANDOM

Crestune9

0 Discussion posts
  • I was born on July 12
A FANDOM user
  Loading editor
  • [Board 1]

    {"initialMovesDuringMoonStruck":0,"moveLimit":20,"portals":[],"leftWeightToTriggerMoonStruck":0,"timeCandySpawn":0,"levelId":0,"chameleonCandySpawn":0,"stripedCandyMax":0,"extraMovesSpawnRate":0,"protocolVersion":"0.3","numberOfColours":4,"mulockCandyMax":0,"mysteryCandySpawn":0,"gameModeName":"Order","useSplitWeightConditionToTriggerMoonStruck":false,"luckyCandyMax":9,"wrappedCandyMax":0,"scoreTargets":[200000,400000,600000],"stripedCandySpawn":0,"gates":[],"tileMap":[["005052068","000","002005026029","002005026029","002005026029","002005026029","002005026029","002005026029","002005026029"],["052","000","002","002","002","002","002","002","002"],["052","000","002","002","006009","006009","006009","002","002"],["052","000","002","002","006009","006024","006009","002","002"],["052","000","002","002","006009","006024","006009","002","002"],["052","000","002","002","006009","006024","006009","002","002"],["052","000","002","002","006009","006009","006009","002","002"],["052","000","002","002","002","002","002","002","002"],["052","000","002","002","002","002","002","002","002"]],"luckyCandySpawn":0,"licoriceMax":0,"mulockCandySpawn":0,"frogStomachSize":0,"initialMovesUntilMoonStruck":0,"_itemsToOrder":[{"quantity":15,"item":3}],"pepperCandyExplosionTurns":13,"isOwlModeEnabled":false,"wrappedCandySpawn":0,"rightWeightToTriggerMoonStruck":0,"pepperCandySpawn":0,"totalWeightToTriggerMoonStruck":0,"licoriceSpawn":0,"extraMovesMin":0,"timeCandyMax":0,"pepperCandyMax":15,"maxAllowedScaleDiff":0,"useTotalWeightConditionToTriggerMoonStruck":false,"chameleonCandyMax":0,"mysteryCandyMax":0,"episodeId":0,"randomSeed":0}



    [Board 2]

    {"maxNumIngredientsOnScreen":0,"gameModeName":"Drop down","tileMap":[["005026027048","000","000","002005026029","002005026029","002005026029","000","000","005026027048"],["002","000","002005071","002","002","002","002005072","000","002"],["002","000","000","002","002","002","000","000","002"],["002","000","002005072","002","002","002","002005071","000","002"],["002","000","000","002","002","002","000","000","002"],["002","000","002005071","002","002","002","002005072","000","002"],["002","000","000","002","002","002","000","000","002"],["002","000","002005072","002","002","002","002005071","000","002"],["002010","000","000","002","002","002","000","000","002010"]],"initialMovesUntilMoonStruck":20,"timeCandySpawn":0,"timeCandyMax":0,"licoriceMax":0,"protocolVersion":"0.3","ingredientSpawnDensity":3,"rightWeightToTriggerMoonStruck":10,"pepperCandySpawn":0,"stripedCandySpawn":0,"leftWeightToTriggerMoonStruck":10,"stripedCandyMax":1,"pepperCandyMax":6,"wrappedCandyMax":1,"initialMovesDuringMoonStruck":5,"mysteryCandyMax":0,"wrappedCandySpawn":0,"moveLimit":23,"totalWeightToTriggerMoonStruck":20,"maxAllowedScaleDiff":9,"mysteryCandySpawn":0,"extraMovesMin":0,"useTotalWeightConditionToTriggerMoonStruck":false,"luckyCandyMax":0,"numberOfColours":3,"useSplitWeightConditionToTriggerMoonStruck":false,"luckyCandySpawn":0,"randomSeed":0,"episodeId":0,"ingredients":[0,12],"extraMovesSpawnRate":0,"chameleonCandyMax":0,"frogStomachSize":0,"portals":[],"scoreTargets":[385000,600000,900000],"chameleonCandySpawn":0,"isOwlModeEnabled":false,"gates":[],"numIngredientsOnScreen":2,"mulockCandyMax":0,"licoriceSpawn":0,"pepperCandyExplosionTurns":6,"levelId":0,"mulockCandySpawn":0}



    [Board 3]

    {"mulockCandyMax":0,"pepperCandyExplosionTurns":13,"episodeId":0,"mulockCandySpawn":0,"moveLimit":23,"gates":[],"gameModeName":"Light up","tileMap":[["006024","004005006021026","004005006020026029","004005006019026029","002005026","002005026071","002005026","002005026071","002005026"],["006024","004006021","004006020","004006019","002","002","002","002","002"],["000","000","004006020","004006019","002","002","003008043","002","002"],["006024","004006021","004006020","004006019","002","002","002","002","002"],["006024","004006021","004006020","004006019","002","002","002","002","002"],["000","000","004006020","004006019","008044","025049","008044","025049","008061"],["004018","004005018072","004018088","000","006024","006024","006024","006024","006024"],["004018","004018","004018088","000","000","000","000","000","000"],["004018","004018","004018088","000","004005006020071072","004005006020071072","004005006020071072","004005006020071072","004005006020071072"]],"initialMovesUntilMoonStruck":20,"licoriceSpawn":0,"timeCandySpawn":0,"timeCandyMax":0,"licoriceMax":0,"protocolVersion":"0.3","rightWeightToTriggerMoonStruck":10,"pepperCandySpawn":0,"stripedCandySpawn":0,"leftWeightToTriggerMoonStruck":10,"stripedCandyMax":1,"pepperCandyMax":12,"wrappedCandyMax":2,"initialMovesDuringMoonStruck":5,"mysteryCandyMax":0,"wrappedCandySpawn":0,"totalWeightToTriggerMoonStruck":20,"maxAllowedScaleDiff":9,"mysteryCandySpawn":0,"extraMovesMin":0,"useTotalWeightConditionToTriggerMoonStruck":false,"luckyCandyMax":0,"numberOfColours":4,"useSplitWeightConditionToTriggerMoonStruck":false,"luckyCandySpawn":0,"scoreTargets":[135000,385000,567000],"levelId":0,"extraMovesSpawnRate":0,"chameleonCandyMax":0,"frogStomachSize":0,"portals":[],"randomSeed":0,"chameleonCandySpawn":0,"isOwlModeEnabled":false}

      Loading editor
  • My Android screen is showing only 8 moves while everyone else gets 15 moves. Why is that?

      Loading editor
    • A FANDOM user
        Loading editor
  • I saw that Frog Levels code was discovered and I tried to build a level, but it crashed when I tried to play it...

    What's the objective of such levels and what should I add in it to make it work properly?

      Loading editor
  • Congrats!You have won 1st place on my Level Design Contest.

      Loading editor
  • Hey Edwin!

    Though you ain't that active recently, I hereby thank you for providing the level codes for the newly released elements: Candy Cane (E218), the Piñata, and the Waffle.

    Since my exam season is done, I will be back full force without delays. I hope you will be active enough for rollback. We are in a shortage of rollbacks and we have so much admins.

    a mulligan. (talk) 07:52, April 22, 2018 (UTC)

      Loading editor
  • First Entry:

    More or less, this level has a low amount of moves and a very high amount of objectives to clear. Mystery candies can help. I estimate this level will be Very Hard.

    Overall rating: 6.5/10. Heavily based on the high Candy Crush levels as of now, but the blockers hiding jellies do make things more interesting.

    Second Entry:

    The magic mixers spawn a few marmalade to distract you, along with a few other blockers. Layout is considerably constrained, though four colors can help. 18 moves make this level at least Very Hard.

    Overall rating: 6.0/10. Another level similar to the high Candy Crush levels.

    Third Entry:

    More interesting due to the fact that you have to clear the starting blockers to force more licorice to come out. Bobbers, popcorn, and coconut wheels can assist you. This is the most creative of your three submissions, as it has a sense of "sequential" progression.

    Overall rating 7.5/10. Trickier than it looks, but quite interesting.

    Other notes:

    I appreciate your skill in creating custom Candy Crush config files efficiently using APK editor. I will submit all three of your levels to King.

    MulliganaceousLDC Thank your for participating in a mulligan's first Level Design Contest!
      Loading editor
    • Thank you for your rating! :) I will hope that King will do these levels.

        Loading editor
    • In overall, the ONLY small weakness in your design is that it looks kinda generic and follows trends. Your config-editing skills did not factor into your scores.

      However, I could give a higher net score (+0.5 for each) since you cannot use theoretical elements and combinations except for locked blockers.

        Loading editor
    • A FANDOM user
        Loading editor
  • Congratulations for supplying level codes accurately. I am currently programming a Java program to extract information based on these level codes. I have done that before sometime in 2015, but I am busy on my other subjects and would not reveal these information.

    I wonder how can I create my own custom levels using these level codes? (send me a private message)

      Loading editor
    • View all 17 replies
    • Sec1
      Sec2

      1. Very make sure you have these settings while editing in apkeditor.

      2. (I don't know Greek) Try to find this setting and set it like this.

        Loading editor
    • Edwin91476 wrote:
      Sec1
      Sec2

      1. Very make sure you have these settings while editing in apkeditor.

      2. (I don't know Greek) Try to find this setting and set it like this.

      About choice 1. I had signed the APK.

      About choice 2. I'll try to monitor this and I'll response if I can. And problem it is. I couldn't found this one for some reason.

        Loading editor
    • A FANDOM user
        Loading editor
  • You tried to put new mixed level combinations, like Candy Order + Jelly? Jelly Order on code?

      Loading editor
    • View all 5 replies
    • How to access the  CCS files on PC??

        Loading editor
    • Edwin91476 wrote: The code mode can be "Jelly Order" and "Order Drop down", the game still can shown they are mixed levels, but the game will crash after you are opening those levels.

      That means they didn't virtually exist. The developers are yet finding the way to fix the crash to introduce these combinations. That's why they didn't introduce these earlier, like in level 1931 before the release.

        Loading editor
    • A FANDOM user
        Loading editor
  • Marisa1980-EncouragementMemory Thank you for playing Marisa1980's Memory Game.

    Although you did not reach to top 3 in my Memory Game, you still get my this encouragement template. Congratulations!

      Loading editor
    • A FANDOM user
        Loading editor
  • "gameModeName":"Jelly Drop down" Please type the rest of the code for pre buff level 1870.

      Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message
Community content is available under CC-BY-SA unless otherwise noted.