FANDOM


(will be updated to the current version)
Line 8: Line 8:
 
 
 
--Reality level value (updating every one week)
 
--Reality level value (updating every one week)
["Moves"] = '151',
+
["Moves"] = '152',
["Jelly"] = '1059',
+
["Jelly"] = '1060',
 
["Ingredients"] = '606',
 
["Ingredients"] = '606',
["Timed"] = '135',
+
["Timed"] = '133',
 
["Candy Order"] = '649',
 
["Candy Order"] = '649',
 
["Mixed"] = '225',
 
["Mixed"] = '225',

Revision as of 10:24, January 20, 2018

local p = {}
 
function p.getLevel(frame)
 
local leveltype = {
    --Default value (DO NOT UPDATE IT)
    ["0"] = '?',
 
    --Reality level value (updating every one week)
    ["Moves"] = '152',
    ["Jelly"] = '1060',
    ["Ingredients"] = '606',
    ["Timed"] = '133',
    ["Candy Order"] = '649',
    ["Mixed"] = '225',
 
    ["Last Moves"] = '2820',
    ["Last Jelly"] = '2823',
    ["Last Ingredients"] = '2818',
    ["Last Timed"] = '2758',
    ["Last Candy Order"] = '2825',
    ["Last Mixed"] = '2824'
}
 
local amount = frame.args[1]
    if leveltype[amount] ~= nil then
        amount = leveltype[amount]
    else
        amount = nil
    end
return amount
end
 
return p
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