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A '''secondary element''' is a board element of secondary function, and they are introduced later in the game (usually introduced officially on [[episode]] openers). They are not the primary idea of the game, and are not introduced in tutorial or beginner episodes, and they have many interesting properties to make gameplay more interesting. This term especially refers to such elements not considered as a [[blocker]]. Like blockers, they never appear until you have already completed the initial episodes ([[Candy Town]] and [[Candy Factory]]), and they are also usually introduced officially at episode openers.
+
A '''secondary element''' is a '''board element''' introduced later in the game (usually introduced officially on [[episode]] openers), as opposed to regular [[candies]], [[special candies]], and [[type]]-specific objectives. They are not the primary focus of the game and are not introduced in the tutorial or beginner episodes, and they have many interesting properties to make gameplay more interesting. '''Blockers''' are the most common form of secondary elements.
   
  +
This unqualified term especially refers to such elements that are not considered as a [[blocker]]. Like blockers, they do not appear until the player has already completed the initial episodes, and they are also usually introduced officially at episode openers. One will also see combinations between different primary and secondary elements, either officially introduced and featuring prominently in its debut [[episode]], or simply introduced to provide further challenges requiring new strategy; notable examples include various special candies in [[Marmalade]] initially introduced from [[Caramel Cove]] to [[Delicious Drifts]], the three-item dispenser from [[Level 600]], and immovable blockers on [[Conveyor Belt]]s since the release of [[Level 5098]].
Much like blockers, non-blocker secondary elements can take one or more of the following functions:
 
  +
*Transport [[candies]] from one place to another
 
 
'''Secondary elements can take one or more of the following functions:'''
*Spawning certain elements and blockers
 
 
*Transporting [[candies]] from one place to another
*Moving candies
 
  +
*Spawning more of a specific blocker or board element
 
*Altering the nature of candies every turn
 
*Altering the nature of candies every turn
   
Like blockers, most of these elements individually take up one space. However, many of these elements have additional rules on the amount and where they can be located. Some, like [[teleporter]]s, must occur in pairs to function properly, while others, such as the dispenser, must occur at an empty tile above a space to dispense items. Others almost always appear in groups, such as the conveyor belt. You should also note that most of these elements, unlike blockers, are permanent throughout the level.
+
Like blockers, most of these elements individually take up one space. However, many of these elements have additional rules on the amount and where they can be located. Some, like [[teleporter]]s, must occur in pairs to function properly, while others, such as the dispenser, must occur at an empty tile above a space to dispense items. Others almost always appear in groups, such as the [[Conveyor Belt|conveyor belt]]. The player should also note that most of these elements, unlike blockers, are permanent throughout the level.
   
These elements, like blockers, add to the challenge of the game by manipulating the nature of the board, the candies, and where new elements spawn.
+
To summarize, much like blockers, these elements add to the challenge of the game by manipulating the nature of the board, the candies, and where new elements spawn as the player progresses.
   
==List of Secondary board elements==
+
==List of secondary board elements==
 
{| class="wikitable" style="width: 100%" border="0" cellpadding="1" cellspacing="1"
:''Note: List is currently incomplete.''
 
{| class="wikitable" style="width: 100%; background-color:#FFDFF5;" border="0" cellpadding="1" cellspacing="1"
 
 
|-
 
|-
! scope="col" style="width: 3%; text-align:center; background-color:#a81b79; color:white;"|
+
! scope="col" style="width: 3%; text-align:center; background-color:#a81b79; color:white;"|Image
! scope="col" style="width: 12%; text-align:center; background-color:#a81b79; color:white;"|Blocker Name
+
! scope="col" style="width: 12%; text-align:center; background-color:#a81b79; color:white;" |Secondary Element Name
 
! scope="col" style="width: 15%; text-align:center; background-color:#a81b79; color:white;"|First appearance (Reality)
 
! scope="col" style="width: 15%; text-align:center; background-color:#a81b79; color:white;"|First appearance (Reality)
 
! scope="col" style="width: 15%; text-align:center; background-color:#a81b79; color:white;"|First appearance (Dreamworld)
 
! scope="col" style="width: 15%; text-align:center; background-color:#a81b79; color:white;"|First appearance (Dreamworld)
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|{{Other|Teleporters}}
 
|{{Other|Teleporters}}
 
|[[Teleporter]]
 
|[[Teleporter]]
|''[[Episode 6]]'',<br />[[Level 66]]
+
|[[Candy Town|''Episode 1'']],
  +
[[Level 10]] (unofficial)
  +
  +
''[[Episode 6]]'',<br />[[Level 66]] (official)
 
|''[[Episode 6 (Dreamworld)|Episode 6]]'', [[Level 66/Dreamworld|Level 66]]
 
|''[[Episode 6 (Dreamworld)|Episode 6]]'', [[Level 66/Dreamworld|Level 66]]
|style="font-size:10pt"|Used to transport candies and other movable elements from one area to another. Candies will fall through a teleporter, and will exit through another one, given that there is enough empty space.
+
|style="font-size:10pt"|Used to transport candies and other movable elements from one area to another. Candies will fall through a teleporter and will exit through another one, given that there is enough space.
   
 
Candies enter from blue teleporters and exit through pink ones. They always come in pairs, and one blue teleporter is always associated with exactly another pink one.
 
Candies enter from blue teleporters and exit through pink ones. They always come in pairs, and one blue teleporter is always associated with exactly another pink one.
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|{{Other|CannonL}}
 
|{{Other|CannonL}}
 
|Liquorice Cannon
 
|Liquorice Cannon
|''[[Episode 16]]'',<br />[[Level 216]]
+
|''[[Salty Canyon|Episode 8]]'',<br />[[Level 100]] (unofficial)
  +
  +
''[[Episode 16]]'',<br />[[Level 216]] (official)
 
|''[[Episode 16 (Dreamworld)|Episode 16]]'', [[Level 216/Dreamworld|Level 216]]
 
|''[[Episode 16 (Dreamworld)|Episode 16]]'', [[Level 216/Dreamworld|Level 216]]
|A cannon which spawns [[liquorice swirls]].
+
|A cannon that spawns [[liquorice swirls]].
  +
|Common
|Uncommon
 
 
|-
 
|-
 
|{{Other|CannonI}}
 
|{{Other|CannonI}}
Line 64: Line 69:
 
'''Single'''<br />
 
'''Single'''<br />
 
[[Level 221/Dreamworld|Level 217]]
 
[[Level 221/Dreamworld|Level 217]]
|style="font-size:10pt"|A cannon which spawns [[ingredients]]. Ingredient levels without ingredients can spawn an ingredient at any spawn point. Ingredient spawners therefore restrict which spawn points can have ingredients enter the board.
+
| style="font-size:10pt" |A cannon that spawns [[ingredients]]. Ingredient levels without ingredients can spawn an ingredient at any spawn point. Ingredient spawners, therefore, restrict which spawn points can have ingredients enter the board.
  +
|Common
|Uncommon
 
 
|-
 
|-
 
|{{Other|CannonB}}
 
|{{Other|CannonB}}
|Bomb Cannon
+
|Candy Bomb Cannon
 
|''[[Episode 19]]'',<br />[[Level 261]]
 
|''[[Episode 19]]'',<br />[[Level 261]]
 
|[[Level 192/Dreamworld|Level 192]]
 
|[[Level 192/Dreamworld|Level 192]]
|style="font-size:10pt"|A cannon which can spawn candy bombs. However, it cannot affect the default bomb timer determined by the level itself.
+
| style="font-size:10pt" |A cannon that can spawn candy bombs. However, it cannot affect the default bomb timer determined by the level itself.
 
|Uncommon
 
|Uncommon
 
|-
 
|-
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|''[[Episode 16]]'',<br />[[Level 217]]
 
|''[[Episode 16]]'',<br />[[Level 217]]
 
|[[Level 221/Dreamworld|Level 217]]
 
|[[Level 221/Dreamworld|Level 217]]
|style="font-size:10pt"|
+
| style="font-size:10pt" |
 
A cannon with more than one element listed.
 
A cannon with more than one element listed.
   
They can be any combination of: [[Ingredients]], Liquorice Swirls, [[Candy Bombs]], [[Sugar Keys]], [[Mystery Candy]], [[Lucky Candy]], [[Chameleon Candy]], [[Extra Time Candy]], [[Striped Candy]], and [[Wrapped Candy]].
+
They can be any combination of [[Ingredients]], candy types ([[sugar key]], [[mystery candy]], [[lucky candy]], [[Chameleon Candy|chameleon candy]], [[Extra Time Candy|extra time candy]], [[striped candy]], [[Wrapped Candy|wrapped candy]], [[colour bomb]], [[jelly fish]]) and blockers (liquorice swirl, [[candy bomb]], [[Toffee Swirl|toffee swirl]], [[Sugar Coat|sugar coat]]).
  +
|Common
|Uncommon
 
 
|-
 
|-
 
|{{Other|Mystery Candy}}
 
|{{Other|Mystery Candy}}
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|''[[Episode 17]]'', [[Level 231]]
 
|''[[Episode 17]]'', [[Level 231]]
 
|[[Level 231/Dreamworld|Level 231]]
 
|[[Level 231/Dreamworld|Level 231]]
|style="font-size:10pt"|Advanced special Candy: Will reveal either a [[special candy]] or secondary elements (especially blockers) when matched.
+
| style="font-size:10pt" |Advanced special Candy: Will reveal either a [[special candy]] or secondary elements (especially blockers) when matched.
|Uncommon
+
|Uncommon (later removed)
 
|-
 
|-
 
|{{Other|Chameleon Candy}}
 
|{{Other|Chameleon Candy}}
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|''[[Episode 22]]'', [[Level 306]]
 
|''[[Episode 22]]'', [[Level 306]]
 
|[[Level 306/Dreamworld|Level 306]]
 
|[[Level 306/Dreamworld|Level 306]]
|style="font-size:10pt"|Advanced special Candy: Alternates between two colors every move. Can cause additional cascades.
+
| style="font-size:10pt" |Advanced special Candy: Alternates between two colours every move. Can cause additional cascades.
  +
|Rare (later removed)
|Occasional
 
 
|-
 
|-
 
|{{Other|Conveyor Belt}}
 
|{{Other|Conveyor Belt}}
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|''[[Episode 37]]'', [[Level 531]]
 
|''[[Episode 37]]'', [[Level 531]]
 
|[[Level 531/Dreamworld|Level 531]]
 
|[[Level 531/Dreamworld|Level 531]]
|style="font-size:10pt"|
+
| style="font-size:10pt" |
Moves every turn after all cascades ended. Candies (at rest) moves along with the conveyor belt, potentially causing more cascades.
+
Moves every turn after all cascades ended and with every move made. Candies (at rest) moves along with the conveyor belt, potentially causing more cascades.
   
There are also conveyor belt portals, where candies and movable elements can be transported to a distant part of the board through conveyor belts. Each conveyor belt a candy enters is associated with exactly another one where a candy comes out.
+
There are also conveyor belt portals, where candies and movable elements can be transported to a distant part of the board through conveyor belts. Each conveyor belt a candy enters is associated with exactly another one where candy comes out.
   
 
It can also prevent immovable blockers from creating through Mystery Candies.
 
It can also prevent immovable blockers from creating through Mystery Candies.
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|''[[Episode 39]]'', [[Level 561]]
 
|''[[Episode 39]]'', [[Level 561]]
 
|[[Level 561/Dreamworld|Level 561]]
 
|[[Level 561/Dreamworld|Level 561]]
|style="font-size:10pt"|Used when a given chain of conveyor belts turn corners, so they change direction. Candies still move linearly, but along the second direction.
+
| style="font-size:10pt" |Used when a given chain of conveyor belts turn corners, so they change direction. Candies still move linearly but in the second direction.
  +
|Common
|Uncommon
 
 
|-
 
|-
 
|{{Other|Candy Frog}}
 
|{{Other|Candy Frog}}
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|''[[Episode 42]]'', [[Level 606]]
 
|''[[Episode 42]]'', [[Level 606]]
 
|''[[Episode 42 (Dreamworld)|Episode 42]]'', [[Level 606/Dreamworld|Level 606]]
 
|''[[Episode 42 (Dreamworld)|Episode 42]]'', [[Level 606/Dreamworld|Level 606]]
|style="font-size:10pt"|An advanced element which can be fed to attain Frogtastic state, where you can select any open spot to clear nearby candies and blockers. Unaffected by gravity, moves only through matches, and can change color or gain special candy effects through matches. Only one candy frog can be present in a given level.
+
| style="font-size:10pt" |An advanced element which can be fed to attain Frogtastic state, where the player can select any open spot to clear nearby candies and blockers. Unaffected by gravity, moves only through matches, and can change colour or gain special candy effects through matches. Only one candy frog can be present in a given level.
   
 
Because it is the most advanced secondary element, [[Level 606]] is a tutorial level. See the main [[Candy Frog]] page for more information.
 
Because it is the most advanced secondary element, [[Level 606]] is a tutorial level. See the main [[Candy Frog]] page for more information.
Line 130: Line 135:
 
|''[[Episode 49]]'', [[Level 711]]
 
|''[[Episode 49]]'', [[Level 711]]
 
|''Never''
 
|''Never''
|style="font-size:10pt"|Advanced special Candy: When matched or destroyed by any other way, all existing [[Sugar Chests]] will lose one layer. Otherwise behaves the same as regular candies.
+
| style="font-size:10pt" |Advanced special Candy: When matched or destroyed by any other way, all existing [[Sugar Chests]] will lose one layer. Otherwise behaves the same as regular candies.
 
|Common
 
|Common
 
|-
 
|-
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''[[Episode 58]]'', [[Level 846]]
 
''[[Episode 58]]'', [[Level 846]]
 
|
 
|
'''Unofficial'''<ref name="tt"/>
+
'''Unofficial'''<ref name="tt" />
 
[[Level 417/Dreamworld|Level 417]]
 
[[Level 417/Dreamworld|Level 417]]
   
 
'''Official'''<br />
 
'''Official'''<br />
 
''Never''
 
''Never''
|style="font-size:10pt"|Can be matched by switching any other candy, much like [[Coconut Wheel]] and [[Color Bomb]]. When activated, it will create three wrapped candy which detonates automatically. It can also destroy most blockers (including multi-hit) instantly as well if it targets it.
+
| style="font-size:10pt" |Can be matched by switching any other candy, much like [[Coconut Wheel]] and [[Colour Bomb]]. When activated, it will create three wrapped candy which detonates automatically. It can also destroy most blockers (including multi-hit) instantly as well if it targets it.
 
|Occasional
 
|Occasional
 
|-
 
|-
Line 154: Line 159:
 
|''[[Episode 137]]''
 
|''[[Episode 137]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn [[Mystery Candies]].
+
|A cannon that can spawn [[Mystery Candy|Mystery Candies]].
|High levels only
+
|High levels only (later removed)
 
|-
 
|-
 
|{{Other|CannonLc}}
 
|{{Other|CannonLc}}
Line 161: Line 166:
 
|''[[Episode 137]]''
 
|''[[Episode 137]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn [[Lucky Candies]] without the use of the [[Lucky Candy (booster)|booster]].
+
|A cannon that can spawn [[Lucky Candy|Lucky Candies]] without the use of the [[Lucky Candy (booster)|booster]].
 
|High levels only
 
|High levels only
 
|-
 
|-
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|''[[Episode 138]]''
 
|''[[Episode 138]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn [[Extra Time Candies]] every few moves, without the need of cascades.
+
|A cannon which can spawn [[Extra Time Candy|Extra Time Candies]] every few moves, without the need of cascades.
|High levels only
+
|High levels only (later removed)
 
|-
 
|-
|{{Other|CannonC}}
+
|{{Other|CannonCh}}
 
|Chameleon Candy Cannon
 
|Chameleon Candy Cannon
 
|''[[Episode 148]]''
 
|''[[Episode 148]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn [[Chameleon Candies]].
+
|A cannon that can spawn [[Chameleon Candy|Chameleon Candies]].
|High levels only
+
|High levels only (later removed)
 
|-
 
|-
 
|{{Other|CannonS}}
 
|{{Other|CannonS}}
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|''[[Episode 158]]''
 
|''[[Episode 158]]''
 
|''Never''
 
|''Never''
|style="font-size:10pt"|A cannon which can spawn bonus [[striped candies]] without requiring matches. The direction of the bonus striped candy is the direction of your last match.
+
| style="font-size:10pt" |A cannon that can spawn bonus [[striped candies]] without requiring matches. The direction of the bonus striped candy is in the direction of the last match.
 
|High levels only
 
|High levels only
 
|-
 
|-
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|''[[Episode 158]]''
 
|''[[Episode 158]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn bonus [[wrapped candies]] without requiring matches.
+
|A cannon that can spawn bonus [[wrapped candies]] without requiring matches.
 
|High levels only
 
|High levels only
 
|-
 
|-
 
|{{Other|CannonWa}}
 
|{{Other|CannonWa}}
|Waffle Cannon
+
|Toffee Swirl Cannon
 
|
 
|
 
'''Unofficial'''<br />
 
'''Unofficial'''<br />
Line 201: Line 206:
 
''[[Episode 235]]'',<br />[[Level 3507]]
 
''[[Episode 235]]'',<br />[[Level 3507]]
 
|''Never''
 
|''Never''
|A cannon which can spawn [[Waffle|waffles]].
+
|A cannon that can spawn [[Toffee Swirl|toffee swirls]].
 
|Common
 
|Common
 
|-
 
|-
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|''[[Episode 331]]''
 
|''[[Episode 331]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn bonus [[Colour Bomb (special candy)|colour bomb]] without requiring matches.
+
|A cannon that can spawn bonus [[colour bomb]]s without requiring matches.
 
|High levels only
 
|High levels only
|-<!--
+
|-
 
|{{Other|CannonF}}
 
|{{Other|CannonF}}
 
|Jelly fish Cannon
 
|Jelly fish Cannon
|''[[Episode 357]]''
+
|''[[Episode 358]]''
  +
|''Never''
  +
|A cannon which can spawn bonus [[Jelly fish|jelly fish]] without requiring matches.
  +
|High levels only
  +
|-
  +
|{{Other|CannonSc}}
  +
|Sugar coat Cannon
  +
|''[[Episode 401]]''
 
|''Never''
 
|''Never''
|A cannon which can spawn bonus [[Jelly fish (special candy)|jelly fish]] without requiring matches.
+
|A cannon that can spawn [[Sugar Coat]] candies.
 
|High levels only
 
|High levels only
|}-->
+
|}
   
 
==References==
 
==References==
<references/>
+
<references />
  +
{{SecondaryNav}}
 
[[Category:Secondary elements]]
 
[[Category:Secondary elements]]
 
[[Category:Elements]]
 
[[Category:Elements]]

Latest revision as of 00:21, 26 November 2023

A secondary element is a board element introduced later in the game (usually introduced officially on episode openers), as opposed to regular candies, special candies, and type-specific objectives. They are not the primary focus of the game and are not introduced in the tutorial or beginner episodes, and they have many interesting properties to make gameplay more interesting. Blockers are the most common form of secondary elements.

This unqualified term especially refers to such elements that are not considered as a blocker. Like blockers, they do not appear until the player has already completed the initial episodes, and they are also usually introduced officially at episode openers. One will also see combinations between different primary and secondary elements, either officially introduced and featuring prominently in its debut episode, or simply introduced to provide further challenges requiring new strategy; notable examples include various special candies in Marmalade initially introduced from Caramel Cove to Delicious Drifts, the three-item dispenser from Level 600, and immovable blockers on Conveyor Belts since the release of Level 5098.

Secondary elements can take one or more of the following functions:

  • Transporting candies from one place to another
  • Spawning more of a specific blocker or board element
  • Altering the nature of candies every turn

Like blockers, most of these elements individually take up one space. However, many of these elements have additional rules on the amount and where they can be located. Some, like teleporters, must occur in pairs to function properly, while others, such as the dispenser, must occur at an empty tile above a space to dispense items. Others almost always appear in groups, such as the conveyor belt. The player should also note that most of these elements, unlike blockers, are permanent throughout the level.

To summarize, much like blockers, these elements add to the challenge of the game by manipulating the nature of the board, the candies, and where new elements spawn as the player progresses.

List of secondary board elements[]

Image Secondary Element Name First appearance (Reality) First appearance (Dreamworld) Unique properties Frequency
Teleporter3 Teleporter Episode 1,

Level 10 (unofficial)

Episode 6,
Level 66 (official)

Episode 6, Level 66 Used to transport candies and other movable elements from one area to another. Candies will fall through a teleporter and will exit through another one, given that there is enough space.

Candies enter from blue teleporters and exit through pink ones. They always come in pairs, and one blue teleporter is always associated with exactly another pink one.

Common
Candy Cannon Episode 16,
Level 216
Level 192 Directs which elements and blockers will spawn from. Can come in many varieties: The elements that can be spawn will be shown on the dispenser, while some cannons spawn these elements exclusively with no regular candies, while others can spawn regular varieties.

If a level has a candy cannon with given secondary elements, another element cannot spawn from regular spawn points or cannons not showing the given element.

Common
Liquorice swirl cannon new Liquorice Cannon Episode 8,
Level 100 (unofficial)

Episode 16,
Level 216 (official)

Episode 16, Level 216 A cannon that spawns liquorice swirls. Common
Ingredient cannon cherry Ingredients Cannon

Unofficial
Level 200

Compound[1] Level 217

Single
Episode 16,
Level 221

Compound[1] Level 217

Single
Level 217

A cannon that spawns ingredients. Ingredient levels without ingredients can spawn an ingredient at any spawn point. Ingredient spawners, therefore, restrict which spawn points can have ingredients enter the board. Common
Candy bomb cannon new Candy Bomb Cannon Episode 19,
Level 261
Level 192 A cannon that can spawn candy bombs. However, it cannot affect the default bomb timer determined by the level itself. Uncommon
Ingredient Liquorice swirl cannon new Compound Cannon Episode 16,
Level 217
Level 217

A cannon with more than one element listed.

They can be any combination of Ingredients, candy types (sugar key, mystery candy, lucky candy, chameleon candy, extra time candy, striped candy, wrapped candy, colour bomb, jelly fish) and blockers (liquorice swirl, candy bomb, toffee swirl, sugar coat).

Common
Mystery Yellow Candy Mystery Candy Episode 17, Level 231 Level 231 Advanced special Candy: Will reveal either a special candy or secondary elements (especially blockers) when matched. Uncommon (later removed)
Chameleon candy red Chameleon Candy Episode 22, Level 306 Level 306 Advanced special Candy: Alternates between two colours every move. Can cause additional cascades. Rare (later removed)
Conveyor (trans) Conveyor Belt Episode 37, Level 531 Level 531

Moves every turn after all cascades ended and with every move made. Candies (at rest) moves along with the conveyor belt, potentially causing more cascades.

There are also conveyor belt portals, where candies and movable elements can be transported to a distant part of the board through conveyor belts. Each conveyor belt a candy enters is associated with exactly another one where candy comes out.

It can also prevent immovable blockers from creating through Mystery Candies.

Common
(Corner) Episode 39, Level 561 Level 561 Used when a given chain of conveyor belts turn corners, so they change direction. Candies still move linearly but in the second direction. Common
Frog5 Candy Frog Episode 42, Level 606 Episode 42, Level 606 An advanced element which can be fed to attain Frogtastic state, where the player can select any open spot to clear nearby candies and blockers. Unaffected by gravity, moves only through matches, and can change colour or gain special candy effects through matches. Only one candy frog can be present in a given level.

Because it is the most advanced secondary element, Level 606 is a tutorial level. See the main Candy Frog page for more information.

Occasional
Sugar Key Episode 49, Level 711 Never Advanced special Candy: When matched or destroyed by any other way, all existing Sugar Chests will lose one layer. Otherwise behaves the same as regular candies. Common
UFO spinning UFO

Unofficial[2] Level 419

Official
Episode 58, Level 846

Unofficial[2] Level 417

Official
Never

Can be matched by switching any other candy, much like Coconut Wheel and Colour Bomb. When activated, it will create three wrapped candy which detonates automatically. It can also destroy most blockers (including multi-hit) instantly as well if it targets it. Occasional
Mystery candy cannon most recent Mystery Candy Cannon Episode 137 Never A cannon that can spawn Mystery Candies. High levels only (later removed)
Lucky candy cannon new Lucky Candy Cannon Episode 137 Never A cannon that can spawn Lucky Candies without the use of the booster. High levels only
Extra time candy cannon Extra Time Cannon Episode 138 Never A cannon which can spawn Extra Time Candies every few moves, without the need of cascades. High levels only (later removed)
Chameleon candy cannon new Chameleon Candy Cannon Episode 148 Never A cannon that can spawn Chameleon Candies. High levels only (later removed)
Striped candy cannon new Striped Candy Cannon Episode 158 Never A cannon that can spawn bonus striped candies without requiring matches. The direction of the bonus striped candy is in the direction of the last match. High levels only
Wrapped candy cannon new Wrapped Candy Cannon Episode 158 Never A cannon that can spawn bonus wrapped candies without requiring matches. High levels only
Waffle cannon new Toffee Swirl Cannon

Unofficial
Level 476

Official
Episode 235,
Level 3507

Never A cannon that can spawn toffee swirls. Common
Colour bomb cannon new Colour Bomb Cannon Episode 331 Never A cannon that can spawn bonus colour bombs without requiring matches. High levels only
Jelly fish cannon new Jelly fish Cannon Episode 358 Never A cannon which can spawn bonus jelly fish without requiring matches. High levels only
Sugar coat cannon new Sugar coat Cannon Episode 401 Never A cannon that can spawn Sugar Coat candies. High levels only

References[]

  1. 1.0 1.1 Ingredients/Liquorice
  2. 2.0 2.1 Removal of Toffee Tornado
Candy Crush Saga secondary elements
HTML5 and Flash
Teleporter3 Dispenser new Conveyor (trans) Conveyor portal green Candykey6 Frog2 UFO spinning
Discontinued
Mystery Green Candy Chameleon candy green Extra Moves Candy