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A stuck zone is a certain location on the board where a gummi dragon in an ingredients level cannot be dropped via simple matches under it, and it must be moved to an adjacent column to continue its path to the exit. Gummi dragons can be removed from a stuck zone by simple candy matches, or with the help of a conveyor belt.

An example of a level with stuck zones is level 6875. It will be hard to switch if you enter the stuck zone.

During gameplay, stuck zones are considered a nuisance for players, as they not only delay you from dropping the dragons, but they also require the correct technique for dragons to be switched out if conveyor belts are absent. Thus, if the player does not master the correct technique in switching dragons from one lane to another, it becomes almost impossible for that player to pass in such level.

Stuck zones are often present above unused tiles or non-removable blockers like chocolate fountains, but not all squares above such blockers are considered stuck zones. Lanes with teleporters or egg collectors are not stuck zones. If it is possible for a candy in a given position to slide from one lane to another, without using the technique stated above, then that position is not considered a stuck zone, either. Stuck zones can also appear at the bottom of the board, but only in lanes which lack egg collectors.

Escaping from stuck zones[]

Stuck escape 1

Drop the frog at the marked location...

Stuck escape 2

...and the cherry will slide down.

  • The most simple method is to switch the stuck dragon with a matching candy. This is easier said than done, however, since it requires carefully placing candies to form an escaping match, as well as some luck.
  • A rather "mindless" method is to use a free switch. Since this constitutes using a booster, either you have been hoarding a few for crucial moments, or you are willing to pay for it.
  • A rare, but viable case is to place something immobile to seal the column on either side to prevent candies falling directly from above, forcing the dragon to slide into that column. One obvious example is pre-redesigned level 637, where ingredients could easily appear above empty tiles, while you were provided with a candy frog to make them slide. If one got very lucky, icing and chocolate coming from mystery candies could also make the same effect.

Dead zones[]

Level 137 tips

An example of a level with dead zones (in darkened squares). This is the former level 137, but an update changed the dead zones into ingredient exits.

There are also stuck zones from which it is impossible to move dragons, because no type of candy match can be used to move the dragon. In such conditions, the level cannot be completed unless you use a free switch booster or (where available) candy frog. These stuck zones are known as "dead zones". They mostly appear at peninsulas into which the dragon falls via candy sliding mechanics, rather than through an inadvertent lane-switching move made by the player. In some cases, it is impossible to move a dragon into a stuck zone, much as it is impossible to move one out. Examples of levels with dead zones is the old versions of level 137 and in level 2856.

In the worst scenario, a dead zone will cause a level impossible to pass. Level 1352 used to be an example.

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