FANDOM


Line 18: Line 18:
   
 
(*) = …in a certain amount of moves!
 
(*) = …in a certain amount of moves!
  +
  +
Gap = The amount of levels between the previous and the next 1st Mixed Combination Level.
   
 
{| class="wikitable" style="width:100%; text-align:center;"
 
{| class="wikitable" style="width:100%; text-align:center;"
Line 23: Line 25:
 
!Mixed Type
 
!Mixed Type
 
!Level #
 
!Level #
!Gap from the previous 1st New Mixed level
+
!Gap
 
|-
 
|-
 
|#1.
 
|#1.

Revision as of 02:33, September 25, 2018

Hi Aditya Sriram!

I like your version of Mixed Levels and as for my version, I would do the same idea as you but keep on adding every NEW Mixed Combination level type!!! (I hope you don't mind me repeating everything you just posted as I add in more details to each of them.)

The Goal for each level type in Mixed Levels:

Jelly - Collect all Jelly! (*)

Ingredient drop - Drop down all Ingredients! (*)

Objective - Collect all Candy Orders! (*)

Target score - Reach the target score of 1 Star and drain the amount of Moves to 0!

Timed - Reach the target score of 1 Star in a certain amount of time before it reaches 0:00!

Mixed Target score+Timed - Reach the target score of 1 Star and drain the amount of Moves to 0 in a certain amount of time before it reaches 0:00!!

(*) = …in a certain amount of moves!

Gap = The amount of levels between the previous and the next 1st Mixed Combination Level.

Mixed Type # Mixed Type Level # Gap
#1. Jelly + Ingredient drop 1688 None
#2. Jelly + Timed 2781 1093 levels apart
#3. Jelly + Objective 3807 1026 levels apart
#4. Ingredient drop + Objective 4916 1109 levels apart
#5. Jelly + Target score 6011 1095 levels apart
#6. Ingredient drop + Timed 7101 1090 levels apart
#7. Objective + Timed 8301 1200 levels apart
#8. Ingredient drop + Target score 9501 1200 levels apart
#9. Objective + Target score 10701 1200 levels apart
#10. Target score + Timed 11901 1200 levels apart

That was just Part 1 of 3 for Mixed Levels of my version! Part 2 is shown in a different comment!!

Community content is available under CC-BY-SA unless otherwise noted.