Hi Crushers,
I read a lot of the comments (usually after I've completed a level) and I'm surprised that some people rate the difficulty based on the use of a (or even several) boosters. In my view, boosters are here to bail you out when you're stuck. You can't really rate a level if you had to use them.
Some levels actually become quite easy using the proper booster. For example a hand switch on a level where you have to change the column of an ingredient. I think the clever use of boosters should definitely be part of the comment section, and probably of the strategy guide too. I do however believe that the difficulty rating should be "booster-free".
Any thoughts on this?