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![]() Hit a Toffee Tornado with a special candy to remove it from the board. |
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—Splash text |

A Toffee Tornado
Toffee tornado was one of the blockers in Candy Crush Saga. It first appeared in level 411 as the new element introduced in the 29th episode, Soda Swamp. It was considered as an extremely dangerous blocker throughout the game before removal.
This blocker can move to another tile every turn (or two), destroying any candies the tile is on, and leaving behind a crack that lasts for another move to block another tile. Initially indestructible, the blocker faced several nerfs before finally being removed after the release of the 88th episode, Hoax Hollow.
Appearances[]
All toffee tornadoes were removed from standard levels in late 2015 after the release of Hoax Hollow, after 3 nerfs. However, toffee tornadoes continued to make occasional appearances in events well into 2016 before being completely discontinued altogether. The last appearance was from the Secret Cave of August 23, 2016.
On Flash, toffee tornadoes started off looking like normal candies, however after the level's objective had been announced they turned into tornadoes. On mobile devices, they instead emerged from a crack already onscreen.
Toffee tornadoes were the rarest blockers in the game. Only 27 levels in Reality and 18 in Dreamworld ever had toffee tornadoes before their removal. They formerly appeared frequently in Soda Swamp and Rainbow Runway, the first two episodes since its release, but they appeared very rarely afterwards, with only a few of them appearing somewhere in World Ten to Twelve.
Properties[]
The toffee tornado had some very unusual properties. Every two moves (formerly every move), the twisters relocated to another random tile. These twisters could not be moved by switches and cascades, and could not be matched. They could be removed by special candy effects. The many unusual properties of this rare blocker rendered them extremely dangerous.
When they relocated to a new tile, the tile they had land on became cracked. The crack lasted for two moves and then disappeared. No candies or elements may land on a cracked tile. Elements will fall once the crack disappears. In versions where the twisters relocated every move, toffee tornadoes therefore blocked two tiles at a time.
- Many suspect that the tornadoes knew when a power-up or other game-changing move was about to be made, and so will destroy a candy to stop it. This made levels like 417, 419, 421, and 425 even more unbearable.
- Occasionally, they may be temporarily helpful. When a toffee tornado landed on a tile where there was already a blocker, it could actually break that blocker or take a layer off, but also keep that blocker (if not destroyed) immune to other effects until it left. This was especially prominent in the first version of level 417.
- However, they didn't clear jelly. If they landed on a special candy they will set the special candy off, which may result in unwanted cascades. Even if the special candy was not required for an order, you might have been planning to combine it with something else. Therefore, this was one of the many annoying properties about this blocker.
- In Dreamworld, candies destroyed by toffee tornadoes will affect the moon scale (on Flash).
Nerfs and Final removal[]
Due to its highly unpredictable nature, Toffee Tornadoes were considered one of the most hated blockers and elements in the game. Even a single toffee tornado can completely change the character of a level. Many order levels (412, 421, 425, 438) that featured toffee tornados also featured combo orders; these levels required careful planning since only one combo order can be made per move and potential combos were vulnerable to premature detonation.
Toffee tornadoes received 3 major nerfs throughout its existence before their final removal.
- When they were first introduced, toffee tornadoes were completely immune to all effects, much like the Chocolate Fountain.
- This blocker was one of the reasons the original versions of Levels 419, 421, and 425 were nearly impossible and luck-dependent. They also made several Dreamworld levels difficult, due to the effect that they have on the moon scale.
- The fourteen Soda Swamp levels were the only levels that can be played feature indestructible tornadoes.
- This was changed when the next episode, Rainbow Runway, came out. The change involved removing the toffee tornadoes for 5 moves by special candies or cake bombs.
- The eight levels from Rainbow Runway to Sugary Shire had toffee tornadoes in this form upon release.
- As of the Candy Kaiju (or maybe Fizzy Falls) update, tornadoes did not respawn after being removed by special candies or cake bombs. Its non-respawning change took place on mobile first.
- Every Dreamworld toffee tornado levels debuted with one-hit toffee-tornados that move every turn.
- As of Eggnog Emporium, tornadoes only acted every two moves. This weakened them significantly, making them able to block only one tile, and making them much easier to (permanently) remove them from the board.
- The five last levels marking the tornado's reappearance debuted with tornadoes that only acted every other move.
- As of Hoax Hollow, a mass redesign was made to remove all toffee tornadoes. In Flash, that was done on the same time as Hoax Hollow's Flash release. For the mobile version, they got removed with the release of v1.63.0.2 on November 2, 2015.
- This mass redesign unofficially introduced the popcorn, UFO, and locked chocolate to the affected levels. They usually replaced the former toffee tornados. It also resulted in the first appearance of coconut wheels outside of ingredients levels.
- These elements otherwise would not had appeared in Dreamworld due to Dozy Dawn.
- These redesigns constituted the final update and redesigns to Dreamworld.
- The Toffee Tornado made one, and only one resurgence in one of the Cake Climb events: (Secret Cave, August 23, 2016). The tornado was still in the source code for both Flash and mobile at that time after a period of ten months.
- The toffee tornado was completely removed from the game and its codes became empty from v1.123.0.4 onwards.
Trivia[]
- This was the newest element in the game until conveyor belts have been introduced. Many prior episodes did not introduce anything new.
- This was regarded as the most hated blocker in the game and was consistently featured in the former Most Hated Element polls. It was one of the few nerfed blockers in the game.
- Only 27 levels in Reality and 18 levels in Dreamworld ever had toffee tornadoes just before their removal.
- There were 14 levels in Soda Swamp, 5 in Rainbow Runway, 1 in Butterscotch Boulders, and 2 in Sugary Shire featuring the toffee tornado before the release of Coco Crossroads.
- Its appearance drought in Reality reached 416 levels with the release of Coco Crossroads. Three levels had the toffee tornado, with the first being level 881.
- Only five levels ever featured Toffee Tornadoes since Coco Crossroads. They were Level 881, Level 882, Level 888, Level 946, and Level 1039.
- Levels 946 and 1039 were the only levels released featuring Toffee Tornadoes after the end of Dreamworld.
- At the time these later levels were released, Toffee Tornadoes already can only move every second switch. Thus, Level 464 is the last level released with Toffee Tornados that can move per every switch.
- Toffee tornadoes can go through marmalade and liquorice lock. If one landed on a special candy covered by blockers, the special candy will be set off. It is one of the few ways to directly remove the element inside a marmalade or lock; other known methods include Sugar Crush and Colour Bomb combos.
- When a toffee tornado hit a wrapped candy, the wrapped candy exploded only once instead of twice as it usually does.
- If a piece of chocolate gets destroyed by a toffee tornado landing on top of it, this will NOT stop it from spreading on the next move (as opposed to when chocolate is broken by a match made by the player)
- Actually, chocolate spreads before the tornadoes move.
- Unlike most other blockers, toffee tornadoes cannot be destroyed by a lollipop hammer or sweet teeth.
- Actually liquorice shell is immune to sweet teeth and cake bombs, but not colour bomb + colour bomb combinations.
- They seem to avoid the cake bomb blocker and also coconut wheels.
- A regular candy match adjacent to a toffee tornado sitting on top of a multilayered icing will not destroy any layers, nor will a special candy.
- The toffee tornado of iOS had less poly-points and less quality than the Facebook version. You can clearly see the unsmooth joints and the blurred shapes of the toffee tornado.
- This was the only blocker in the entire game to not be present in the old level 500. The new version has no icing thicker than 3 layers.
- This trait seems to also be shared with chocolate.
- Level 459 used to have 9 toffee tornadoes, the most in a single level.
- Many people believed that the episode Toffee Tower, due to its name, would see the return of the toffee tornado; however, this was not the case. Another episode, Swirly Steppes, had a story which envisioned a tornado, such that people may suspect that the toffee tornado will be reintroduced. This was also not the case.
- In the new update with the release of Eggnog Emporium, toffee tornadoes were nerfed further - they now act every two moves and the crack disappears immediately (because the crack will be disappeared after 2 moves). Ironically, this made level 459 is much harder than normal.
- Candies destroyed by toffee tornadoes counted towards the order.
- A sugar drop being hit by a tornado will be collected correctly.
- This is the first blocker that got removed in the game. This is also the third element other than the Shuffle booster and Charms to be removed from the game.
- However even after the removal, it still appeared in splash text. Now, the Shuffle booster is reintroduced.
- It temporarily returned in a mobile event, as a surprise, before the event ended and it disappeared again.
- Toffee tornadoes never appeared in levels with three candy colours and four candy colours.
- Toffee tornadoes had the tile map code
037
. However, in later versions, the code is no longer used.
- There are a large number of things that toffee tornadoes were absent from, due to them being removed in 2015. They never appeared in:
- Any encasing blocker.
- Levels with less than five colours.
- Levels with non-spawning colours.
- Moves levels, timed levels, mixed levels or rainbow rapids levels.
- Levels with magic mixers, bobbers, or any level with an element introduced since October 2015.
- They have never been required for candy orders.
- This is the only blocker with a unique behaviour that got removed. Other blockers were removed due to their redundancy to other blockers (i.e. regular icing acting the same way as one-layered frosting), or being reskinned (i.e. popcorn being reskinned into liquorice shells).
- The removal of this blocker seems to have paved the way for other elements that have been absent for a long time to be removed.
- The concept of Sour Skull is similar to this blocker. However, it is a new blocker that is seen in high levels.
Gallery[]
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