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Level Codes for Candy Crush Saga[]

Seems that making your own levels to play is really nearly impossible? It may be, but it may not be if you have known those ways to make it. So here is a simple tutorial for this.

Standard Code[]

Here are some codes for different mode levels:

{"gameModeName":"Classic moves",
"chameleonCandyMax":0,"chameleonCandySpawn":0,
"fallingIcingMax":0,"fallingIcingSpawn":0,"fallingIcingLevel":0, 
"licoriceMax":0,"licoriceSpawn":0,
"luckyCandyMax":0,"luckyCandySpawn":0,
"mulockCandyMax":0,"mulockCandySpawn":0,
"mysteryCandyMax":0,"mysteryCandySpawn":0,
"pepperCandyExplosionTurns":0,"pepperCandyMax":0,"pepperCandySpawn":0,
"stripedCandyMax":0,"stripedCandySpawn":0,
"stripedRowCandyMax":0,"stripedRowCandySpawn":0,
"stripedColumnCandyMax":0,"stripedColumnCandySpawn":0,
"timeCandyMax":0,"timeCandySpawn":0,
"wrappedCandyMax":0,"wrappedCandySpawn":0,
"colorBombMax":0,"colorBombSpawn":0,
"fishMax":0,"fishSpawn":0,
"shieldMax":0,"shieldSpawn":0,"shieldLevel":0,
"moveLimit":20,
"numberOfColours":5,
"disablePreLevelBoosters":false,
"colorWeightAdjustments":[0],
"frogStomachSize":0,
"scoreTargets":[100,200,300],
"portals":[],
"gates":[],
"candyCobras":[],
"wonderfulWrappers":[],
"orlocks":[],
"skulls":[],
"episodeId":0,
"levelId":0,
"protocolVersion":"0.3",
"randomSeed":0,
"tileMap":[
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"]
]}

Yes Moves level
Add or replace code with this:

"gameModeName":"Classic moves",

Yes Jelly level
Add or replace code with this:

"gameModeName":"Light up",

Yes Ingredients level
Add or replace code with this:

"gameModeName":"Drop down",
"ingredients":[1,1],
"numIngredientsOnScreen":1,
"ingredientSpawnDensity":0,
"maxNumIngredientsOnScreen":1,

Yes Order level
Add or replace code with this:

"gameModeName":"Order",
"_itemsToOrder":[{"item":1,"quantity":10},{"item":2,"quantity":10},{"item":3,"quantity":10}],

Yes Mixed (Jelly Ingredients) level
Add or replace code with this:

"gameModeName":"Jelly Drop down",
"ingredients":[1,1],
"numIngredientsOnScreen":1,
"ingredientSpawnDensity":0,
"maxNumIngredientsOnScreen":1,

Yes Mixed (Jelly Order level)
Add or replace code with this:

"gameModeName":"Jelly Order",
"_itemsToOrder":[{"item":1,"quantity":10},{"item":2,"quantity":10}],

Yes Mixed (Order Ingredient level)
Add or replace code with this:

"gameModeName":"Order Drop Down",
"_itemsToOrder":[{"item":1,"quantity":10},{"item":2,"quantity":10}],
"ingredients":[1,1],
"numIngredientsOnScreen":1,
"ingredientSpawnDensity":0,
"maxNumIngredientsOnScreen":1,

Yes Rainbow Rapids level
Add or replace code with this:

"gameModeName":"Rainbow Rapids",
"rainbowRapidsTargets":1,

Yes Mixed (Rainbow Rapids Jelly level)
Add or replace code with this:

"gameModeName":"Rainbow Rapids Jelly",
"rainbowRapidsTargets":1,

Yes Mixed (Rainbow Rapids Ingredient level)
Add or replace code with this:

"gameModeName":"Rainbow Rapids Drop Down",
"rainbowRapidsTargets":1,
"ingredients":[1,1],
"numIngredientsOnScreen":1,
"ingredientSpawnDensity":0,
"maxNumIngredientsOnScreen":1,

Yes Mixed (Rainbow Rapids Order level)
Add or replace code with this:

"gameModeName":"Rainbow Rapids Order",
"rainbowRapidsTargets":1,
"_itemsToOrder":[{"item":1,"quantity":10},{"item":2,"quantity":10}],

neutral of yes to no Jelly color level (Removed)
Add or replace code with this:

"gameModeName":"Jelly Color",

No Arenas Score level (Removed)
[1] Add or replace code with this:

"gameModeName":"Arenas Score",

neutral of yes to no Timed level (Unreleased)
Add or replace code with this:

"gameModeName":"Classic",
"timeLimit":60,

neutral of yes to no Mixed (Jelly Time level) (Unreleased)
Add or replace code with this:

"gameModeName":"Jelly Time",
"timeLimit":60,

No Frog level (Removed)
[2] Add or replace code with this:

"gameModeName":"Frogger",

Yes Evil Spawner
Add code with this:

"evilSpawnerAmount":1,
"evilSpawnerElements":[0],
"evilSpawnerCount":0,

Yes Custom Colour
Add code with this: 0 is blue, 1 is green, 2 is orange, 3 is purple, 4 is red, 5 is yellow

"preferredColors":[0,1,2,3,4,5],

Yes Custom Score of each matching
Add code with this:

"custom_score_match":60,

No Moon Scale (Removed)
Add code with this:

"isOwlModeEnabled":true,
"initialMovesUntilMoonStruck":20,
"leftWeightToTriggerMoonStruck":10,
"rightWeightToTriggerMoonStruck":10,
"totalWeightToTriggerMoonStruck":20,
"maxAllowedScaleDiff":10,
"useSplitWeightConditionToTriggerMoonStruck":false,
"useTotalWeightConditionToTriggerMoonStruck":false,
"initialMovesDuringMoonStruck":5,

Tile Map Codes[]

How it works[]

Candy Crush is a 9x9 board game; therefore, every level is mapped in a 9x9 tile as well:

"tileMap":[
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"],
["000","000","000","000","000","000","000","000","000"]
]

Quite apparently, every "000" represents a tile, and every row is coded in a line (so there are 9 lines), in which every 3-character number constitutes an element. Here are some basic examples and notes:

  • "000" represents the empty space; "001" represents the empty tile, "002" represents a random-coloured candy; "044" represents a colour bomb.
  • The elements can also be stacked on the code, such that "002009" represents a random-coloured candy inside the chocolate; while "042044" represents a colour bomb inscribed a 5-layered lock.
  • Some blockers are not supposed to have anything such as candies/colour bombs inside the blocker, like icings. To ensure no candies are inside the blocker, a "006" is used to prevent bugs from happening. For example, "006023" represents a 5-layered icing, "006024" represents a chocolate spawner.
  • Candies spawn-point somehow should be available. Of course, it is not necessary if you want to make a level like clearing the whole board without candies left (which King removed this kind of gameplay by redesigning that only level). Examples:
    • "005" represents a spawn point in which every element, such as liquorice swirl, ingredients, and candies mentioned above on the code, is spawned (because it is not specified further, that will be an empty tile).
    • If you don't want everything to spawn at one single point, you need to specify what to spawn on that tile. For example, "002005026" means a random-coloured candy is included in the tile while a random-coloured candy spawn point is above it; "002005026027028" means a random-coloured candy is included in the tile while a random-coloured candy, ingredients and liquorice swirl are spawned at that point.
  • Remember:
    • By the game mechanics, blockers (of course, movable blockers) have the highest priority on spawning, then ingredients, and the last are candies. Therefore, if you set 20 liquorice swirls to be spawned every move, it is impossible for ingredients to be spawned at the whole game if you set them to be spawned at the same point.
    • It is possible to have an unmovable blocker and a spawn point exist together. For example, "005006023028" means the tile includes a 5-layered icing with an ingredient cannon above it. Therefore, don't make silly mistakes (unless you want to troll) such as "004005006024027" (ingredient cannon with a chocolate spawner and a double jelly underneath); no ingredients can be spawned at that point, and that jelly obviously cannot be cleared.
    • "00205" (instead of "002005") will make the game crash because it does not follow the 3-character number rule.
    • "002005 (instead of "002005") will also make the game crash because a close quotation mark is missing.
  • You may try out different combinations with creativity!

Codes[]

Candy Crush has released (and removed) many elements in the past decade. Since the code is not designed for users to edit, the years of development made the elements' code messy and unorganised. Here is a list of the elements corresponding to their code number:

No. Elem. Icon Information of elements No. Elem. Icon Information of elements No. Elem. Icon Information of elements
000 / Empty Space 001 Tile 13 L60 Empty Tile 002 Bluecandy orderGreencandy orderOrangecandy order
Purplecandy orderRedcandy orderYellowcandy order
Candies
003 Single jelly-removebg-preview (1) Single Jelly 004 Double jelly-removebg-preview Double Jelly 005 / Spawn Point[3]
006 / Unmovable blocker note - clearing the bottom candies[4] 007 One-layered Icing new Regular Icing/Sachet/One-layered Frosting 008 Liquorice Lock Liquorice Lock
009 Chocolate new Chocolate 010 Ingredients exit mobile Ingredients Exit 011 / Teleporter Note
012 Teleporter(Entry) Teleporter Entry (011012) 013 Teleporter(Exit) Teleporter Exit (011013) 014 / (Unused)
015 / (Unused) 016 / (Unused) 017 Liquorice Swirl new Liquorice Swirl
018 Candy Bomb BlueCandy Bomb GreenCandy Bomb Orange
Candy Bomb PurpleCandy Bomb RedCandy Bomb Yellow
Candy Bomb
Countdown Crystal
019 One-layered Icing new Sachet/One-layered Frosting 020 Two-layered Icing new Two-layered Frosting
021 Three-layered Icing new Three-layered Frosting 022 Four-layered Icing new Four-layered Frosting 023 Five-layered Icing new Five-layered Frosting
024 Chocolate Spawner (new) Chocolate Fountain 025 Marmalade mobile Marmalade 026 / Candy Spawn Point
027 Ingredient cannon cherry Ingredients Cannon 028 Liquorice swirl cannon new Liquorice Swirl Cannon 029 Candy bomb cannon new Candy Bomb Cannon
030 Sugar key cannon new Sugar Key Cannon 031 Mystery candy cannon most recent (Currently unused, found in older versions)
Mystery Candy Cannon[5]
032 Mystery Blue CandyMystery Green CandyMystery Orange Candy
Mystery Purple CandyMystery Red CandyMystery Yellow Candy
(Currently unused, found in older versions)
Mystery Candy[6]
033 Chameleon candy redChameleon candy orangeChameleon candy yellow
Chameleon candy greenChameleon candy blueChameleon candy purple
(Currently unused, found in older versions)
Chameleon Candy[7]
034 / (Unused) 035 Cake Bomb new design Cake bomb
036 Frog1 (Mobile)Frog2 (Mobile)Frog3 (Mobile)
Frog4 (Mobile)Frog5 (Mobile)Frog6 (Mobile)
Candy Frog 037 Toffee-Tornado (Currently unused, found in older versions)
Toffee Tornado[8]
038 1-Layer MultiLock One-layered Multi Lock
039 2-Layer MultiLock Two-layered Multi Lock 040 3-Layer MultiLock Three-layered Multi Lock 041 4-Layer MultiLock Four-layered Multi Lock
042 5-Layer MultiLock Five-layered Multi Lock 043 CoconutWheel Coconut Wheel 044 Colour Bomb new Colour Bomb
045 Striped blue hStriped green hStriped orange h
Striped purple hStriped red hStriped yellow h
Horizontal Striped Candy 046 Striped blue vStriped green vStriped orange v
Striped purple vStriped red vStriped yellow v
Vertical Striped Candy 047 Wrapped blueWrapped greenWrapped orange
Wrapped purpleWrapped redWrapped yellow
Wrapped Candy
048 Cherry newHazelnut newGummi Dragon order Ingredients (both types) / Gummi Dragons 049 Jelly Fish BlueJelly Fish GreenJelly Fish Orange
Jelly Fish PurpleJelly Fish RedJelly Fish Yellow
Jelly Fish 050 Blue candy timedGreen candy timedOrange candy timed
Purple candy timedRed candy timedYellow candy timed
Extra Time Candy[9]
051 Candykey1Candykey2Candykey3
Candykey4Candykey5Candykey6
Sugar Key 052 Lucky Candy BlueLucky Candy GreenLucky Candy Orange
Lucky Candy PurpleLucky Candy RedLucky Candy Yellow
Lucky Candy 053 Choco Frog Candy Frog under Chocolate
054 Licoriceshell1 Licorice Shell 055 Redcandy order Fixed colour of Red 056 Yellowcandy order Fixed colour of Yellow
057 Bluecandy order Fixed colour of Blue 058 Greencandy order Fixed colour of Green 059 Orangecandy order Fixed colour of Orange
060 Purplecandy order Fixed colour of Purple 061 UFO UFO/IFO 062 MagicMixernew1 Evil Spawner/Magic Mixer
063 Leaf (Currently unused, found in older versions)
Leaf
(Appears only in "Frogger levels")[10]
064 Light blue tile Blue Tile 065 Dark blue tile Black Tile
066 Bobber-removebg-preview Bobber 067 Chameleon candy cannon new (Currently unused, found in older versions)
Chameleon Candy Cannon[11]
068 Lucky candy cannon new Lucky Candy Cannon
069 Extra time candy cannon Time Candy Cannon[12] 070 Pinata blocker (Currently unused, found in older versions)
Piñata[13]
071 Striped candy cannon new Striped Candy Cannon (Both directions)
072 Wrapped candy cannon new Wrapped Candy Cannon 073 / (Currently unused, found in older versions) Pinata (8 layers) (Game Crash)[13] 074 / (Currently unused, found in older versions)
Piñata (8 layers) (Link 1)[13]
075 / (Currently unused, found in older versions)
Piñata (8 layers) (Link 2)[13]
076 / (Currently unused, found in older versions)
Piñata (8 layers) (Link 3) (Game Crash)[13]
077 / (Currently unused, found in older versions)
Piñata (Unbreakable)[13]
078 / (Currently unused, found in older versions)
Piñata (Empty)[13]
079 One-layered Toffee Swirl 1-layered Toffee Swirl 080 Two-layered Toffee Swirl 2-layered Toffee Swirl
081 Three-layered Toffee Swirl 3-layered Toffee Swirl 082 Four-layered Toffee Swirl 4-layered Toffee Swirl 083 Five-layered Toffee Swirl 5-layered Toffee Swirl
084 / Extra Moves Candy 085 / Extra Moves Candy Cannon 086 Wall space Candy Cane Fence Up
087 Wall space Candy Cane Fence Down 088 Wall space Candy Cane Fence Left 089 Wall space Candy Cane Fence Right
090 Toffee swirl cannon Toffee Swirl Cannon 091 Jelly Fish Blue (Striped)Jelly Fish Green (Striped)Jelly Fish Orange (Striped)
Jelly Fish Purple (Striped)Jelly Fish Red (Striped)Jelly Fish Yellow (Striped)
Striped Fish 092 Jelly Fish Blue (Wrapped)Jelly Fish Green (Wrapped)Jelly Fish Orange (Wrapped)
Jelly Fish Purple (Wrapped)Jelly Fish Red (Wrapped)Jelly Fish Yellow (Wrapped)
Wrapped Fish
093 Blue Colour Bomb FishGreen Colour Bomb FishOrange Colour Bomb Fish
Purple Colour Bomb FishRed Colour Bomb FishYellow Colour Bomb Fish
Color Bomb Fish 094 One-layered Dark Chocolate 1-layered Dark Chocolate 095 Two-layered Dark Chocolate 2-layered Dark Chocolate
096 Three-layered Dark Chocolate 3-layered Dark Chocolate 097 Three-layered Dark Chocolate 4-layered Dark Chocolate (Unused, same sprite as 3-layered) 098 Three-layered Dark Chocolate 5-layered Dark Chocolate (Unused, same sprite as 3-layered)
099 (Game Crash) 100 (Game Crash) 101 (Game Crash)
102 (Game Crash) 103 (Game Crash) 104 (Game Crash)
105 (Game Crash) 106 (Game Crash) 107 Horizontal striped candy cannon new Horizontal Striped Candy Cannon
108 Vertical striped candy cannon new Vertical Striped Candy Cannon 109 One-layered Candy Cane Curls One-layered Candy Cane Curl Up 110 One-layered Candy Cane Curls One-layered Candy Cane Curl Down
111 One-layered Candy Cane Curls One-layered Candy Cane Curl Left 112 One-layered Candy Cane Curls One-layered Candy Cane Curl Right 113 Two-layered Candy Cane Curls Two-layered Candy Cane Curl Up
114 Two-layered Candy Cane Curls Two-layered Candy Cane Curl Down 115 Two-layered Candy Cane Curls Two-layered Candy Cane Curl Left 116 Two-layered Candy Cane Curls Two-layered Candy Cane Curl Right
117 Three-layered Candy Cane Curls Three-layered Candy Cane Curl Up 118 Three-layered Candy Cane Curls Three-layered Candy Cane Curl Down 119 Three-layered Candy Cane Curls Three-layered Candy Cane Curl Left
120 Three-layered Candy Cane Curls Three-layered Candy Cane Curl Right 121 (Game Crash) 122 One-layered Crystal One-layered Crystal Candy
123 Two-layered Crystal Two-layered Crystal Candy 124 Three-layered Crystal Three-layered Crystal Candy 125 Cherry new Cherry
126 Hazelnut new Hazelnut 127 Colour bomb cannon new Colour Bomb Cannon 128 Jelly fish cannon new Jelly Fish Cannon
129 Rainbow Twist 1 One-layered Rainbow Twist 130 Rainbow Twist 2 Two-layered Rainbow Twist 131 Rainbow Twist 3 Three-layered Rainbow Twist
132 Rainbow Twist 4 Four-layered Rainbow Twist 133 Rainbow Twist 5 Five-layered Rainbow Twist 134 Sugar Coat 1 One-layered Sugar Coat
135 Sugar Coat 2 Two-layered Sugar Coat 136 Sugar Coat 3 Three-layered Sugar Coat 137 Sugar coat cannon new Sugar Coat Cannon
138 / (Unused) 139 / (Unused) 140 Rainbow stream vertical Path (Vertical)
141 Rainbow stream horizontal Path (Horizontal) 142 Rainbow stream BL Path (bottom + left directions) 143 Rainbow stream BR Path (bottom + right directions)
144 Rainbow stream TL Path (top + left directions) 145 Rainbow stream TR Path (top + right directions) 146 Rainbow stream TBL Path (top + bottom + left directions)
147 Rainbow stream TBR Path (top + bottom + right directions) 148 Rainbow stream TLR Path (top + left + right directions) 149 Rainbow stream BLR Path (bottom + left + right directions)
150 Rainbow stream all directions Path (All directions)[14] 151 Rainbow stream intersection point Path (Intersection point, straight only)[15] 152 Rainbow rapid cannon top Rainbow Rapid Cannon
(start on the top side)
153 Rainbow rapid cannon bottom Rainbow Rapid Cannon
(start on the bottom side)
154 Rainbow rapid cannon left Rainbow Rapid Cannon
(start on the left side)
155 Rainbow rapid cannon right Rainbow Rapid Cannon
(start on the right side)
156 Rainbow Rapid's Mold Rainbow rapid's mold 157 Licoriceshell3 Licorice Shell (In 3rd Stage) 158 Licoriceshell2 Licorice Shell (In 2nd Stage)
159 Bubblegum Pop 1 One-layered Bubblegum Pop 160 Bubblegum Pop 2 Two-layered Bubblegum Pop 161 Bubblegum Pop 3 Three-layered Bubblegum Pop
162 Bubblegum Pop 4 Four-layered Bubblegum Pop 163 Bubblegum Pop 5 Five-layered Bubblegum Pop 164 Licorice fence Liquorice Fence Up
165 Licorice fence Liquorice Fence Down 166 Licorice fence Liquorice Fence Left 167 Licorice fence Liquorice Fence Right
168 Licorice curl 1 layer One-layered Liquorice Curl Up 169 Licorice curl 1 layer One-layered Liquorice Curl Down 170 Licorice curl 1 layer One-layered Liquorice Curl Left
171 Licorice curl 1 layer One-layered Liquorice Curl Right 172 Licorice curl 2 layer Two-layered Liquorice Curl Up 173 Licorice curl 2 layer Two-layered Liquorice Curl Down
174 Licorice curl 2 layer Two-layered Liquorice Curl Left 175 Licorice curl 2 layer Two-layered Liquorice Curl Right 176 Licorice curl 3 layer Three-layered Liquorice Curl Up
177 Licorice curl 3 layer Three-layered Liquorice Curl Down 178 Licorice curl 3 layer Three-layered Liquorice Curl Left 179 Licorice curl 3 layer Three-layered Liquorice Curl Right
180 Five-layered Sour Skull Sour Skull 181 Order lock blocker Order Lock 182 One-charged Color Bomb Bonbon Blitz One-charged Colour Bomb Bonbon Blitz
183 Two-charged Color Bomb Bonbon Blitz Two-charged Colour Bomb Bonbon Blitz 184 Three-charged Color Bomb Bonbon Blitz Three-charged Colour Bomb Bonbon Blitz 185 Four-charged Color Bomb Bonbon Blitz Four-charged Colour Bomb Bonbon Blitz
186 One-charged Horizontal Striped Candy Bonbon Blitz One-charged Horizontal Striped Candy Bonbon Blitz 187 Two-charged Horizontal Striped Candy Bonbon Blitz Two-charged Horizontal Striped Candy Bonbon Blitz 188 Three-charged Horizontal Striped Candy Bonbon Blitz Three-charged Horizontal Striped Candy Bonbon Blitz
189 Four-charged Horizontal Striped Candy Bonbon Blitz Four-charged Horizontal Striped Candy Bonbon Blitz 190 One-charged Vertical Striped Candy Bonbon Blitz One-charged Vertical Striped Candy Bonbon Blitz 191 Two-charged Vertical Striped Candy Bonbon Blitz Two-charged Vertical Striped Candy Bonbon Blitz
192 Three-charged Vertical Striped Candy Bonbon Blitz Three-charged Vertical Striped Candy Bonbon Blitz 193 Four-charged Vertical Striped Candy Bonbon Blitz Four-charged Vertical Striped Candy Bonbon Blitz 194 One-charged Jelly Fish Bonbon Blitz One-charged Jelly Fish Bonbon Blitz
195 Two-charged Jelly Fish Bonbon Blitz Two-charged Jelly Fish Bonbon Blitz 196 Three-charged Jelly Fish Bonbon Blitz Three-charged Jelly Fish Bonbon Blitz 197 Four-charged Jelly Fish Bonbon Blitz Four-charged Jelly Fish Bonbon Blitz
198 One-charged Wrapped Candy Bonbon Blitz One-charged Wrapped Candy Bonbon Blitz 199 Two-charged Wrapped Candy Bonbon Blitz Two-charged Wrapped Candy Bonbon Blitz 200 Three-charged Wrapped Candy Bonbon Blitz Three-charged Wrapped Candy Bonbon Blitz
201 Four-charged Wrapped Candy Bonbon Blitz Four-charged Wrapped Candy Bonbon Blitz 202 / (Unused) 203 / (Unused)
204 / (Unused) 205 / (Unused) 206 / (Unused)
207 / (Unused) 208 / (Unused) 209 / (Unused)
210 / (Unused) 211 Dark Chocolate Fountain Dark Chocolate Fountain (1-layer) 212 Dark Chocolate Fountain Dark Chocolate Fountain (2-layers)
213 Dark Chocolate Fountain Dark Chocolate Fountain (3-layers) 214 Blue candy cannon Blue Candy Cannon 215 Green candy cannon Green Candy Cannon
216 Orange candy cannon Orange Candy Cannon 217 Purple candy cannon Purple Candy Cannon 218 Red candy cannon Red Candy Cannon
219 Yellow candy cannon Yellow Candy Cannon 220 One-layered Jelly Jar 1-layered Jelly Jar 221 Two-layered Jelly Jar 2-layered Jelly Jar
222 Cobra5 5-charged Candy Cobra 223 Cobra4 4-charged Candy Cobra 224 Cobra3 3-charged Candy Cobra
225 Cobra2 2-charged Candy Cobra 226 Cobra1 1-charged Candy Cobra 227 Basket Candy Cobra's Basket
228
File:Wrapperempty.png
Wonderful Wrapper 229
File:Gumball.png
Gumball 230
File:Gumball machine.jpg
Gumball Machine
9XX Candy Bomb BlueCandy Bomb GreenCandy Bomb Orange
Candy Bomb PurpleCandy Bomb RedCandy Bomb Yellow
Custom moves of candy bombs (XX - Number of candy bomb moves)[16]

Miscellaneous Info

  1. This level type will appear up to v1.200
  2. This level type will appear up to v1.173.0.2
  3. This is a spawn point with ALL elements mentioned in code sheet. Please use with candy cannon code if you want to specialize the elements spawn.
  4. Example of unmovable blocker: Icings, chocolate spawner, popcorn, evil spawner, etc. Doesn't include Marmalade and Liquorice Lock, those have candies in the blockers.
  5. This element will appear up to v.1.200.0.2
  6. This element will appear up to v.1.200.0.2
  7. This element will appear up to v.1.200.0.2
  8. This element will appear up to v.1.123.0.4
  9. Extra Moves Candy will appear up to v1.183.0.3
  10. This element will appear up to v1.173.0.2
  11. This element will appear up to v.1.200.0.2
  12. Extra Moves Candy Cannon will appear up to v1.183.0.3
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 This element will appear up to v.1.154.0.5
  14. This code cannot be used with 151.
  15. This code cannot be used with 150.
  16. This code can be used with 018 and 029.

Grid[]

Before the talk about teleporters, conveyor belts and order locks, I need to show a grid paper of the board:

GridDIY

Okay, let's talk about this:

Teleporters[]

Teleporters, teleport the things from there to there. Remember, 14 is very important for teleporters' codes, it can hide, or show the elements in the board. Here is the use of teleporters:

"portals":[[[Entry Coordinate],[Exit Coordinate]],[[Entry Coordinate],[Exit Coordinate]]], (if any)
"portals":[], (if none)
Without 14 in the code With 14 in the code
"portals":[[[3,4],[7,1]],
           [[8,3],[7,5]]],
"portals":[[[3,4,14],[7,1,14]],
           [[8,3,14],[7,5,14]]],
Teleporter N new Teleporters Y new 2

Conveyor Belts[]

Using Conveyor belts's code may be complicated, but not difficult, it will be the hardest part of code, handle it well proved that you have a great progress of learning the codes. :)

No. Direction Portal Colour Icon
0 Up (Nothing)

/

1 Right Purple Conveyor portal red
2 Down Blue Conveyor portal blue
3 Left Green Conveyor portal green

Code[]

"gates":[[[Conveyor Belt Coordinate],[Next Conveyor Belt Location],[Direction],[Portal Colour]]], (if any)
"gates":[] (if none)
Seems so complicated? Try more times.

For example:

"gates":[[[8,5],[7,5],[3],[2]],[[7,5],[6,5],[3],[0]],
         [[6,5],[6,4],[0],[0]],[[6,4],[6,3],[0],[0]],
         [[6,3],[7,3],[1],[0]],[[7,3],[8,3],[1],[0]],
         [[8,3],[8,5],[1],[2]]],

Result is:

Belt-removebg-preview



Order Locks[]

Using order locks' code may be complicated, but not difficult.

Code[]

"orlocks":[[Tile number, Length of horizontal lock, Length of vertical lock, Order target, Order amount]], (if any)
"orlock":[] (if none)

For example:

"orlocks":[[0,0,1,9,1,10],[1,4,6,1,9,30],[5,5,4,4,34,5]],

And the result is:

Order Lock New


Sour Skulls[]

Using Sour Skulls's code may be complicated but not difficult.

Code[]

"skulls":[[tile number,tile number,(1, 2, 3...),false/true,false/true]], (if any)
"skulls":[], (if none)

1, 2, 3...: Sour Skull appear sequence

First false/true: No starting point/starting point for the skull to appear on this pedestal.

Second false/true: The skull will/ will not appear on this pedestal.


Candy Cobra[]

Hisssss.....

Code[]

"candyCobras":[[From tile number, Candy Cobra layer, To tile number]], (if any)
"candyCobras":[], (if none)

Wonderful Wrapper[]

Possibly the longest code ever!

Code[]

"wonderfulWrappers":[[From tile number, Orientation, Colour of 1st ribbon, Colour of 2nd ribbon, Colour of 3rd ribbon, Colour of 4th ribbon, Colour of 5th ribbon, 1st element contained, 2nd element contained, Colour of 1st element, Colour of 2nd element]], (if any)
"wonderfulWrappers":[], (if none)

Orientation: 1 is vertical, 2 is horizontal.

Ribbon colours: -1 is no ribbon, 0 is blue, 1 is green, 2 is orange, 3 is purple, 4 is red, 5 is yellow.

Element colours: -1 is random coloured, 0 is blue, 1 is green, 2 is orange, 3 is purple, 4 is red, 5 is yellow.

Wonderful Wrapper elements contained: 44 is colour bomb, 45 is horizontal striped candy, 46 is vertical striped candy, 47 is wrapped candy, 49 is jelly fish.

For example:

"wonderfulWrappers":[[1,8,2,0,1,2,3,4,44,49,3,2],[2,0,1,3,3,-1,-1,3,49,47,5,3]],

The result is:

Image wonderfulwrapperexample

Candy Order Codes[]

"_itemsToOrder":[{"item":1,"quantity":10},{"item":2,"quantity":10},{"item":3,"quantity":10}],

These codes can also be used for Order Locks' codes. You have an example above. The order codes:

No. Order Icon
1 Red candies Red
2 Blue candies Blue
3 Yellow candies Yellow
4 Orange candies Orange
5 Purple candies Purple
6 Green candies Green
7 Wrapped candies Wraporder new
8 Striped candies Stripedorder new
9 Color bombs Colorbomborder new
10 Striped + striped Stripedstripedorder new
11 Striped + wrapped Stripedwrappedorder new
12 Striped + color bomb Stripedcbomborder new
13 Color bomb + color bomb Cbombcbomborder new
14 Wrapped + color bomb Wrappedcbomborder new
15 Wrapped + wrapped Wrappedwrappedorder new
16 Chocolate squares Chocolate
17 Frosting layers Five-layered Icing new
18 Liquorice Shell Licoriceshell1
19 Liquorice swirls Liquorice swirl-removebg-preview
20 Candy bombs Candy Bomb
21 Jelly fishes File:Fishorder new.png
22 Cake bombs Cake Bomb new design
23 Mystery candies (Removed) File:Mysteryorder new.png
24 Magic mixers File:Magic Mixer order new.png
25 Waffle layers Five-layered Toffee Swirl
26 Dark chocolate Dark Chocolate order
27 Candy cane curl layers Candy Cane Curls order
28 Crystal candy layers File:Crystal order.png
29 Rainbow twist layers Rainbow Twist order
30 Candy frog File:Frogorder new.png
31 Sugar coat layers Three-layered Sugar Coat
32 Bubblegum pop layers Bubblegum Pop 4
33 Liquorice cane curl layers Liquorice Curl order
34 Sour skull layers Sour Skull Order
35 Bonbon Blitz charges File:Bonbonblitzorder new.png
36 Jelly Jars Jelly Jar Preview
37 Candy Cobras Cobra5
38 Wonderful Wrappers File:Wonderfulwrapperordericon.png
39 Gumballs File:Gumball.png

Magic Mixer[]

Magic mixer is evil, but its codes are not evil.

"evilSpawnerAmount":8,
"evilSpawnerElements":[10],
"evilSpawnerInterval":3,

Notes:

  • Amount = How much of that blocker
  • Elements = Element number
  • Interval = How many moves in between
No. Blocker Spawning Element Icon
0 All blockers
1 Candy Bomb Candy Bomb BlueCandy Bomb GreenCandy Bomb Orange
Candy Bomb PurpleCandy Bomb RedCandy Bomb Yellow
2 Liquorice Swirl Liquorice Swirl new
3 One-layered Icing One-layered Icing new
4 Two-layered Icing Two-layered Icing new
5 Three-layered Icing Three-layered Icing new
6 Four-layered Icing Four-layered Icing new
7 Five-layered Icing Five-layered Icing new
8 Chocolate Chocolate
9 Liquorice Lock Liquorice Lock new
10 Marmalade Marmalade mobile
11 1-layered Dark Chocolate One-layered Dark Chocolate
12 2-layered Dark Chocolate Two-layered Dark Chocolate
13 3-layered Dark Chocolate Three-layered Dark Chocolate
14 One-layered Crystal One-layered Crystal
15 Two-layered Crystal Two-layered Crystal
16 Three-layered Crystal Three-layered Crystal
17 One-layered Waffle One-layered Waffle
18 Two-layered Waffle Two-layered Waffle
19 Three-layered Waffle Three-layered Waffle
20 Four-layered Waffle Four-layered Waffle
21 Five-layered Waffle Five-layered Waffle
22 One-layered Rainbow Twist Rainbow Twist 1
23 Two-layered Rainbow Twist Rainbow Twist 2
24 Three-layered Rainbow Twist Rainbow Twist 3
25 Four-layered Rainbow Twist Rainbow Twist 4
26 Five-layered Rainbow Twist Rainbow Twist 5
27 One-layered Sugar Coat One-layered Sugar Coat
28 Two-layered Sugar Coat Two-layered Sugar Coat
29 Three-layered Sugar Coat Three-layered Sugar Coat
30 One-layered Bubblegum Pop Bubblegum Pop 1
31 Two-layered Bubblegum Pop Bubblegum Pop 2
32 Three-layered Bubblegum Pop Bubblegum Pop 3
33 Four-layered Bubblegum Pop Bubblegum Pop 4
34 Five-layered Bubblegum Pop Bubblegum Pop 5
35 One-charged Colour Bomb Bonbon Blitz One-charged Color Bomb Bonbon Blitz
36 Two-charged Colour Bomb Bonbon Blitz Two-charged Color Bomb Bonbon Blitz
37 Three-charged Colour Bomb Bonbon Blitz Three-charged Color Bomb Bonbon Blitz
38 Four-charged Colour Bomb Bonbon Blitz Four-charged Color Bomb Bonbon Blitz
39 One-charged Horizontal Striped Candy Bonbon Blitz One-charged Horizontal Striped Candy Bonbon Blitz
40 Two-charged Horizontal Striped Candy Bonbon Blitz Two-charged Horizontal Striped Candy Bonbon Blitz
41 Three-charged Horizontal Striped Candy Bonbon Blitz Three-charged Horizontal Striped Candy Bonbon Blitz
42 Four-charged Horizontal Striped Candy Bonbon Blitz Four-charged Horizontal Striped Candy Bonbon Blitz
43 One-charged Vertical Striped Candy Bonbon Blitz One-charged Vertical Striped Candy Bonbon Blitz
44 Two-charged Vertical Striped Candy Bonbon Blitz Two-charged Vertical Striped Candy Bonbon Blitz
45 Three-charged Vertical Striped Candy Bonbon Blitz Three-charged Vertical Striped Candy Bonbon Blitz
46 Four-charged Vertical Striped Candy Bonbon Blitz Four-charged Vertical Striped Candy Bonbon Blitz
47 One-charged Jelly Fish Bonbon Blitz One-charged Jelly Fish Bonbon Blitz
48 Two-charged Jelly Fish Bonbon Blitz Two-charged Jelly Fish Bonbon Blitz
49 Three-charged Jelly Fish Bonbon Blitz Three-charged Jelly Fish Bonbon Blitz
50 Four-charged Jelly Fish Bonbon Blitz Four-charged Jelly Fish Bonbon Blitz
51 One-charged Wrapped Candy Bonbon Blitz One-charged Wrapped Candy Bonbon Blitz
52 Two-charged Wrapped Candy Bonbon Blitz Two-charged Wrapped Candy Bonbon Blitz
53 Three-charged Wrapped Candy Bonbon Blitz Three-charged Wrapped Candy Bonbon Blitz
54 Four-charged Wrapped Candy Bonbon Blitz Four-charged Wrapped Candy Bonbon Blitz
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