Tasty Sugar Track

  • I live in East Coast of the United States
  • I was born on December 19
  • I am Male
Ticket Timer

Ticket countdown screen showing 33 hours, 32 minutes, and 33 seconds remaining before the Tooth Fairy unlocks the next episode. Notice the pattern in the digits on the timer. Had I taken this photo a minute earlier, it would have been 33:33:33, but the page was a little bit slow to load at the time. I was at the bus stop between Level 410 and Level 411. A few hours later, I used gold to unlock Level 411 before the point when the Tooth Fairy would have automatically unlocked it for me. The following picture is a still of a video I recorded on my iPhone at 04:45 EDT (08:45 UTC) on 9 May 2017.

PS: I was not feeling my best that day because I chose not to sleep the night before. I don't know about you, but I have a difficult time feeling my best the day after a sleepless night.

Game statsEdit

Current level of progressEdit

Warning: The times in the history of this page may not necessarily reflect when I got past certain levels in the game. There will be many occasions when I finish a tough level at a time when I am away from home, such as finishing a level during my classroom hours on a day I have to go to my school. Of course, you can rest assured I will never change the number in this section BEFORE I finish the level I am working on. Sometimes, I get an easy level or I will pass a hard level relatively quickly due to a streak of good luck, so sometimes the number below will increase by two, three, or possibly more.

High scoresEdit

Levels I found difficultEdit

  • Level 65: 20 (It was late on 14 January 2017, roughly 96 hours after I started my adventure. This is the first level that took me a large (15+) number of attempts.)
  • Level 92: 10 (Today, this level has a place in my heart, but if I were to have made this page some point in early 2017, this would have definitely been among my least favorites. I reached this level on 19 January 2017 and it was my first day of classes after my winter vacation.)
  • Level 488: 83 (I reached this level on 12 June 2017. I had the Live Forever booster, but I was still unable to finish this level in the duration of the booster.)
  • Level 617: 52 (It was a hot Monday afternoon in the summer of 2017, and I had the Live Forever booster when it came time for me to tackle this level. I was able to make only 20-25 tries in the time I had infinite lives, because of how boring it is. This is definitely a level worth mentioning for me.)
  • Level 649: 70
  • Level 679: 73
  • Level 699: 75
  • Level 826: 86
  • Level 867: 42
  • Level 872: 64
  • Level 905: 74
  • Level 908: 72
  • Level 948: 90
  • Level 1008: 116 (I was stuck on this for four days and four nights over Christmas vacation of 2017.)
  • Level 1050: 111
  • Level 1081: 30 attempts of doom (Where do I begin? Anyone who has played this level knows that cascades rarely ever happen on this level. Most attempts will fail to clear even a single jelly square. Because of that, you can easily fail with a low score. I also spilled water on my keyboard on the same night I was stuck on this level, which makes this level all the more memorable for me.)
  • Level 1085: 131 (Although this level took over four times as many attempts as Level 1081, it doesn't bring back bad memories like that other level does.)
  • Level 1124: 73 (Much like Level 1081, don't expect a whole lot of cascades because they rarely form.)
  • Level 1199: 50
  • Level 1201: 23 (I was sitting in the passenger seat on a car ride home when I finished this level shortly after 1800 UTC (14:00 local time (Eastern Daylight Time)) on 29 March 2018. My phone was dangerously close to running out of power during my attempt but it didn't.)
  • Level 1208: 78 (But lots of fun when you get past the icing.)
  • Level 1224: 74
  • Level 1232: 112 (I am not making this up at all. I finished this level after being stuck on it for four days. The number of cascades you get on your attempt depends on how you handle the chocolate before it handles you, so some attempts will have more or fewer. Although twenty-five moves may SEEM like a lot, it is not smart to spend them as if you were to have millions to waste.)
  • Level 1242: 61
  • Level 1269: 56 (Read my comment, dated 4 May 2018, on that article for a brief history of my attempts. On my 32nd attempt, which I made ten minutes before that comment, I used a Free Spin to earn five moves and I lost because a candy bomb blew up on the last of my extra moves. Thus, I used a total of 39 moves, and I STILL lost. I made one more attempt before making my comment to that article.)
  • Level 1285: 22 (Another level that was fun despite being difficult to pass.)
  • Level 1287: 33 (I finished this level at 15:00 local time (12 May 2018), minutes after having pasta for my afternoon lunch. It was a rainy, wet afternoon in and around Boston.)
  • Level 1310: 49
  • Level 1325: 84
  • Level 1351: 87
  • Level 1374: 61
  • Level 1423: 74
  • Level 1467: 125 (This is the first time in a considerable time that I have gone into triple digits on any given level, but my previous under-100 streak is now in the past. I was stuck on this for four days. At 19:20, about 19 minutes before this edit, I finally beat this level at 125 attempts, a mere six attempts shy of my previous record from January 2018.)
  • Level 1513: 58
  • Level 1518: 49
  • Level 1549: 64
  • Level 1630: 44
  • Level 1651: 51
  • Level 1663: 42
  • Level 1711: 112 (This is the first time in months that I have gone into triple digits on a given level. Of course, it felt so rewarding that moment I finally finished the level I was stuck on all week.)
  • Level 1796: 124
  • Level 1797: 121 (This marks the first time I went into the triple digits on two straight levels. In total, these two levels took 245 attempts, and they were split right down the middle, with Levels 1796 and 1797 taking 124 and 121 attempts respectively.)
  • Level 1873: 56
  • Level 1908: 91 (On my winning attempt, I got +15 moves on my free spin, and won the level with 11 moves remaining.)
  • Level 1909: 70
  • Level 1945: 127 (I am not going to pretend this level wasn't challenging, even with the Christmas boosters. And don't ask me why we still had the Christmas boosters when it was already the 24th of January 2019. I don't know. This is the first time in 148 levels that I broke the 100 barrier.)
  • Level 1975: 165
  • Level 2004: 83
  • Level 2105: 73
  • Level 2140: 58
  • Level 2194: 74
  • Level 2196: 67
  • Level 2208: 80
  • Level 2289: 109
  • Level 2299: 50
  • Level 2310: 84 (I started this level around 4:00 p.m. on July 5, 2019, and "Extremely Hard" is right. I was stuck for nearly four days. I can't remember the last time I was stuck in both Candy Crush Saga and Candy Crush Friends Saga on one level for more than three days at a time, if ever. Given that the levels are getting increasingly more difficult, I will not be surprised if it happens again. Finally, at 12:13 p.m. on July 9, I passed the level after 84 attempts in four days. I should note that, due to some hardship in real life, such as homework, school, and other rather personal events, it felt more like thousands of attempts.)
  • Level 2321: 118 (There are only 18 jellies, so it must be easy, right? Wrong. They are all hard to reach. It was probably the perfect recipe for a level I would fail 117 times.)
  • Level 2328: 72
  • Level 2335: 72
  • Level 2337: 49
  • Level 2356: 82
  • Level 2358: 151
  • Level 2380: 50
  • Level 2391: 65
  • Level 2398: 51 (I was not expecting this level to be hard. My first impression was that it was easy to drop the ingredients because the exits were at the bottom and easy to reach, but what I didn't realize at the time was that getting them onto the conveyor belt in the first place was the hard part. This is definitely a level that I judged by its cover much too soon.)
  • Level 2420: 93
  • Level 2434: 102
  • Level 2447: 83
  • Level 2458: 39
  • Level 2464: 93
  • Level 2476: 55 (This level may be rated "Medium" on the wiki page, but it was harder than medium for me.)
  • Level 2487: 62
  • Level 2491: 90
  • Level 2497: 50
  • Level 2504: 75
  • Level 2517: 40
  • Level 2532: 127 (I was stuck on this level over Thanksgiving vacation. Finally, at 12:24 UTC on Monday, December 2, 2019, I passed the level. I finished Level 2533 and Level 2534 in one try each, and earned nine points in Cosmic Climb after earning nothing since the challenge started on Thanksgiving morning.)
  • Level 2536: 58
  • Level 2545: 75
  • Level 2573: 52
  • Level 2592: 54
  • Level 2593: 52
  • Level 2594: 120
  • Level 2598: 52
  • Level 2607: 74
  • Level 2627: 119
  • Level 2643: 156
  • Level 2651: 52 (I was stuck on this level for three days. I reached this level at around 8:30 p.m. EST on Friday, February 14, 2020. After 52 attempts in three days, I passed this level shortly before 3:00 p.m. on Monday, February 17.)
  • Level 2652: 58
  • Level 2692: 47
  • Level 2699: 60
  • Level 2709: 31
  • Level 2711: 33
  • Level 2719: 49
  • Level 2723: 178 (I was stuck on this for 96 hours. The good news is, I had the Live Forever booster for the entire week of March 30, 2020 - April 5, 2020. The level was somewhat boring, but nowhere near as bad as Level 1081 used to be.)
  • Level 2731: 112
  • Level 2738: 48
  • Level 2739: 41
  • Level 2740: 133
  • Level 2743: 57
  • Level 2744: 97
  • Level 2759: 61
  • Level 2764: 45
  • Level 2765: 22
  • Level 2766: 80 (I was stuck on this for four days. It took me only 80 attempts? Yeah right. Felt more like a thousand.)
  • Level 2771: 72
  • Level 2773: 55
  • Level 2775: 23
  • Level 2777: 171 (I was stuck on this for seven days. I had to use boosters to prevent this level from breaking my all-time record of 178 attempts which I set in early April 2020 with Level 2723. I know that, at the end of the day, the number of attempts is just a number, a number that does not define me as a person at all. We choose to play these extremely hard levels, not because they are easy, but because they are hard. This level is marked as a "Nightmarishly Hard Level" in the game, and it is rated "Extremely Hard" on this wiki, and I would be lying if I said that I found it easy, because I sure didn't. The week of April 13-17, 2020 was also a crazy week.)
  • Level 2788: 30
  • Level 2789: 66
  • Level 2790: 80
  • Level 2791: 31
  • Level 2792: 39
  • Level 2793: 27
  • Level 2796: 24
  • Level 2801: 62
  • Level 2802: 23
  • Level 2815: 22
  • Level 2817: 38
  • Level 2823: 28
  • Level 2826: 23
  • Level 2834: 21

See User:Tasty Sugar Track/Previous Hardest Levels for more information.

Favorite levelsEdit

  • Number 5 - Level 252 Had I made this list in December 2017, this would have been my number one spot, but now it is number five because of two updates that I don't like. In March 2018, they converted Level 252 into a moves level, so you can no longer play it past 25 moves (yes, I know you have 28 moves if Space Dash is active). I reached Level 252 on Saturday, 25 February 2017, the fourth and last Saturday of that month.
  • Number 4 - Level 325 Cascades are plenty on this level, so you can fill your sugar meter quickly.
  • Number 3 - Level 344 Also a good level to play if you are looking to fill your sugar meter. This isn't the first ingredients level on this list, and you can bet that it isn't the last. I love the ingredients level theme on mobile (which is used for timed levels if you're playing on the web version).
  • Number 2 - Level 185 You cannot use boosters (as if they would do you any good on this level anyway). This level gives you more than twice as many moves as Level 55, so at least I don't always feel like I am low on moves the moment I start playing it.
  • Number 1 - Level 1476 This is hands down one of my favorite levels to earn colour bombs for the Space Race. You are pretty much guaranteed to have at least 4-5 before you even make your first move. You have 50 moves. Another reason I love this level so much is that I can earn millions of points on it. Maybe it's just me, but effective levels to earn points for Space Race on the last planet are few and far between. On most levels, it is the norm to earn the low handful or none at all. But this level breaks the mold in every way.

Glitch StatsEdit

Number of times I was forced to restart CCS application: 00015 since February 1, 2019

Opening TimeEdit

  • I will be unable to make any edits between 8:30 p.m. and 10:30 p.m. on Mondays and Thursdays (00:30-02:30 UTC on Tuesdays and Fridays).
  • Things do happen, and schedules are flexible. Don't be surprised if I am occasionally able to edit outside my available hours.


  • I love cascades because they score me so many points. I think they are a key to making a level fun for me. On the other hand, they can be annoying when they ruin plans.
  • I don't mind difficult levels. In fact, I specifically enjoy the challenge factor and the mystery of not knowing when I am finally going to pass the difficult level, whether it be my 1st attempt, my 4th, or my 120th, or whatever. I love the idea of not knowing what my golden number will be.
  • I do mind boring levels, though. For me, "hard" and "boring" are not synonyms, and "easy" and "entertaining" are also not synonyms. Not all easy levels are fun, and not all hard levels are boring. For example, I have fun when playing Level 325, a hard level, but I don't have nearly as much fun playing Level 126, a level with minuscule difficulty. Even a level rated "extremely hard" can still be fun, for instance: Level 1518.
  • There is no question about it that King uses the "difficulty" factor to get his players to pay gold and use money to buy more gold. King isn't nearly as aggressive when it comes to the "yawn" factor, that is, the use of "boring" levels to get us to pay. I did find Level 1081 and Level 1124 to be quite boring for me, but other than that, all other levels are fine by me. Some levels seem boring at first, such as Level 1208, but become fun once you get past the icing and pave the way for more cascades to happen. But let's remember that our beloved Level 252 didn't give us a whole lot of cascades until we would clear the icing and make space on the board.
  • The "Session Hijacking" glitch is like being scratched by a cat, because normally neither does happen, but it almost never feels good when either does happen. You also don't always know why. Yes, sometimes it happens seemingly out of the blue and you don't know why your cat just scratched you. It's also not always your fault. I guess it sometimes happens seemingly out of the blue sky. When this happens though, my first solution is to try a different computer, and either this has never failed for me, or I just can't remember the last time it failed.
  • The Unlimited Lives gift can be a blessing or a curse depending on when I receive it. A good time to receive that gift is when I have plenty of free time. A bad time to receive that gift is right at the start of some college class, because even if I have a lenient professor who allows me to use my phone in class, I feel uncomfortable having to spend five minutes of valuable classroom time being distracted by a King game. Unlimited Lives is an awesome gift, but there is a time and place for it, and sometimes it activates at a good time and sometimes it activates at a bad time. In early 2019, the game was giving me the gift weekly every Tuesday, and I am so glad that this trend was temporary and it is over and done.
  • The removal of sugar drops in late March 2020 also hit me like a truck. This isn't the first time something I loved was removed from Candy Crush, and there is no guarantee that it will be the last time. This has taught me that I need to appreciate the features I enjoy, because King has the authority and right to remove any number of them whenever he pleases. Even though it is inevitable that we feel disappointed by certain removals, at the same time it is very important to respect the King's decision and allow King to have his freedom. At the same time, living with the mindset that King is simply out to get us will do us more harm than good. For any given feature, spend each day like it will be your last day to enjoy that feature, for one day you are bound to be right. At the same time, try not to live with that fear.)

Outlier momentsEdit

  • On May 14, 2018, I finished Level 55 without reaching the target score. This is a situational irony because on many replays of Level 55, my score will blow way past the three-star score.
  • On August 27, 2018, I woke up in the morning with no idea of what the Random Number Devil had in store for me. I think most if not all of us can agree on Very Easy for Level 344, and at least 80% of the time (possibly more), I do win that level. That day, for some reason, I just couldn't seem to win that level twice in a row without using hammers or switchers (0.8 * 0.8 = 0.64 = 64%), and as you can imagine, I got extremely frustrated. I did eventually manage to win twice in a row, but it was a lot more trouble than it should've been. I played it 22 times that day and won only 15 times. I was in a very bad mood for four hours straight that day.
  • On August 31, 2018, at around 10:45 a.m., I failed Level 3, and carelessly pressed the "Play On" button. I am the kind of player who likes to collect as much gold as I can, and I didn't even notice I failed until my conscience told me I had just hit the forbidden "Play On" button, and I felt egg on my face. It hurt for a few minutes, but I quickly got back on track.
  • At around 4:00 p.m. on February 24, 2019, I failed Level 2. Believe it or not, it was much easier to fail even easy levels due to the change to the Build-a-Bot system and the removal of Space Dash. It hurt for about 10-15 minutes, but I did get back on track.
  • On March 1, 2019, I played Level 325 to earn some sugar track prizes, and even though I did not pass the level, this was a happy moment for a special reason. I used 43 of my 50 moves bringing down no ingredients, but failed the level with only two ingredients remaining. Yes, I brought down ten ingredients in only seven moves.
  • On March 28, 2019, I failed Level 1476. Yes, another undesirable milestone goes straight into my treasure bag.
  • On April 26, 2019, at 23:10:30 UTC, I won Jackpot on the Daily Booster Wheel. In a funny coincidence, a comment was added to that very page only a few short minutes before that happened.
  • On October 26, 2019, I logged the WAM Score on Candy Crush Saga Wiki at 07:50:14 Eastern Time. Forty-five seconds later, at 07:50:59, I logged the WAM Score on Candy Crush Friends Saga Wiki. I have a personal superstition that makes it so that I try to avoid making two edits on two different wikis in the same minute whenever possible, but this time I went against my tradition in a moment of carelessness. I had just seen the Wiki time switch to 11:51:00 UTC, but apparently I was half a second too early, because the server still registered the minute as 11:50 UTC. I wish there was some way to view the exact second an edit was made, but I just have to accept reality.
  • On November 3, 2019, at 18:23:09 UTC, I broke the 4-million-point barrier on Level 1476, by scoring 4,215,720 points on Level 1476.

Level MilestonesEdit

Note: These are the dates I first REACHED the level in boldface, not necessarily the dates I finished the level. For example, I reached Level 1008 on December 22, 2017, even though I did not FINISH the level until four days later.

  • Level 1 - January 10, 2017, at 10:14 p.m. Eastern Standard Time (January 11, 2017, at 03:14 UTC)
  • Level 11 - January 10, 2017, at 11:01 p.m. Eastern Standard Time (January 11, 2017, at 04:01 UTC), 47 minutes after I started my journey
  • Level 24 - January 11, 2017, at 2:30 a.m. Eastern Standard Time (07:30 UTC) (This is when I made my Facebook account, making Level 24 the first level I ever played on web.)
  • Level 36 - January 11, 2017, at 3:05 a.m. Eastern Standard Time
  • Level 42 - January 11, 2017, at 11:00 a.m. Eastern Standard Time
  • Level 45 - January 11, 2017
  • Level 65 - January 14, 2017, at 8:00 p.m. Eastern Standard Time (January 15, 2017, at 01:00 UTC)
  • Level 80 - January 18, 2017
  • Level 92 - January 19, 2017, at 4:00 p.m. Eastern Standard Time
  • Level 96 - January 19, 2017, at 8:00 p.m. Eastern Standard Time
  • Level 100 - January 20, 2017
  • Level 185 - February 4, 2017
  • Level 200 - February 8, 2017
  • Level 252 - February 25, 2017
  • Level 400 - April 30, 2017
  • Level 420 - May 13, 2017
  • Level 450 - May 23, 2017
  • Level 460 - May 27, 2017
  • Level 480 - June 6, 2017
  • Level 500 - June 14, 2017
  • Level 510 - June 20, 2017
  • Level 560 - July 9, 2017
  • Level 600 - July 25, 2017
  • Level 666 - August 20, 2017 (I reached this level at about 12:30 p.m. while eating at a nice restaurant. It was a Sunday, so I was playing the striped candy contest. It was easily one of my best moments with the old striped candy contest during the year 2017.)
  • Level 700 - September 5, 2017
  • Level 867 - November 4, 2017 (I was stuck on this for 36 hours. Of course, I am going to leave you with a paradox. I made my 13th attempt at 1:25 a.m. on Sunday, November 5. I made my 16th attempt 45 minutes later, but because the local time "fell back" an hour, my 16th attempt happened at 1:10 a.m.; therefore, I officially made my 16th attempt 15 minutes before my 13th attempt.)
  • Level 900 - November 22, 2017 (I reached the 900 mark on Wednesday, November 22, the night before Thanksgiving.)
  • Level 1000 - December 22, 2017
  • Level 1008 - December 22, 2017
  • Level 1050 - January 8, 2018
  • Level 1476 - August 3, 2018
  • Level 2000 - February 13, 2019
  • Level 2400 - September 13, 2019
  • Level 2500 - November 11, 2019

Edit MilestonesEdit

Achievement ScoreEdit

Number of achievement points I had on my profile at 11:59 p.m. Eastern Time (03:59 UTC or 04:59 UTC depending on the time of year) on the following dates.

  • March 31, 2018: 260
  • March 31, 2019: 3,400
  • April 30, 2019: 3,400
  • May 31, 2019: 3,430
  • June 30, 2019: 3,580
  • July 27, 2019: 3,780
  • August 31, 2019: 3,780
  • September 10, 2019: 3,780
  • September 29, 2019: 3,830
  • October 12, 2019: 3,880
  • October 19, 2019: 3,930
  • November 3, 2019: 4,030 (I earned the lucky candy badge for making Special:Diff/1437000. It was my tenth lucky candy badge here.)
  • November 11, 2019: 4,180 (I earned two badges on the eleventh morning of the eleventh month of 2019, several minutes apart.)
  • May 28, 2020: 4,190
  • June 19, 2020: 4,320
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