Welcome to every single level idea I have ever made.
Level Ideas[]
A level idea by my definition is a level that I used "Level Idea x" on the file name. I don't care if I used them in contests, and I did for some of these. Without further ado, let's do this.
The second ingredient drops when the first one is dropped.
The second ingredient drops at 25 moves left or if the first ingredient is dropped, whichever comes first.
An ingredient drops every 7 moves.
NERFED: Removed the yellow and purple order and replaced it with an orange order.
BUFFED: Icings went from four layers to five layers.
You will definitely have matches under the marmalade.
NERFED: Changed from four colors to five colors, portals are gone.
There will be a match on the top row, I just derped and didn't put one.
CHANGED: I put an icing beside the bottom spawner so the chocolate won't spread.
NERFED: Removed the pointless striped candy order. Candies spawn under the spawners.
Ingredients drop every 5 moves and will save up if you miss letting them free before then.
Blue match on the board, whoops.
Created for Storm2's first birthday contest.
BUFFED: 30 moves to 25 moves
BUFFED: Added jellies under the chests. I made this level like this originally, then replaced the cakes with bombs for Eevee's dangerous bombs contest.
The belts are connected. The ingredients drop every 10 moves.
An ingredient drops every five moves from 35 moves left.
3 bombs drop every 3 moves.
Only one ingredient will be on screen at a time.
All exits are on the bottom row. NERFED: Removed one ingredient, removed the marmalade on the keys.
All the exits are on the bottom row (sorry), ingredients drop every 10 moves starting from 40, keys drop every 5 moves.