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Reality

Some promotional[]

Notice[]

  • What do you think the hardest level in my 15 ideas? Comment below!
  • Ok, after there 15 level ideas, I have decided to stop this blog (I have announced it in my 8th idea), as thinking some good and "reasonably insanely hard" levels is hard. Hope you will enjoy my last idea! (I will make some new idea when joining some new contest)

Main[]

Idea 15
Candy levels 15
Episode Cereal Somewhere
Level type Timed new
Time 1-min-20
Target score 1star (trans): 280,000 pts
Blockers Liquorice Lock new  Marmalade  Four-layered Icing  Chocolate Spawner (new)  Chocolate new
Popcorn blocker  15-move Bomb
Other features Striped red v  Colour Bomb new  Liquorice swirl cannon new  Candy bomb cannon new  Teleporter3
Number of
candy colours
4
Orange Green Blue Purple
Number of spaces 63
Difficulty Very Hard
Previous Next
Mixed
Idea 14 End!

Level (idea 15) is the fifthteenth level in Cereal Somewhere. To pass this level, you must score at least 280,000 points in 80 seconds or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

Difficulty[]

  • 5 colours and small board make the level harder.
  • The candy bombs that on the start is easy to clear as materials provided.
  • Chocolate spawners blocked the way of candies.
  • Teleporters slightly delay the time.
  • The player is required to earn at least 3,500 points per second.[1][2]

Strategy[]

  • Materials are provided for clearing candy bombs at the start, it is the hardest part.
  • Quickly clear the icings on the top to let candy bombs spawn, as it is necessary to collect many scores, although there is some risk.
  • Try not to make too many matches on the left to keep some time.
  • The remaining sees your luck!


Colours Considering[]

  • If 4
    Orange Green Blue Purple , then Easy
  • If 5
    Red Orange Green Blue Purple , then Hard
  • If 6
    Red Orange Yellow Green Blue Purple , then Hell!

Stars[]

Stars
One-Star
Two Stars
All-Stars
Score 280,000 600,000 1,200,000

Trivia[]

Notes[]

Board Info

[[File:Level

Candy levels 15 Notes

Notes.png|thumb]]

  • Red line(s) show where the candies and liquorice swirls spawn.
  • Salmon line(s) show where the candy bombs spawn.


  • Orange dot(s) show where the specific candy stays in the same layout or pattern without randomisation of candy colours.





Elements Info

Element Spawn Notes
Elements Notes
Liquorice Swirl new
  • Spawn 1 every 1 move.

Miscellaneous Info

  1. 280,000 points / 80 seconds = 3,500 points per second
  2. This is the theoretical minimum. In practice, extra time candies can be collected, decreasing the amount of points need to be earned per second as the amount of time available is increased.

Episode[]

Ok, small summary to my ideas:

Cereal-Somewhere Idea
Episode y+1
World x+1
Levels Idea 1 - Idea 15
Characters Dexter
Champion title Whistle Wonder
New features None
Released May 13, 2016
Difficulty Comment below!
Previous Next
N/A TBA

Story[]

Tiffi lost in the Cereals, and Dexter find her, giving her a cup of tea.

New things[]

  • Technically, nothing new is added, however:
    • Two three coloured level appears in the same episode.
Jelly new Ingredient drop new Objective new Mixed new
4 4 4 1
The easiest :
?Idea 6 (Option 2)
The hardest :
?
2
Green Blue
3
Orange Green Blue
4
Orange Green Blue Purple
5
Red Orange Green Blue Purple
2 9 3 1
Sugar Drop icon Sugar Drop levels
Unknown [[Level Idea 1|Level Idea 1]] Unknown [[Level Idea 6|Level Idea 6]] Unknown [[Level Idea 9|Level Idea 9]]

This template does not update live, and is therefore deprecated. It is kept for historical significance.

Lockedhard Hexagon levels
Objective new [[Level Idea 2|Idea 2]] Ingredient drop new [[Level Idea 3|Idea 3]] Ingredient drop new [[Level Idea 8|Idea 8]] Jelly new [[Level Idea 12|Idea 12]] Mixed new [[Level Idea 14|Idea 14]] Timed new [[Level Idea 15|Idea 15]]

 Difficulty code summary (details here)

NoneVery EasyEasySomewhat EasyMediumSomewhat HardHardVery HardExtremely HardNearly ImpossibleVariable

0 0 0 1 or 2 3 2 1 Web version - 1
Mobile version - 2
? ? 2 or 1

Gallery[]

  • What? I planned to make an somewhat easy episode, why there are so many hard levels? Did I considered the difficulty wrong? Comment below!
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