Reality |
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Some promotional[]
- Someone may join my contest? Three weeks left! [Most Complicated Contest]
- Someone may join Flockky's Extra colour contest?[Extra Colour Contest]
Notice[]
- What do you think the hardest level in my 15 ideas? Comment below!
- Ok, after there 15 level ideas, I have decided to stop this blog (I have announced it in my 8th idea), as thinking some good and "reasonably insanely hard" levels is hard. Hope you will enjoy my last idea! (I will make some new idea when joining some new contest)
Main[]
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Episode | Cereal Somewhere | |
Level type | ||
Time | ||
Target score | : 280,000 pts | |
Blockers | | |
Other features | ||
Number of candy colours |
4 | |
Number of spaces | 63 | |
Difficulty | Very Hard |
Previous | Current | Next |
---|---|---|
Idea 14 | Idea 15 | End! |
Level (idea 15) is the fifthteenth level in Cereal Somewhere. To pass this level, you must score at least 280,000 points in 80 seconds or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.
Difficulty[]
- 5 colours and small board make the level harder.
- The candy bombs that on the start is easy to clear as materials provided.
- Chocolate spawners blocked the way of candies.
- Teleporters slightly delay the time.
- The player is required to earn at least 3,500 points per second.[1][2]
Strategy[]
- Materials are provided for clearing candy bombs at the start, it is the hardest part.
- Quickly clear the icings on the top to let candy bombs spawn, as it is necessary to collect many scores, although there is some risk.
- Try not to make too many matches on the left to keep some time.
- The remaining sees your luck!
Colours Considering[]
Stars[]
Trivia[]
Notes[]
Board Info
[[File:Level
Notes.png|thumb]]
- Red line(s) show where the candies and liquorice swirls spawn.
- Salmon line(s) show where the candy bombs spawn.
- Orange dot(s) show where the specific candy stays in the same layout or pattern without randomisation of candy colours.
Elements Info
Element Spawn Notes | ||
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Elements | Notes | |
|
Miscellaneous Info
Episode[]
Ok, small summary to my ideas:
Episode | y+1 |
---|---|
World | x+1 |
Levels | Idea 1 - Idea 15 |
Characters | Dexter |
Champion title | Whistle Wonder |
New features | None |
Released | May 13, 2016 |
Difficulty | Comment below! |
Previous | Next |
N/A | TBA |
Story[]
Tiffi lost in the Cereals, and Dexter find her, giving her a cup of tea.
New things[]
- Technically, nothing new is added, however:
- Two three coloured level appears in the same episode.
4 | 4 | 4 | 1 |
The easiest : ?Idea 6 (Option 2) |
The hardest : ? |
2 |
3 |
4 |
5 |
---|---|---|---|
2 | 9 | 3 | 1 |
Sugar Drop levels | ||
[[Level Idea 1|Level Idea 1]] | [[Level Idea 6|Level Idea 6]] | [[Level Idea 9|Level Idea 9]] |
This template does not update live, and is therefore deprecated. It is kept for historical significance.
Hexagon levels | ||||||
[[Level Idea 2|Idea 2]] | [[Level Idea 3|Idea 3]] | [[Level Idea 8|Idea 8]] | [[Level Idea 12|Idea 12]] | [[Level Idea 14|Idea 14]] | [[Level Idea 15|Idea 15]] |
Difficulty code summary (details here)
None • Very Easy • Easy • Somewhat Easy • Medium • Somewhat Hard • Hard • Very Hard • Extremely Hard • Nearly Impossible • Variable
0 | 0 | 0 | 1 or 2 | 3 | 2 | 1 | - 1 - 2 |
? | ? | 2 or 1 |
Level | Type | Moves | Target score | Goal | Walkthrough | Remarks | |
---|---|---|---|---|---|---|---|
Idea 1 | 35 | 48,000 | : 24 | ||||
Idea 2 | 35 | 30,000 | : 9 : 2 | ||||
Idea 3 | 30 | 20,000 | : 2 | ||||
Idea 4 | 30 | 250,000 | : 250,000 pts in 30 moves | ||||
Idea 5 | 28 | 25,000 | : 24 | ||||
Idea 6 (Option 1) | 40 | 25,000 | : 2 | Two options in Idea 6 | |||
Idea 6 (Option 2) | 30 | 25,000 | : 2 | Two options in Idea 6 | |||
Idea 7 | 9 | 160,000 | : 9 : 16 : 4 | ||||
Idea 8 | 35 | 40,000 | : 2 : 2 | ||||
Idea 9 | 45 | 40,000 | : 3 : 10 | ||||
Idea 10 | 37 | 20,000 | : 2 | ||||
Idea 11 | 40 | 60,000 | : 4 : 20 : 2 | ||||
Idea 12 | 43 | 50,000 | : 12 | ||||
Idea 13 | 20 | 50,000 | : 25 | ||||
Idea 14 | 25 | 70,000 | : 27 | ||||
Idea 15 | Infinite | 280,000 | : 250,000 pts in 80 seconds |
Gallery[]
- What? I planned to make an somewhat easy episode, why there are so many hard levels? Did I considered the difficulty wrong? Comment below!